Commit Graph

28 Commits (lights3)

Author SHA1 Message Date
Sven Eberhardt 05a78138a3 Add sound and music ambience object.
Also tagged the existing music as "day". Only enabled in the first three missions for now.
2015-08-29 14:11:00 -04:00
Maikel de Vries 87079c7aa0 make cabin invincible in Crash.ocs for goal checking 2015-05-13 15:52:23 +02:00
Maikel de Vries 73ebce9f9a remove celestial environment object in favor of scenario callback 2015-04-08 20:18:24 +02:00
Sven Eberhardt 9600eec5bd Crash Landing: Fix them Englishs in Gyro's dialogue [Fluff] 2015-02-05 20:54:11 +01:00
Sven Eberhardt a9ba6a3eb3 Gyro name change due to copyright considerations.
Also commit missing dialogue file.
2015-02-03 21:18:01 +01:00
Sven Eberhardt d7b9027a32 Add another NPC to crash landing.
Gyro talks about catapult usage. Dialogue by Pyrit.
2015-02-03 20:39:17 +01:00
Sven Eberhardt 7eab59df4f Crash Landing: Minor landscape rework. (#1138)
It's the second mission so it's supposed to be easy. But the huge firestone reservoir just beside the bottom granite were just inviting to blast through there.

Also removed some brick areas to make the pumping path less forced. You can now also reroute the lava lake into your starting caves if you want (although this is quite dangerous because you need a lot of space and you're screwed if it fails).
2015-01-28 23:05:19 +01:00
Mark d7a88eea62 Use CreateObject() in scripts (#1214)
Objects with id Rule_*, Goal_*, and Environment_* are created with CreateObject() now.
2015-01-11 19:04:42 +01:00
Mark 850bf1b9d4 CreateObject/CreateObjectAbove (#1214)
Renamed CreateObject() to CreateObjectAbove() and replaced all occurrences in script files.
Added CreateObject(), the function may need a rewrite though, see comment in code.
Updated documentation
2015-01-11 19:02:03 +01:00
Maikel de Vries 36b29fd32e adapt scenarios to rank->branch change 2015-01-07 00:04:44 +01:00
Maikel de Vries c6802b8776 increase game content version entries to 6.0 2014-12-12 22:58:16 +01:00
Sven Eberhardt 0b0fb55b0f Fix NextMission buttons in missions folder. 2014-10-04 11:24:53 +02:00
Sven Eberhardt b0af163c24 Better wheat placement in Crash Landing. 2014-10-04 00:59:24 +02:00
Sven Eberhardt 7513045d6c Move "Done" achievement from individual missions to parent folder. 2014-10-03 12:17:58 +02:00
Sven Eberhardt cde41733f8 Add "Done"-achievement to all missions. 2014-09-25 15:25:33 +02:00
Sven Eberhardt 14168fb5a5 Implement Rule_BaseRespawn rule for missions: Crash Landing, Dark Castle, Deep Sea Mining, The Raid, Treasure Hunt. 2014-09-22 19:52:34 +02:00
Sven Eberhardt 4d36f3a2d2 Some missions fixes/adjustments
* Plane with same color in all missions
* Sequence multiplayer fix
* Heavy smoke is a particle parameter
* Goal graphics fix
* Fix rocky pick direction after dialogue initiation from left
* Dialogue supports sections
* Hat moved to decoration for other missions
2014-09-21 16:36:05 +02:00
Sven Eberhardt ca582692d4 Missions storyline expanded to Deep Sea Mining. Added short intro in extra section.
Also adjusted icons, NextMission and MissionAccess in some scenarios and added a split marker between missions within and missions outside the connected storyline.
2014-09-12 01:02:13 +02:00
Sven Eberhardt addac19062 Crash landing intro/dialogues/outro improved for storyline integration. 2014-08-26 16:07:30 +02:00
Sven Eberhardt a91332f42e Crash landing tweaked to serve as followup mission for raid.
Pilot name and color, mission access.
2014-08-21 21:01:11 +02:00
Maikel de Vries a4a57a3dd6 added pump knowledge to golden mountain 2014-07-14 18:51:16 +02:00
Sven Eberhardt 7db507921a Added attention symbol to dialogues 2014-07-12 16:03:23 +02:00
Kevin Zheng df523d502c Fix typo in Crash.ocs scenario description 2014-05-27 00:31:40 +02:00
Maikel de Vries c075103bb9 Added GetDescription to all goals
This will be used by the new HUD on the controls branch.
2014-02-17 20:41:02 +01:00
Maikel de Vries addf28a0ab Fix issues with Crash.ocs intro (#951) 2014-02-02 18:03:54 +01:00
Maikel de Vries 6ff632e2f2 Moved Dialogue to Helpers.ocd to avoid copies 2014-02-02 18:03:54 +01:00
Sven Eberhardt 5094cc5c1b Reworked "Save as scenario" option in editor to write a script file instead of Game.txt. 2013-12-27 17:10:09 +01:00
Maikel de Vries 7f9f40a1f5 Renamed Settlement.ocf to Missions.ocf 2013-10-05 17:39:14 +02:00