forked from Mirrors/openclonk
GObject-ified MapeMaterialMap
parent
ba740c4296
commit
bc980ebc12
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@ -382,6 +382,8 @@ set(OC_CLONK_SOURCES
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set(MAPE_SOURCES
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src/mape/cpp-handles/group-handle.h
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src/mape/cpp-handles/group-handle.cpp
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src/mape/cpp-handles/material-handle.h
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src/mape/cpp-handles/material-handle.cpp
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src/mape/configfile.c
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src/mape/configfile.h
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src/mape/diskview.c
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@ -400,7 +402,7 @@ set(MAPE_SOURCES
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src/mape/mape.c
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src/mape/mapgen.cpp
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src/mape/mapgen.h
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src/mape/material.cpp
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src/mape/material.c
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src/mape/material.h
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src/mape/mattexview.c
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src/mape/mattexview.h
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@ -19,7 +19,7 @@
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#define INC_MAPE_FORWARD_H
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/*typedef struct MapeGroup_ MapeGroup;*/
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typedef struct MapeMaterialMap_ MapeMaterialMap;
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/*typedef struct MapeMaterialMap_ MapeMaterialMap;*/
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typedef struct MapeTextureMap_ MapeTextureMap;
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typedef struct MapeFileIcon_ MapeFileIcon;
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typedef struct MapeFileIconSet_ MapeFileIconSet;
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@ -1,289 +0,0 @@
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/*
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* mape - C4 Landscape.txt editor
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*
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* Copyright (c) 2005-2009 Armin Burgmeier
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*
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* Portions might be copyrighted by other authors who have contributed
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* to OpenClonk.
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*
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* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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* See isc_license.txt for full license and disclaimer.
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*
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* "Clonk" is a registered trademark of Matthes Bender.
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* See clonk_trademark_license.txt for full license.
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*/
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#define MAPE_COMPILING_CPP
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#include <C4Group.h>
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#include <glib.h>
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#include "group.h"
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#define CPPGROUP(group) ((C4Group*)group->group_handle)
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extern "C" {
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/* On Windows, / is interpreted as a directory containing the local drives
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(C:\, D:\, etc.). group_handle will be NULL in this case. */
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MapeGroup* mape_group_new(const gchar* path,
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GError** error)
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{
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MapeGroup* group;
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group = (MapeGroup*)malloc(sizeof(MapeGroup) );
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group->group_handle = NULL;
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#ifdef G_OS_WIN32
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group->drive_idtf = 0;
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if(strcmp(path, "/") == 0)
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{
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//group->drive_idtf = TRUE;
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return group;
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}
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#endif
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group->group_handle = new C4Group;
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if(CPPGROUP(group)->Open(path, FALSE) == FALSE)
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{
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g_set_error(
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error,
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g_quark_from_static_string("MAPE_GROUP_ERROR"),
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MAPE_GROUP_ERROR_OPEN,
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"Could not open '%s': %s",
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path,
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CPPGROUP(group)->GetError()
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);
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delete CPPGROUP(group);
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free(group);
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return NULL;
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}
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return group;
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}
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MapeGroup* mape_group_new_from_parent(MapeGroup* parent,
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const gchar* entry,
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GError** error)
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{
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MapeGroup* group;
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bool result;
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group = (MapeGroup*)malloc(sizeof(MapeGroup) );
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group->group_handle = new C4Group;
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#ifdef G_OS_WIN32
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if(parent->group_handle == NULL)
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{
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result = CPPGROUP(group)->Open(entry, FALSE);
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}
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else
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#endif
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{
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result = CPPGROUP(group)->OpenAsChild(
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CPPGROUP(parent),
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entry,
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FALSE
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);
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}
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if(result == FALSE)
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{
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g_set_error(
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error,
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g_quark_from_static_string("MAPE_GROUP_ERROR"),
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MAPE_GROUP_ERROR_OPEN,
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"%s",
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CPPGROUP(group)->GetError()
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);
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delete CPPGROUP(group);
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free(group);
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return NULL;
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}
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return group;
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}
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void mape_group_destroy(MapeGroup* group)
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{
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if(group->group_handle != NULL)
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delete CPPGROUP(group);
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free(group);
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}
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const gchar* mape_group_get_name(MapeGroup* group)
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{
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g_assert(group->group_handle != NULL);
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return CPPGROUP(group)->GetName();
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}
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const gchar* mape_group_get_full_name(MapeGroup* group)
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{
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g_assert(group->group_handle != NULL);
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// TODO: Might this corrupt memory? Should we return a copy?
