forked from Mirrors/openclonk
sounds for the boompack
parent
3d17ebab8a
commit
fb7e1c2423
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@ -5,8 +5,8 @@ material Boompack
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{
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pass
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{
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ambient 0.500000 0.500000 0.500000 1.000000
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diffuse 0.640000 0.640000 0.640000 1.000000
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ambient 1 1 1 1.000000
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diffuse 1 1 1 1.000000
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specular 0.000000 0.000000 0.000000 1.000000 12.500000
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emissive 0.000000 0.000000 0.000000 1.000000
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texture_unit
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@ -111,6 +111,8 @@ protected func FxFlightTimer(object pTarget, effect, int iEffectTime)
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JumpOff(rider,30);
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}
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if(!Random(105)) Sound("Cracker");
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if(fuel<=0)
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{
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DoFireworks();
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@ -197,7 +199,9 @@ func Launch(int angle, object clonk)
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SetCategory(C4D_Vehicle);
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Exit();
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Sound("BoompackLaunch");
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AddEffect("Flight",this,150,1,this);
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Sound("BoompackFly", false, 60, nil, 1);
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//AddEffect("HitCheck", this, 1,1, nil,nil, clonk, true);
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//Ride the rocket!
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@ -228,6 +232,7 @@ func DoFireworks()
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{
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RemoveEffect("Flight",this);
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Fireworks();
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Sound("BlastFirework", false, 200);
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Explode(30);
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}
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@ -0,0 +1,11 @@
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"BoompackFly.ogg" includes a rocket sound by "primeval_polypod":
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http://www.freesound.org/people/primeval_polypod/sounds/158894/
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"BlastFirework" includes the sound
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http://www.freesound.org/people/soundscalpel.com/sounds/110391/
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by freesound.org user "soundscalpel.com"
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and
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http://www.freesound.org/people/sarge4267/sounds/102720/?page=2#comment
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by "sarge4267"
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License: CC Attribution 3.0
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