Commit Graph

985 Commits (master)

Author SHA1 Message Date
Armin Burgmeier 38e6fa6022 Allow all supported image formats for mesh textures 2009-09-15 22:42:13 -04:00
Günther Brammer 826a7bb7f3 merge 2009-09-16 00:26:48 +02:00
Richard Gerum 111867c9d3 CanConcatPictureWith now uses AulObjectContext instead of AulContext 2009-09-06 01:03:50 +02:00
Richard Gerum d814267a46 added script function CanConcatPictureWith to make the picture stack in the sell menu like in the old engine menu 2009-09-05 18:28:55 +02:00
Richard Gerum 3dcf5002ee fixed clonk contextmenu (still used SetCommand(this...)) 2009-09-05 15:47:19 +02:00
Nicolas Hake e8f55a71da Changed HideSettlementScoreInEvaluation return type to void 2009-09-04 16:58:42 +02:00
Richard Gerum ac981e8f3b fixed parameter type of GetDefCoreVal (expected ID but needed int) 2009-09-04 16:09:05 +02:00
Günther Brammer 9e2564a4c3 C4Object: Remove Base functionality
The various effects being a base had are now handled by script.
2009-09-03 22:27:23 +02:00
Günther Brammer 3c136f8754 C4Def: Remove old-style Basement 2009-09-03 17:17:38 +02:00
Sven Eberhardt 4407fb040a merge 2009-08-29 23:12:31 +02:00
Armin Burgmeier 0137936211 Merged alphafix into mesh 2009-08-27 21:52:10 -04:00
Armin Burgmeier 4fa029df2c Merged default into mesh 2009-08-27 21:35:55 -04:00
Armin Burgmeier 9269c2c79d merge 2009-08-27 20:59:30 -04:00
Günther Brammer a511ce98ea Objects with old versions get Control callbacks early, too
This removes some code and some backwards compatibility
with objects which wouldn't function anyway.
2009-08-26 15:59:00 +02:00
Sven Eberhardt 826621b555 minor fixes 2009-08-26 14:41:29 +02:00
David Dormagen cde2718611 Changed behavior of settlement points in evaluation dialogue
The game does not display the settlement points in melee rounds anymore.
This behavior can be toggled ingame with HideSettlementScoreInEvaluation(bool fHide)
2009-08-26 14:17:41 +02:00
Armin Burgmeier 772ba197c9 Added a comment explaining why C4Landscape::ApplyLighting does ClearBoxDw
Thanks Günther. See http://forum.openclonk.org/topic_show.pl?pid=3538#pid3538.
2009-08-24 20:19:29 -04:00
Armin Burgmeier 4573315d42 Reverted meaning of alpha: Now 255 is opaque and 0 is transparent
Shader and D3D remains to be adapted yet.
2009-08-23 17:46:56 -04:00
Günther Brammer 337b9eb2d7 Fix object movement broken by BOOL change
Somebody thought it would be a good idea to use a BOOL as if it was an int.
Hint: It is not.
2009-08-26 01:21:54 +02:00
Günther Brammer 0254addc90 Fix DebugRec 2009-08-25 17:50:51 +02:00
Sven Eberhardt acca4a204d merge 2009-08-16 17:13:42 +02:00
Günther Brammer 08eca68c2a Restore changes from 4cfa1c35dc2f accidentally reverted by the last commit
Sorry.
2009-08-16 15:18:07 +02:00
Armin Burgmeier e2c68254a5 Added includes and forward declarations to headers
So that they can be included individually
2009-09-21 00:01:55 -04:00
Armin Burgmeier baf4f7764a Removed unused parameter in C4MaterialMap::Load 2009-09-21 00:00:57 -04:00
Armin Burgmeier c0bf72c663 Reset ClrMod when SetClrModulation is called without argument 2009-09-19 16:38:19 -04:00
Günther Brammer 9a8b5dd739 Replace BOOL by bool, TRUE by true, FALSE by false 2009-08-15 20:50:32 +02:00
Günther Brammer a28a6621da shuffle the #includes around a bit
This reduces the dependencies from src/lib to the rest of the code a bit.
2009-08-12 22:03:50 +02:00
Günther Brammer b46f4696e9 Split C4Rect out to its own source file
Because much more depends on C4Rect than only C4Shape, and C4Shape uses
lots of other stuff.

Also move some other files which depend on C4Group to src/c4group, because
I'm editing the build files anyway.
2009-08-14 01:46:32 +02:00
Sven Eberhardt df6010a148 merge 2009-08-12 17:27:43 +02:00
Tobias Zwick 3a202230a2 fix for FindObject and ObjectCount 2009-08-12 15:04:59 +02:00
Nicolas Hake 4f18edec4c g++: Build fixes 2009-08-13 17:22:03 +02:00
Nicolas Hake 3bcfebf1f7 Fixed potential format string exploit with user-defined death messages 2009-08-13 10:32:09 +02:00
Nicolas Hake 276a5abfed Removed default-this object parameter from a lot of functions 2009-08-12 22:44:09 +02:00
Tobias Zwick 4211ce15f4 cleanup: script function CrewMember(obj) is obsolete 2009-08-12 10:58:55 +02:00
Günther Brammer 572d00c32e Move all source files
This might make stuff easier to find.
2009-08-10 17:59:18 +02:00