Armin Burgmeier
ef63aa0975
mac: send keydown events for modifier flags change ( #1574 )
...
For example, keydown events when pressing/releasing the shift, alt, or control
keys. With this version this is needed ingame e.g. to pick up objects with
Shift.
2016-01-10 18:11:29 -08:00
Günther Brammer
9b7b4bf30a
Remove unused variable in C4Landscape::DrawBrush
...
This was forgotten in 47e422f452
.
2016-01-11 01:50:34 +01:00
David Dormagen
1c35bdf8e3
particles: fix high severity OpenGL API error
...
glObjectLabel would result in invalid VBOs if called on a not-instantiated object. glGenBuffers does apparently only reserve the name and not create the buffer itself.
For me the landscape and some objects were drawn completely black.
More information: http://stackoverflow.com/questions/26614130/opengl-debug-extension-with-globjectlabel
Found via --debug-opengl
which lead to
gl: high severity API error: GL_INVALID_VALUE error generated. ObjectLabel: unknown buffer object <name>
2016-01-10 23:31:17 +01:00
Maikel de Vries
c35df88ae9
add tutorial 5 explaining melee weapons
2016-01-10 22:53:04 +01:00
David Dormagen
9bca345342
tutorial 2: added German translation
2016-01-10 21:57:20 +01:00
Maikel de Vries
d94b2356b1
add function to tutorial guide to get the amount of messages it has
2016-01-10 20:54:03 +01:00
Maikel de Vries
f1a9db89bf
increase gems in landscape to make sure goal can be completed
2016-01-10 20:54:03 +01:00
Sven Eberhardt
3735b135ac
DarkCastle: Pre-damage last stone doors.
2016-01-10 14:20:46 -05:00
Sven Eberhardt
f54a49d044
Resource goals: Reduce display of available resources by 10% to better match actually mined gems.
...
Some material always gets lost on blasting/pickaxing.
2016-01-10 13:41:04 -05:00
Sven Eberhardt
95ac155f6b
GoldenMountain: Reduce required gem count.
2016-01-10 12:21:14 -05:00
Martin Plicht
1a3b47dcbb
CMakeLists.txt: Stop setting CMAKE_XCODE_ATTRIBUTE_GCC_PREFIX_HEADER in case of Xcode
2016-01-10 18:01:29 +01:00
Sven Eberhardt
05b6ee2407
Remove unused library dummy graphics.
2016-01-10 11:59:55 -05:00
Clonkonaut
962b178663
Merge remote-tracking branch 'remotes/origin/revert-opengl-2.1'
2016-01-10 17:27:56 +01:00
Sven Eberhardt
0f2057032f
Retain inventory slot order on respawn #1543
2016-01-10 11:10:45 -05:00
Sven Eberhardt
b8e24b8b62
Windmill: Fix gold bar collection
2016-01-10 10:49:51 -05:00
Sven Eberhardt
3dad1c6d81
Turn MaxContentsCount and HandObjects into properties instead of callbacks (Possibly fixes #1553 )
2016-01-10 10:41:34 -05:00
Sven Eberhardt
c569036d1d
Make NO_OWNER viewports black in fullscreen+non-debug for non-observers #1557
2016-01-10 09:50:21 -05:00
Sven Eberhardt
b00daed283
GoldenMountain: Add wooden bridge plans #1570
2016-01-10 08:55:04 -05:00
Sven Eberhardt
d56670c7ce
Fix pickaxe killing scaling ability permanently if it is used before any local ActMap modifications #1563
2016-01-10 08:46:20 -05:00
Maikel de Vries
092f9846dc
ensure showing construction materials for sites at the bottom of the map ( #1365 )
2016-01-10 14:18:58 +01:00
Clonkonaut
5fd8bfb140
Projectiles will fade out very fast ( #1555 ).
2016-01-10 13:11:26 +01:00
Clonkonaut
0243a69913
Fix possible reference to deleted object in Boomattack.
2016-01-10 13:10:47 +01:00
Günther Brammer
e1ad5ee433
README: Update version numbers
2016-01-10 12:55:10 +01:00
Maikel de Vries
2b88578a7c
disallow showing/hiding tutorial guide by player when in a sequence
2016-01-10 10:54:07 +01:00
Sven Eberhardt
889bba299e
Fix /todo as network client.
