Martin Plicht
8b3390a5f4
No --debugrec option but --debugrec(write|read) with optional external file as argument. If not specified, record-internal debugrec file is used
2013-05-26 13:07:24 +02:00
Martin Plicht
524fe879aa
Make DEBUGREC define a commandline option
2013-05-25 22:51:32 +02:00
Günther Brammer
864c5c7ea8
copyright notices update 2012
2013-01-12 16:31:40 +01:00
Günther Brammer
d9c3c1d713
The dedicated server command line can now start a scenario
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I don't know how useful that is without control over other options, but at
least its something instead of nothing.
2012-11-30 22:20:16 +01:00
Günther Brammer
7967d94a59
Merge StdFont.cpp and C4Fonts.cpp
2012-11-12 02:30:16 +01:00
Günther Brammer
77479e4f71
Get the window size fresh from the window instead of storing it
...
This makes Application.GetConfigWidth/Height simply return the appropriate
configuration value instead of mixing configuration and state in the same
function. The caller needing the state now uses C4Window::GetSize instead.
2012-10-22 23:15:48 +02:00
Julius Michaelis
c4506a2b69
Fix entering fullscreen mode in lobby
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Remove a debuglog
2012-10-14 17:45:01 +02:00
Julius Michaelis
69bbc6b4d1
Fix resolution reset in editor mode and on tabbing out
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Win32's SetVideoMode doesn't enumerate display modes anymore for windowed mode
2012-10-14 13:28:38 +02:00
Sven Eberhardt
96cb91a2a2
Fix resolution stuff for ScreenX/ScreenY==-1 and automatic switching
2012-10-13 17:17:06 +02:00
Sven Eberhardt
8c2a07afa0
Fix broken graphics on first start with empty config
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Config.ResX/Config.ResY, were set to -1 on first start. But those values are used frequently e.g. when the GUI screen is initialized
2012-10-13 12:50:15 +02:00
Sven Eberhardt
8bdd761027
PlayerControls: Allow usage of keyboard scan codes instead of virtual key names using $%x format (Win32 only)
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Also re-resolves keys if the keyboard layout changed at runtime.
2012-10-09 00:54:34 +02:00
Tobias Zwick
b5d0af513a
remove splash video and option for it
2012-10-02 23:02:52 +02:00
Julius Michaelis
023aa90c0e
Add config option for automatic windowed/fullscreen switching
2012-09-29 23:49:30 +02:00
Günther Brammer
f6db61750e
Store the size of the non-fullscreen-window separately
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The size of that window can be adjusted by the player, so there is no need
for a GUI option.
2012-08-30 00:13:14 +02:00
Günther Brammer
cc25878ba6
Default to not changing the resolution
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1. We receive bugreports that changing the resolution doesn't work, but
can't reproduce that
2. Flat screens look best at their natural resolution
2012-08-19 20:59:01 +02:00
Günther Brammer
1a29f8625d
Reorder engine source file organization a bit
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This mostly consists of flattening the hierarchy, splitting the
graphics stuff out of platform, and a few smaller cleanups.
2012-04-27 19:04:43 +02:00