Commit Graph

279 Commits (0fa37ef35d88615b5a9834cb73d07d2c39b34f3f)

Author SHA1 Message Date
Günther Brammer 0fa37ef35d Optimize if(!...) from two bytecodes to one 2011-10-14 00:28:32 +02:00
Günther Brammer 283876696d Optimize away STACK 0 bytecodes
They got created for this without parentheses.
2011-05-07 00:18:00 +02:00
Günther Brammer 0c2ea0b6b5 C4AulParseState::AddBCC returns the position of the added chunk 2011-10-14 00:28:29 +02:00
Günther Brammer c1d1424a56 Annotate Bytecode debug output with jump target labels 2011-05-07 00:19:01 +02:00
Günther Brammer 0cd46a2ebc Wrap C4AulFunc::Name in C4AulFunc::GetName() 2011-10-14 00:40:55 +02:00
Günther Brammer 725f0e0f5a Remove GuessType from a comment 2011-08-21 17:10:45 +02:00
Günther Brammer 8758e35255 Remove redundant C4Value::GetTypeInfo 2011-08-21 14:40:29 +02:00
Günther Brammer 39ba48ee54 Rename C4Value::ConvertTo(NoNil) to C4Value::Check(Par)Conversion
The NoNil variant thus has the shorter name, because most code should
use it. Conversion checks mostly secure code that uses the value and would
crash with a nullpointer. The exception are function parameters, which all
also accept nil and 0 and check for nullpointers in the function itself.
2011-08-21 01:47:38 +02:00
Günther Brammer c82debf5f1 Remove almost unused C4AulScript::GetSFunc(int)
This also transforms a O(n^2) loop into a O(n) one. Though the n were small
and the loop seldomly called.
2011-09-30 01:39:12 +02:00
Günther Brammer 65a11ef1c3 Script: Remove unused function "descs" 2011-09-29 02:46:26 +02:00
Armin Burgmeier 6afadc6397 Allow mesh graphics images in messages 2012-01-10 22:40:46 +01:00
Armin Burgmeier cc62b169c8 Add "MouseDrag" property for finer control of script-implemented drag+drop 2011-12-28 19:33:19 +01:00
Günther Brammer ccbf4d1d45 Consolidate duplicated simple Log functions
The various small utilities do not use the engine Log implementation but
one that simply prints to stdout. Instead of duplicating that one, link a
common one into the utilities.
2011-11-02 21:36:39 +01:00
Günther Brammer 3c41310fa3 Remove C4ConfigShareware to reduce OpenSSL dependency 2011-11-02 00:07:29 +01:00
Günther Brammer 5f2f995852 Unify the #include blocks a little bit
One line for C4Include.h, one for the .h corresponding to the .cpp, one
empty line, the other C4* includes, another empty line, external headers.
2011-11-01 23:17:41 +01:00
Günther Brammer 6700bff4de Replace CFacet with C4Facet
The latter is almost a superset of the former.
2011-08-27 17:47:49 +02:00
Günther Brammer 562816cfe5 Clean up some unused variables and obsolete FIXMEs 2011-09-28 01:09:56 +02:00
Günther Brammer 1ebc11c213 Savegames: Rename some fields in the Game.txt
Effects/GlobalEffects is now Script/Effects, and Script/GlobalNamed is now
Script/StaticVariables
2011-09-19 21:48:14 +02:00
Günther Brammer 4a32e63c46 Savegames: Correctly Denumerate the first enumerated value (#657)
When that value was copied it went from Enum 0 to nil. While this could
be fixed by making C4V_Enum a NullableType, counting from 1 is a tiny bit
less code overall.
2011-09-19 23:02:18 +02:00
Günther Brammer 9bc61db360 copyright notices update 2011 2011-09-01 16:58:52 +02:00
Nicolas Hake fe747db554 Clean up copyright notices
Use real names for copyright attribution wherever they are known,
drop duplicates
2011-09-01 12:47:54 +02:00
Armin Burgmeier 333f562721 Some compiler warning fixes 2011-08-17 23:55:24 +02:00
Günther Brammer d0010ecb0f Fix c4script standalone with debugrec 2011-07-17 15:56:53 +02:00
Tobias Zwick 92069bb2f8 removed undocumented ~GetCustomComponents callback and the involved hackery 2011-07-31 02:22:29 +02:00
