Sven Eberhardt
072e1dcde0
Editor graph delegate: Add update callback functionality for graph edits
2016-11-12 22:20:05 -05:00
Sven Eberhardt
91af5a95be
Editor graph delegate: Add HorizontalFix, VerticalFix and StructureFix constraints
2016-11-12 22:20:03 -05:00
Lukas Werling
6847e50e79
Implement setting shader uniforms from script ( #1206 )
...
Uniform variables are read from the "Uniforms" proplist set on Scenario
or on individual objects. Proplist keys are uniform names. Values can
either be an int or an array of one to four ints in C4Script. In GLSL,
the uniforms then need a matching type (int/ivec2/ivec3/ivec4). There is
no error reporting; uniforms are only set if both name and type match.
The implementation walks the "Uniforms" proplists on each Draw call. We
may need to cache the uniform maps if this turns out to be too slow.
2016-11-12 22:09:23 +01:00
Sven Eberhardt
bf9c940aa6
Editor graph delegate: Add edge and vertex properties. Remove graph storage options.
...
The different storage options weren't really needed and would not work with edge and vertex delegates.
2016-11-10 21:43:43 -05:00
Sven Eberhardt
54e8c14666
Editor: Add graph, polyline and polygon shape delegates
2016-11-02 09:54:31 -04:00
Sven Eberhardt
31121d682c
Rename option default value function property to DefaultValueFunction
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It was "Get" and later "Set", which was always a bit confusing.
2016-09-01 18:32:24 -04:00
Sven Eberhardt
6b9df3118c
Sort UserAction evaluators and groups by name
...
Also merge effect group into ambience group.
2016-08-27 16:46:59 -04:00
Sven Eberhardt
fc24969899
Add EditorPlacementLimit property
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Limits the number of object instances that can be placed of a given def.
2016-08-06 02:36:53 -04:00
Sven Eberhardt
bce09d272d
Add EditorInitialize callback
2016-08-04 22:12:10 -04:00
Sven Eberhardt
442b8e66df
Qt Editor: Add short name for enum delegate options displayed as sub-delegate
2016-07-30 14:50:07 -04:00
Sven Eberhardt
37885a2e4f
Qt Editor: Add AllowEditing flag for enum delegates.
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Used for sound delegate
2016-07-28 00:24:28 -04:00
Sven Eberhardt
ee88a36f73
Qt Editor: Rename EditorInfo to EditorHelp
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Fits better with "UsageHelp" and is more precise.
2016-07-24 23:10:43 -04:00
Sven Eberhardt
4245f60e83
Qt Editor: Add help/description label for current selection
2016-07-24 10:12:38 -04:00
Sven Eberhardt
14d01cd5cd
Qt Editor: Add EmptyName option for def property to rename the "nil" entry
2016-07-22 00:28:01 -04:00
Sven Eberhardt
4fad947980
Qt Editor: Add Set function options SetGlobal and SetRoot
2016-07-21 00:24:53 -04:00
Sven Eberhardt
d605bab0be
Qt Editor: Move EditorActions from EditorAction_* to a proplist EditorAction.*
2016-07-14 00:17:53 -04:00
Sven Eberhardt
28d2172b78
Qt Editor: Move editor props from EditorProp_* to an EditorProp proplist
2016-07-13 17:18:08 -04:00
Sven Eberhardt
85c5deb099
Qt Editor: Add option to auto-select objects created by an EditorAction
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To be used by the dialogue so you can press a button on the clonk to add and immediately configure a dialogue.
2016-07-07 01:36:58 -04:00
Sven Eberhardt
990b6ea8f1
Qt Editor: Add option to descend directly into a subpath from array and sequence property delegates
2016-07-06 00:56:08 -04:00
Sven Eberhardt
62c1f4bda5
Qt Editor: Add callback support for dynamic enum values in Enum delegates
2016-07-04 13:21:30 -04:00
Sven Eberhardt
a7aa89f168
Merge branch 'master' into qteditor
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Conflicts:
planet/Objects.ocd/Structures.ocd/StoneDoor.ocd/SpinWheel.ocd/Script.c
src/platform/C4WindowSDL.cpp
src/script/C4AulParse.cpp
src/script/C4Effect.cpp
2016-06-20 22:27:03 -04:00
Sven Eberhardt
34289fa18a
Qt Editor: Add EditorActions.