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return CPPGROUP(group)->GetFullName().getData();
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}
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gboolean mape_group_has_entry(MapeGroup* group,
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const gchar* entry)
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{
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#ifdef G_OS_WIN32
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DWORD chk_drv;
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if(group->group_handle == NULL)
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{
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if(entry[0] == '\0') return FALSE;
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if(entry[1] != ':') return FALSE;
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chk_drv = 1 << (entry[0] - 'A');
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if( (GetLogicalDrives() & chk_drv) != 0)
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return TRUE;
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else
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return FALSE;
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}
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#endif
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CPPGROUP(group)->ResetSearch();
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return CPPGROUP(group)->FindEntry(entry) ? TRUE : FALSE;
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}
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void mape_group_rewind(MapeGroup* group)
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{
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#ifdef G_OS_WIN32
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if(group->group_handle == NULL)
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{
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group->drive_idtf = 0;
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return;
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}
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#endif
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CPPGROUP(group)->ResetSearch();
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}
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gchar* mape_group_get_next_entry(MapeGroup* group)
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{
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gchar* buf;
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bool result;
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#ifdef G_OS_WIN32
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static const int DRV_C_SUPPORT = 26;
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DWORD drv_c;
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if(group->group_handle == NULL)
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{
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drv_c = GetLogicalDrives();
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/* Find next available drive or wait for overflow */
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while( (group->drive_idtf < DRV_C_SUPPORT) &&
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(~drv_c & (1 << group->drive_idtf)) )
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++ group->drive_idtf;
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if(group->drive_idtf >= DRV_C_SUPPORT) return NULL;
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buf = (char*)malloc(3 * sizeof(char) );
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buf[0] = 'A' + group->drive_idtf;
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buf[1] = ':'; buf[2] = '\0';
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++ group->drive_idtf;
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return buf;
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}
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#endif
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buf = (char*)g_malloc(_MAX_PATH);
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result = CPPGROUP(group)->AccessNextEntry("*", NULL, buf, NULL);
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if(result == false)
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g_free(buf);
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return result ? buf : NULL;
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}
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guchar* mape_group_load_entry(MapeGroup* group,
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gsize* size,
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GError** error)
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{
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gsize s;
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guchar* res;
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s = CPPGROUP(group)->AccessedEntrySize();
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res = (guchar*)g_malloc(s);
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if(!CPPGROUP(group)->Read((char*)res, s))
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{
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g_set_error(
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error,
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g_quark_from_static_string("MAPE_GROUP_ERROR"),
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MAPE_GROUP_ERROR_READ,
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"%s",
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CPPGROUP(group)->GetError()
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);
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g_free(res);
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return NULL;
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}
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if(size != NULL) *size = s;
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return res;
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}
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gboolean mape_group_is_folder(MapeGroup* group)
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{
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g_assert(group->group_handle != NULL);
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int status = CPPGROUP(group)->GetStatus();
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if(status == GRPF_Folder) return TRUE;
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return FALSE;
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}
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gboolean mape_group_is_child_folder(MapeGroup* group,
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const gchar* child)
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{
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gchar* filename;
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const gchar* ext;
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gboolean result;
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#ifdef G_OS_WIN32
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/* Drives are always folders */
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if(group->group_handle == NULL)
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return TRUE;
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#endif
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// Check for C4? extension
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ext = strrchr(child, '.');
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if(ext != NULL)
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{
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if(stricmp(ext, ".c4s") == 0 ||
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stricmp(ext, ".c4d") == 0 ||
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stricmp(ext, ".c4f") == 0 ||
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stricmp(ext, ".c4g") == 0)
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{
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return TRUE;
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}
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}
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// Packed directories are not supported
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if(CPPGROUP(group)->GetStatus() == GRPF_File)
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return FALSE;
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// No C4Group folder: Check for regular directory
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filename = g_build_filename(
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CPPGROUP(group)->GetName(),
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child,
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NULL
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);
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result = g_file_test(
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filename,
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G_FILE_TEST_IS_DIR
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);
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g_free(filename);
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return result;
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}
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}
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@ -23,10 +23,15 @@
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#include <C4Material.h>
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#include <C4MapCreatorS2.h>
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#include <gdk/gdk.h>
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#include "mape/cpp-handles/material-handle.h"
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#include "mape/mapgen.h"
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extern "C" C4MaterialHandle* _mape_material_map_get_handle(MapeMaterialMap*);
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#define CPPTEXMAP(map) ((C4TextureMap*)map->handle)
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#define CPPMATMAP(map) ((C4MaterialMap*)map->handle)
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#define CPPMATMAP(map) (reinterpret_cast<C4MaterialMap*>(_mape_material_map_get_handle(map)))
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extern "C"
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{
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@ -46,8 +51,19 @@ static void mape_mapgen_read_color(guint8* dest,
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}
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else
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{
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/* TODO: matnum is actually texmap entry, so find matnum from
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* it. Actually we don't need to know the material
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* actually, just get color from texture + render... */
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mat = mape_material_map_get_material(material_map, matnum - 1);
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color = mape_material_get_color(mat);
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/* TODO: Read color from texture, needs TexMap lookup */
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color.red = 0xffff;
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color.green = 0xffff;
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color.blue = 0xffff;
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/* TODO: Make this matmap-owned,
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* we can't realloc mat for each pixel! */
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mape_material_free(mat);
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dest[matnum * 4 + 1] = color.red * 0xff / 0xffff;
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dest[matnum * 4 + 2] = color.green * 0xff / 0xffff;
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@ -0,0 +1,417 @@
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/*
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* mape - C4 Landscape.txt editor
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*
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* Copyright (c) 2005-2009 Armin Burgmeier
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*
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* Portions might be copyrighted by other authors who have contributed
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* to OpenClonk.