Tobias Zwick 481a59835c docs: talk about nil for defaults. enclose nil, false and true in <code> tags 2011-07-31 01:32:02 +02:00
Maikel de Vries 248f85c2eb Removed Defcore:Edible and OCF_Edible
Had no use in the engine, should therefore be defined in C4Script if deemed necessary.
2011-07-05 13:10:56 +02:00
Günther Brammer a533b93f10 Do not print a deleted-object-warning while warning about that object 2011-05-25 20:09:12 +02:00
Günther Brammer 37242503df Read old nil C4Values from player files for compatibility with 5.1 2011-05-21 23:13:49 +02:00
Günther Brammer e0f49b4cca Handle unknown C4Value type tags in player files or save games 2011-05-21 23:12:43 +02:00
Günther Brammer b1e3eeb32d Savegames: Do not assert() that all C4Values are unenumerated
Only C4V_Any never makes it into the Type field of a C4Value.
2011-05-15 19:30:53 +02:00
Günther Brammer 2d9d0d8596 Reduce verbosity of backtraces with object parameters 2011-05-09 23:19:31 +02:00
Günther Brammer f2d2cd098b Correct is-current-code-in-function assertions 2011-05-08 19:28:48 +02:00
Günther Brammer f97cde74c3 Split C4V_Any into C4V_Nil for the data type and C4V_Any for the typecheck 2011-05-09 14:37:28 +02:00
Günther Brammer fed6d6a0de Script: Debug output for proplist contains all properties 2011-05-05 22:27:22 +02:00
Günther Brammer af52109912 Small parser cleanups 2011-05-02 23:52:41 +02:00
Günther Brammer 9c4dabc810 Maintain a pointer to the last added bcc, instead of one after that 2011-04-13 02:16:55 +02:00
Günther Brammer e3bcd14db0 Simplify Parse_FuncHead 2011-04-18 01:50:33 +02:00
Günther Brammer baeffbc67f Let script functions have less than 10 parameters
Script functions using ... or Par() still take all 10
parameters, but those are the exceptions now. This makes
calling functions with few parameters faster.
2011-04-18 01:48:37 +02:00
Günther Brammer 63a3b546d5 Use bytecode to push variables onto the stack 2011-04-17 23:52:55 +02:00
Günther Brammer 50b6fcf47a Use AB_DUP instead of AB_PARN 2011-05-02 21:39:52 +02:00
Günther Brammer 0b8c2bba37 Use AB_DUP instead of AB_VARN 2011-05-02 21:53:58 +02:00
Günther Brammer 76376ee7bb Remove unused C4AulFunc::GetLocalSFunc
ResortObjects was the only user, and that's gone now.
2011-05-03 00:56:49 +02:00
Günther Brammer fadacd3bb4 Move StrToI32 to lib/ 2011-05-01 18:55:02 +02:00
Günther Brammer 117cbe2b81 Script: Add warnings against wrong operator parameter types 2011-05-01 18:53:50 +02:00
Günther Brammer 7b640daedb Script: Add "\t" escape for tabulator 2011-04-13 23:51:35 +02:00
Günther Brammer 82f6b180e1 Split C4Value typecheck into two variants, one not permitting nil
Previously, the typecheck callers often separately checked for
null pointers. This is superfluous since C4Value already checks
for null pointers.
2011-04-11 23:33:11 +02:00
Günther Brammer 51d75e891b Move script operator parameter types from a table into the code
This makes the target type visible to the compiler.
2011-05-01 17:16:02 +02:00
Günther Brammer 7eedece257 Replace C4Value typecheck table with switch statements
This has the advantage that the compiler can simplify the check when the
target type is known at compile time.
2011-04-10 03:46:59 +02:00
Günther Brammer c21248d322 Decrease the initial size of hash tables
At the moment, the majority of hash tables has at most one element, so
allocating more is wasteful. There needs to be at least one unused bucket
in the table, so the initial size is 2.

Also, increase the maximum load factor to 3/4.
2011-04-14 16:16:59 +02:00
Günther Brammer b1a76adb62 Fix debug build 2011-04-14 15:36:31 +02:00