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Replacing the old EditCursorCommands (which nobody knew). Objects now publish their commands directly on the property viewer.
2016-06-19 00:08:09 -04:00
Sven Eberhardt
ad863836b3
Qt Editor: Add groups to enum
2016-06-15 00:15:47 -04:00
Sven Eberhardt
397dbd867a
Add DefinitionPriority property to control call order of Definition()-callbacks.
2016-06-07 18:22:43 -04:00
Sven Eberhardt
16e31098b4
Qt Editor: Improve proplist and array display/editing
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* Add/Remove element buttons
* Display customization of user delegates
2016-06-06 01:54:05 -04:00
Sven Eberhardt
b10da0629d
Qt Editor: More EditorProps types (string, array) and attributes (EditOnSelection, DefaultEditorProp)
2016-06-03 01:20:43 -04:00
Sven Eberhardt
8a5dbdc73f
Qt Editor: More shape prop storage options
2016-05-23 19:22:49 -04:00
Günther Brammer
b00b8554ab
Merge branch script
2016-04-28 03:25:44 +02:00
Günther Brammer
97406d24d2
Script: Add Construction and Destruction effect callbacks
2016-04-28 01:08:04 +02:00
Günther Brammer
50378ffda0
Script: CreateEffect starts effects that receive callbacks themselves
2016-04-28 01:08:04 +02:00
Sven Eberhardt
881534bee0
Qt Editor: Shape properties
2016-04-25 16:17:10 -04:00
Sven Eberhardt
c0228be4e7
Qt Editor: More editor property types and functionality
2016-04-16 22:05:35 -04:00
Sven Eberhardt
2a2fc68e3f
Qt Editor: Add user properties
2016-04-09 14:29:02 -04:00
Sven Eberhardt
879d501592
Merge remote-tracking branch 'remotes/origin/qteditor' into qteditor
...
Conflicts:
src/editor/C4ConsoleQtPropListViewer.cpp
src/editor/C4ConsoleQtPropListViewer.h
src/script/C4ValueArray.cpp
2016-04-04 19:34:02 -04:00
Sven Eberhardt
98c36e5955
Qt Editor: Implement setting of properties
2016-04-03 23:46:58 -04:00
Nicolas Hake
eabca223f5
Update all copyright notices for 2016
2016-04-03 20:24:42 +02:00
Nicolas Hake
493c276126
Rewrite header inclusions to #include "path/to/file.h" style
2016-04-03 20:24:42 +02:00
Maikel de Vries
d6b963d321
remove unused LineMaxDistance property
2016-03-22 22:26:46 +01:00
Günther Brammer
b54ddc7663
Merge branch script
2016-03-01 03:04:17 +01:00
Maikel de Vries
159dbf071f
make ContactCalls a property instead of DefCore entry
...
This allows for useful runtime changes, like disabling contact calls when an animal dies.
2016-02-08 21:25:43 +01:00
Günther Brammer
39d04360c4
Add some const (C4StringTable::FindString)
2016-02-02 02:57:48 +01:00
Günther Brammer
514c2b8f34
Combine C4String, C4AulFunc, C4ValueArray reference counting
2016-01-24 12:27:23 +01:00
Günther Brammer
00a4c6c428
Replace BorderBound DefCore value with BorderBound object property
2016-01-01 22:18:41 +01:00
Sven Eberhardt
d758c85028
Add max memory time to music resume feature ( #1461 )
2015-12-03 19:17:41 -05:00
Sven Eberhardt
d136dc22c0
Implement landscape inflammation.
...
It used to create the non-existent FLAM objects from the engine. Use a script callback to a global function that creates Flame objects instead.
2015-10-09 16:24:16 -04:00
Peter Wortmann
f0030e33e0
Warning fixes
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Actually pretty sure a few of them were bugs. Hopefully no new
ones were introduced here.
2015-10-03 15:32:39 +01:00
Sven Eberhardt
17e0e2f423
Add breaks between music.
2015-09-30 22:50:18 -04:00
Sven Eberhardt
b683e47499
Add LightOffset property to allow light sources to origin from locations other than the object center.
2015-09-16 21:14:08 -04:00
David Dormagen
cd82b41c06
particles: added CollisionDensity to specify with which kind of material a particle will collide
2015-09-12 10:53:23 +02:00
Sven Eberhardt
20d3de46cd
Fix some unused variables.
2015-09-03 21:26:49 -04:00