forked from Mirrors/openclonk
parent
a344dc565c
commit
cf369a1c94
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@ -11,6 +11,6 @@ VertexY=-6,-6,6,6,0,0
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VertexFriction=60,60,60,60,60,60
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VertexFriction=60,60,60,60,60,60
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Value=12
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Value=12
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Mass=20
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Mass=20
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Components=Chunk_Wood=2;Chunk_Metal=1;
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Components=Planks=2;
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Rotate=1
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Rotate=1
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Float=1
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Float=1
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@ -11,5 +11,5 @@ VertexY=-6,-6,6,6,0,0
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VertexFriction=60,60,60,60,60,60
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VertexFriction=60,60,60,60,60,60
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Value=16
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Value=16
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Mass=50
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Mass=50
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Components=Metal=2;
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Components=Chunk_Metal=2;
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Rotate=1
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Rotate=1
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@ -11,6 +11,6 @@ VertexY=-6,-5,-5,4
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VertexFriction=50,100,100,40
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VertexFriction=50,100,100,40
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Value=10
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Value=10
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Mass=20
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Mass=20
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Components=Chunk_Wood=1;Chunk_Metal=1;
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Components=Planks=1;Chunk_Metal=1;
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Rotate=1
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Rotate=1
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@ -11,6 +11,6 @@ VertexY=4,-3,-3
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VertexFriction=100,100,100
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VertexFriction=100,100,100
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Value=8
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Value=8
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Mass=10
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Mass=10
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Components=Chunk_Wood=2;Rope=1;
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Components=Planks=1;Rope=1;
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Rotate=1
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Rotate=1
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NoStabilize=1
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NoStabilize=1
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@ -11,5 +11,5 @@ VertexY=0,0,0
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VertexFriction=50,50,100
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VertexFriction=50,50,100
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Value=10
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Value=10
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Mass=10
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Mass=10
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Components=Chunk_Wood=1;Chunk_Metal=1;
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Components=Planks=1;Chunk_Metal=1;
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Rotate=1
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Rotate=1
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@ -11,7 +11,7 @@ VertexY=-13,-15,-14,24,24,24
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VertexFriction=50,50,50,100,100,100
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VertexFriction=50,50,50,100,100,100
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Value=200
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Value=200
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Mass=4500
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Mass=4500
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Components=Planks=3;Chunk_Metal=2;Loam=2
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Components=Planks=2;Chunk_Metal=1;Chunk_Rock=3
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Exclusive=1
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Exclusive=1
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Construction=1
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Construction=1
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ContainBlast=1
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ContainBlast=1
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@ -11,7 +11,7 @@ VertexY=-17,-25,-14,25,25,25
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VertexFriction=50,50,50,100,100,100
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VertexFriction=50,50,50,100,100,100
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Value=200
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Value=200
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Mass=4500
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Mass=4500
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Components=Chunk_Wood=3;Chunk_Metal=3
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Components=Chunk_Wood=2;Chunk_Metal=1;Chunk_Rock=1
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Exclusive=1
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Exclusive=1
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Construction=1
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Construction=1
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ContainBlast=1
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ContainBlast=1
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@ -10,7 +10,7 @@ VertexX=-8,-8,8,8
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VertexY=-2,11,-2,11
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VertexY=-2,11,-2,11
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VertexCNAT=5,9,6,10
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VertexCNAT=5,9,6,10
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VertexFriction=50,50,100,100
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VertexFriction=50,50,100,100
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Components=Chunk_Wood=3;
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Components=Chunk_Wood=2;
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Construction=1
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Construction=1
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Value=15
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Value=15
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Mass=10
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Mass=10
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@ -11,7 +11,7 @@ VertexY=-27,-27,32,32,32
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VertexFriction=50,50,100,100,100
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VertexFriction=50,50,100,100,100
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Value=50
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Value=50
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Mass=1500
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Mass=1500
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Components=Planks=3;Chunk_Metal=1
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Components=Chunk_Wood=2;Chunk_Metal=1
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Exclusive=1
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Exclusive=1
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Construction=1
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Construction=1
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ContainBlast=1
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ContainBlast=1
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@ -11,7 +11,7 @@ VertexY=-34,-29,-29,34,34
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VertexFriction=50,50,50,100,100
