Charles Spurrill
d6134a0bf2
Newer graphics for powder-keg
2011-05-24 20:58:52 -07:00
Charles Spurrill
4c6886c329
Removed Gunpowder object, substitute with local var in PowderKeg
2011-05-24 18:22:18 -07:00
Charles Spurrill
e8643c3b04
Animation blending works for Steampunk skin
2011-05-22 16:21:47 -07:00
Charles Spurrill
d520a33688
#601 : Lorry falls off the side of the Airship
2011-05-22 15:47:03 -07:00
Tobias Zwick
d11e6afff4
The trail of the musket bullet is a little bit thinner
2011-05-20 15:41:12 +02:00
Tobias Zwick
cb1571ccf6
The pickaxe ist swung a bit faster
2011-05-20 15:40:48 +02:00
Tobias Zwick
85c02a2a5a
GrappleBow: correct the display of the rope and grapple hook
2011-05-20 15:40:30 +02:00
Tobias Zwick
cd523d631b
Water splash sound for the barrel
2011-05-20 15:39:57 +02:00
Tobias Zwick
cefe8b2eac
fix up the balloon a bit (remove debug message, correct translation, that kind of stuff)
2011-05-20 15:39:41 +02:00
Tobias Zwick
54bd6ca4f5
adjust clonk's backpack display a bit
2011-05-20 15:38:28 +02:00
MimmoO
1ea7b1a1ce
HuD: Removed sliding feature of the ActionBar
2011-05-19 02:07:40 +02:00
Tobias Zwick
0f1c572c56
adjusted size of clonk's backpack
2011-05-14 21:53:58 +02:00
Charles Spurrill
e5d56e0592
Fixed the Coniferous' diffuse colour so it is not so dull/dark
2011-05-14 12:38:06 -07:00
Charles Spurrill
cfc247d360
Airship: Hid hitbox, updated comments
2011-05-13 19:52:37 -07:00
Charles Spurrill
cd1aae346e
Allow plane to start facing right (again?)
2011-05-13 19:04:50 -07:00
Maikel de Vries
cbbee52179
Objects: Fixed a few warnings
...
Removed some MaxUserSelects and another superfluous function parameter.
2011-05-13 12:45:26 +02:00
Nicolas Hake
038ac92459
de: UTF8ify description
2011-05-13 13:26:12 +02:00
Nicolas Hake
58fe8c64c4
de: Translate Airship description
2011-05-13 13:23:13 +02:00
Charles Spurrill
6181243b95
A whole mess of fixes and tweaks for the Airship
2011-05-13 04:14:16 -07:00
Charles Spurrill
56bcac478d
Not allowed to push the foundry left or right
2011-05-13 03:56:42 -07:00
Charles Spurrill
c6707a7826
Added airship vehicle to game-data. Currently a work-in-progess; needs sounds and testing.
2011-05-13 00:52:55 -07:00
Charles Spurrill
cd90b5d4e9
Added steampunk skin to game data
2011-05-12 19:39:18 -07:00
Charles Spurrill
04cc6a26b9
Merge of late commit
2011-05-12 19:33:01 -07:00
Charles Spurrill
e7b567863e
Created and implemented backpack-graphic for clonks in-game.
2011-05-12 19:11:03 -07:00
Maikel de Vries
971b330288
Objects: Removed superfluous parameters in function calls
...
Caused a few warnings recently.
2011-05-12 17:01:54 +02:00
Charles Spurrill
207576a058
Moved PlaneSmoke to Effects.ocd and renamed it to EngineSmoke (For other engine-bearing vehicles, ie: blimp)
2011-05-10 04:36:46 -07:00
MimmoO
2a770e37da
Marker: Can now also use alternative graphic files from objects as icon
2011-04-29 22:17:04 +02:00
MimmoO
b9be4d06ab
Added 2 Alternative graphics for the Decoration
2011-04-29 20:14:49 +02:00
MimmoO
fb91c5061e
Fixed Backpack-bug, adjusted tutorial 1
2011-04-29 17:02:54 +02:00
MimmoO
7d247a7333
Added missing graphics files
2011-04-29 15:30:28 +02:00
MimmoO
608759de44
Objects.ocd: Added new HuD
2011-04-29 15:01:20 +02:00
Maikel de Vries
7fe24131c7
Objects: Cable network producers now request other producers for objects
...
Foundry does not produce automatically anymore.
2011-04-22 16:48:35 +02:00
Maikel de Vries
40f2950baa
Objects: Fixed 4 warnings in cablestation library
...
Libraries should in principle not depend on objects outside the libraries.
2011-04-19 18:18:02 +02:00
Maikel de Vries
b98b5acecc
Objects: Cable cars only access stations inside their own network and vice versa
2011-04-18 19:01:45 +02:00
Maikel de Vries
ca2ea1be98
Objects: Tool products return true instead of 1
...
This is just plain ugly, |a> Are you a tool? |b> 1. DynamiteBox is also a tool for now, mainly for testing.
2011-04-17 14:00:59 +02:00
David Dormagen
55db5fa98a
helper object for floating messages added
2011-04-14 18:36:20 +02:00
Felix Wagner
989f1925f1
Forgot to remove the foo, bar crap
2011-04-11 22:31:48 +02:00
Maikel de Vries
d515df6055
Objects: Some fixes to cable network
...
Removed some erroring code from the libraries.
2011-04-11 18:08:57 +02:00
Maikel de Vries
5da93528c6
Objects: Introduced delivery system for the cable network
...
Based on the concept of automatic production in buildings, and the current network capacities. Cable cars receive requests from producers and try to fulfill these request by transporting objects in the network.
2011-04-07 16:04:29 +02:00
Maikel de Vries
1ce2c16c36
Objects: Enhanced Producer library and adapted tool workshop
2011-04-07 16:02:35 +02:00
Maikel de Vries
ad15a6ed4f
Objects: Library for object production
...
Adapted foundry to library, should ultimately interact with cable network.
2011-04-02 18:17:24 +02:00
Felix Wagner
b425cf71da
Reworked the pathfinding data assembly, various name changings in the variables
...
I did not made some benchmarks...old system still exists
Removing of cables missing but working on that
2011-04-11 13:43:46 +02:00
Felix Wagner
f45799fd16
Removed some crossing specific code from the lib, more shifting to come
2011-04-05 17:56:53 +02:00
Maikel de Vries
b1c7096132
Objects: Code from crossing to library_cablestation
...
This is only the movement, many implementation details are still missing in the library.
2011-03-29 18:51:30 +02:00
Maikel de Vries
7474031691
Objects: Moved cable car library from tests to libraries
...
Needed to create cable station library.
2011-03-29 18:48:14 +02:00
Maikel de Vries
f5efd2067b
Objects: Fixed pickaxe hovering
...
A clonk could hover with the pickaxe by repeatedly using it in mid-air.
2011-03-25 16:34:15 +01:00
Charles Spurrill
c5dc03879b
added chop animation, dive animation, and fixed some other anims like the landing-crouch, and improved others that I've since forgotten
2011-03-15 02:37:02 -07:00
Armin Burgmeier
675c077ed2
Change .c4d extension to .ocd
2011-03-13 16:55:00 +01:00