...
It would write into a TODO file in the temporary network file.
2016-01-09 21:42:32 -05:00
Sven Eberhardt
2bb8be66ca
Windmill: Downscale sky to match landscape size.
2016-01-09 17:53:44 -04:00
Sven Eberhardt
dd25f85e6d
Warn when assigning duplicate keys #1170
2016-01-09 17:00:21 -04:00
Sven Eberhardt
dcefa516f6
GrappleBow: Pull back in if hook did not stick successfully #1546
2016-01-09 16:33:13 -04:00
Sven Eberhardt
e64ec260bb
Fix infinite air supply through breathing of own bubbles #1545
2016-01-09 16:15:20 -04:00
Sven Eberhardt
fc659584e4
Fix catapult projectile priority when shooting clonk while items are placed in the catapult (typically by the scenario designer) #1547
2016-01-09 15:59:43 -04:00
Sven Eberhardt
1271fd9291
FightForGidl: Reduce screen shake.
2016-01-09 15:32:55 -04:00
Sven Eberhardt
310df9fe13
FightForGidl: Remove hammer for now (no towers yet)
2016-01-09 15:32:55 -04:00
Maikel de Vries
cd30bf8079
fix eating/using the squid and the fish
2016-01-09 20:17:26 +01:00
Maikel de Vries
1ba1164d8e
fix typo in dark mine string table request
2016-01-09 20:17:26 +01:00
Sven Eberhardt
fd1c58db0d
Hot Ice: Clonks have lower energy; iron bombs instead of swords in chests.
2016-01-09 15:09:12 -04:00
Sven Eberhardt
7f8551bb42
Add wealth display to Crash Landing #1548
2016-01-09 14:26:18 -04:00
Sven Eberhardt
3b74ac2929
DarkCastle: Fix nil access in intro.
2016-01-09 11:09:11 -04:00
Sven Eberhardt
11e73373a6
Use alt skins in storyline missions.
2016-01-09 11:09:11 -04:00
Sven Eberhardt
2e4da5077d
Add dark skinned alt clonk skin [by Marky, CC-BY-3.0]
2016-01-09 11:09:10 -04:00
Sven Eberhardt
dfe81b622a
Alt clonk skins: Fix youngster portrait
2016-01-09 11:09:10 -04:00
Sven Eberhardt
3d98b8355c
Alt clonk skins: hardcode clonk colors
2016-01-09 11:09:09 -04:00
David Dormagen
0ad1cdbf89
loam: made bridges smoother
...
..by continuing the material drawing exactly where it was stopped the last frame. Previously, just some unconnected rectangles were drawn which were often times filled with gaps. Especially on angled bridges.
2016-01-09 13:53:34 +01:00
Armin Burgmeier
eb83fc96d0
linux: fix scrollwheel in fullscreen ( #1535 )
...
Both "normal" and "smooth" scroll events were handled, and undoing the
effects of one another.
2016-01-08 20:55:07 -08:00
Sven Eberhardt
53a6ec3139
Fix thread handle type for Win32 threads.
2016-01-09 00:19:40 -04:00
Sven Eberhardt
3f7bd627de
Fix int type in group info display format.
2016-01-09 00:19:39 -04:00
Sven Eberhardt
e89779a8c7
Handle key-up events corresponding to keys that were down even if scope is not matched #1145
2016-01-09 00:19:38 -04:00
Maikel de Vries
96344dfc00
disable climbing when swinging pickaxe
2016-01-08 22:43:46 +01:00
David Dormagen
05013563d3
tutorial1: added German translation
2016-01-08 21:25:20 +01:00
David Dormagen
0c73ae29e7
loam: fixed turning while digging and added some particles
...
This were supposed to be two commits. Meh.
Also, I can't really test how the particles looks because everything is black for me - ck? :(
2016-01-08 21:05:09 +01:00
Maikel de Vries
5da08f2720
prevent bat from getting stuck in material
2016-01-08 20:50:11 +01:00