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VertexFriction=50,50,50,100,100
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Value=200
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Value=200
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Mass=100
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Mass=100
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Components=Chunk_Wood=3;Chunk_Metal=1
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Components=Chunk_Wood=1;Chunk_Metal=1
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Picture=30,0,80,94
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Picture=30,0,80,94
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Exclusive=1
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Exclusive=1
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Construction=1
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Construction=1
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@ -11,7 +11,7 @@ VertexY=-17,-25,-14,25,25,25
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VertexFriction=50,50,50,100,100,100
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VertexFriction=50,50,50,100,100,100
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Value=200
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Value=200
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Mass=4500
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Mass=4500
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Components=Chunk_Rock=1;Chunk_Wood=2;
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Components=Chunk_Rock=2;Chunk_Wood=1;
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Exclusive=1
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Exclusive=1
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Construction=1
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Construction=1
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ContainBlast=1
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ContainBlast=1
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@ -11,7 +11,7 @@ VertexY=41,-41, 41,41,41,11,2
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VertexFriction=100,10,100,100,100,10,10
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VertexFriction=100,10,100,100,100,10,10
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Value=200
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Value=200
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Mass=4500
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Mass=4500
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Components=Planks=3;Chunk_Metal=3
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Components=Planks=2;Chunk_Metal=3;Chunk_Rock=2
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Exclusive=1
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Exclusive=1
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Construction=1
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Construction=1
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ContainBlast=1
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ContainBlast=1
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@ -11,7 +11,7 @@ VertexY=-17,-25,-14,25,25,25
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VertexFriction=50,50,50,100,100,100
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VertexFriction=50,50,50,100,100,100
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Value=200
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Value=200
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Mass=4500
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Mass=4500
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Components=Planks=3;Chunk_Rock=1;Chunk_Metal=1
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Components=Planks=2;Chunk_Rock=2
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Exclusive=1
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Exclusive=1
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Construction=1
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Construction=1
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ContainBlast=1
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ContainBlast=1
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@ -11,7 +11,7 @@ VertexY=-4,-3,14,14
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VertexFriction=50,50,100,100
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VertexFriction=50,50,100,100
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Value=100
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Value=100
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Mass=1000
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Mass=1000
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Components=Planks=3;Chunk_Metal=1;Chunk_Rock=1
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Components=Planks=2;Chunk_Metal=1;Chunk_Rock=1
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Exclusive=1
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Exclusive=1
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Construction=1
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Construction=1
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ContainBlast=1
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ContainBlast=1
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@ -11,7 +11,7 @@ VertexY=-3,15,15
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VertexFriction=50,100,100
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VertexFriction=50,100,100
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Value=40
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Value=40
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Mass=400
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Mass=400
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Components=Planks=1;Chunk_Metal=3;
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Components=Chunk_Rock=2;Chunk_Metal=1;
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Picture=3360,0,112,128,0,0
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Picture=3360,0,112,128,0,0
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Exclusive=1
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Exclusive=1
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Construction=1
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Construction=1
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@ -11,7 +11,7 @@ VertexY=53,53,53, 3, 3,-17
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VertexFriction=100,100,100,50,50,50
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VertexFriction=100,100,100,50,50,50
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Value=200
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Value=200
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Mass=4500
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Mass=4500
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Components=Planks=12;Chunk_Metal=6
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Components=Planks=2;Chunk_Metal=3;Chunk_Rock=2
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Exclusive=1
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Exclusive=1
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Construction=1
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Construction=1
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ContainBlast=1
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ContainBlast=1
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@ -11,7 +11,7 @@ VertexY=-4,-4,24,24,24
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VertexFriction=50,50,100,100
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VertexFriction=50,50,100,100
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Value=180
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Value=180
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Mass=4000
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Mass=4000
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Components=Chunk_Rock=2;Chunk_Metal=3
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Components=Chunk_Rock=4;Chunk_Metal=2
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Collection=-33,7,12,12
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Collection=-33,7,12,12
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Exclusive=1
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Exclusive=1
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Construction=1
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Construction=1
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@ -11,7 +11,7 @@ VertexY=-4,-3,19,19
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VertexFriction=50,50,100,100
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VertexFriction=50,50,100,100
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Value=200
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Value=200
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Mass=4500
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Mass=4500
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Components=Chunk_Wood=6;Chunk_Metal=3
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Components=Chunk_Wood=2;Chunk_Metal=1;Chunk_Rock=1
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Exclusive=1
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Exclusive=1
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Construction=1
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Construction=1
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ContainBlast=1
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ContainBlast=1
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@ -11,7 +11,7 @@ VertexY=-27,-25,-25,34,34
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VertexFriction=50,50,50,100,100
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VertexFriction=50,50,50,100,100
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Value=45
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Value=45
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Mass=900
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Mass=900
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Components=Chunk_Wood=3;Chunk_Metal=1
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Components=Chunk_Wood=2;Chunk_Metal=1
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Exclusive=1
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Exclusive=1
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Construction=1
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Construction=1
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Rotate=1
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Rotate=1
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@ -11,7 +11,7 @@ VertexY=-10,-20,47,47,-20
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VertexFriction=50,50,100,100,50
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VertexFriction=50,50,100,100,50
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Value=150
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Value=150
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Mass=2500
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Mass=2500
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Components=Chunk_Rock=1;Planks=2;
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Components=Chunk_Rock=2;Planks=2;
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Exclusive=1
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Exclusive=1
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Construction=1
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Construction=1
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ContainBlast=1
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ContainBlast=1
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@ -13,7 +13,7 @@ VertexFriction=50,50,50,15,5,5,15,5,5
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Value=60
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Value=60
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Mass=300
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Mass=300
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ColorByOwner=1
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ColorByOwner=1
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Components=Chunk_Metal=6;Planks=4;
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Components=Chunk_Metal=4;Planks=4;
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Rotate=1
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Rotate=1
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Entrance=-12,-12,24,24
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Entrance=-12,-12,24,24
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Exclusive=1
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Exclusive=1
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@ -12,7 +12,7 @@ VertexCNAT=0,4,5,6,1,2,1,2,9,10,8
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VertexFriction=0,20,20,20,20,20,20,20,80,80,80
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VertexFriction=0,20,20,20,20,20,20,20,80,80,80
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Value=50
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Value=50
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Mass=5000
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Mass=5000
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Components=Chunk_Metal=4;Planks=4;Rope=2;
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Components=Chunk_Metal=2;Planks=2;Cloth=1;
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Float=-27;
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Float=-27;
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SolidMask=0,0,36,4,11,49
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SolidMask=0,0,36,4,11,49
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Picture=128,0,128,128,0,0
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Picture=128,0,128,128,0,0
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@ -13,7 +13,7 @@ VertexCNAT=5,6,9,10
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VertexFriction=80,80,10,10
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VertexFriction=80,80,10,10
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Value=50
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Value=50
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Mass=125
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Mass=125
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Components=Chunk_Metal=4;Planks=2;
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Components=Chunk_Metal=3;Planks=1;
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GrabPutGet=C4D_GrabGet|C4D_GrabPut
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GrabPutGet=C4D_GrabGet|C4D_GrabPut
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Rotate=30
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Rotate=30
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UprightAttach=8
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UprightAttach=8
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@ -13,7 +13,7 @@ VertexCNAT=5,6,9,10
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VertexFriction=80,80,10,10
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VertexFriction=80,80,10,10
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Value=50
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Value=50
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Mass=125
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Mass=125
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Components=Chunk_Metal=1;Chunk_Wood=6;
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Components=Chunk_Metal=1;Chunk_Wood=3;
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Entrance=-12,-12,24,24
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Entrance=-12,-12,24,24
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RotatedEntrance=1
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RotatedEntrance=1
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GrabPutGet=C4D_GrabGet|C4D_GrabPut
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GrabPutGet=C4D_GrabGet|C4D_GrabPut
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@ -13,7 +13,7 @@ VertexCNAT=5,6,9,10
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VertexFriction=80,80,10,10
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VertexFriction=80,80,10,10
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Value=20
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Value=20
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Mass=75
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Mass=75
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Components=Chunk_Metal=2;Chunk_Wood=1;
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Components=Chunk_Metal=1;Chunk_Wood=1;
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Collection=-12,-8,24,10
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Collection=-12,-8,24,10
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GrabPutGet=C4D_GrabGet|C4D_GrabPut
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GrabPutGet=C4D_GrabGet|C4D_GrabPut
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Rotate=30
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Rotate=30
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