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*
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* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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* See isc_license.txt for full license and disclaimer.
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*
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* "Clonk" is a registered trademark of Matthes Bender.
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* See clonk_trademark_license.txt for full license.
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*/
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/**
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* SECTION:mape-material-mape
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* @title: MapeMaterialMap
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* @short_description: C4MaterialMap interface
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* @include: mape/material.h
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* @stability: Unstable
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*
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* #MapeMaterialMap is a simple GObject-based interface to C4MaterialMap.
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* It supports loading a material map from a Material.c4g material_map file. It can
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* load multiple files, with newer entries overloading previous ones in case
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* of name clashes to support material overloading.
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**/
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#include "mape/cpp-handles/material-handle.h"
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#include "mape/material.h"
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/* Declare private API */
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C4GroupHandle*
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_mape_group_get_handle(MapeGroup* group);
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C4MaterialHandle*
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_mape_material_map_get_handle(MapeMaterialMap* map);
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struct _MapeMaterial {
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MapeMaterialMap* map;
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unsigned int mat_index;
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};
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typedef struct _MapeMaterialMapPrivate MapeMaterialMapPrivate;
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struct _MapeMaterialMapPrivate {
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C4MaterialHandle* handle;
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};
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enum {
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PROP_0,
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/* read only */
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PROP_N_MATERIALS
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};
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#define MAPE_MATERIAL_MAP_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE((obj), MAPE_TYPE_MATERIAL_MAP, MapeMaterialMapPrivate))
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static GQuark mape_material_map_error_quark;
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G_DEFINE_TYPE(MapeMaterialMap, mape_material_map, G_TYPE_OBJECT)
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/*
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* MapeMaterial
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*/
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static MapeMaterial*
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mape_material_new(MapeMaterialMap* map,
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guint mat_index)
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{
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MapeMaterial* material;
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material = g_slice_new(MapeMaterial);
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material->map = map;
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material->mat_index = mat_index;
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g_object_ref(map);
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return material;
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}
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/*
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* GObject overrides.
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*/
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static void
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mape_material_map_init(MapeMaterialMap* material_map)
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{
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MapeMaterialMapPrivate* priv;
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priv = MAPE_MATERIAL_MAP_PRIVATE(material_map);
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priv->handle = c4_material_handle_new();
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}
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static void
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mape_material_map_finalize(GObject* object)
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{
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MapeMaterialMap* material_map;
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MapeMaterialMapPrivate* priv;
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material_map = MAPE_MATERIAL_MAP(object);
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priv = MAPE_MATERIAL_MAP_PRIVATE(material_map);
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c4_material_handle_free(priv->handle);
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G_OBJECT_CLASS(mape_material_map_parent_class)->finalize(object);
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}
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static void
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mape_material_map_set_property(GObject* object,
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guint prop_id,
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const GValue* value,
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GParamSpec* pspec)
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{
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MapeMaterialMap* material_map;
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MapeMaterialMapPrivate* priv;
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material_map = MAPE_MATERIAL_MAP(object);
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priv = MAPE_MATERIAL_MAP_PRIVATE(material_map);
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switch(prop_id)
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{
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/* we have only readonly properties */
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID(value, prop_id, pspec);
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break;
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}
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}
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static void
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mape_material_map_get_property(GObject* object,
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guint prop_id,
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GValue* value,
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GParamSpec* pspec)
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{
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MapeMaterialMap* material_map;
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MapeMaterialMapPrivate* priv;
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material_map = MAPE_MATERIAL_MAP(object);
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priv = MAPE_MATERIAL_MAP_PRIVATE(material_map);
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switch(prop_id)
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{
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case PROP_N_MATERIALS:
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g_value_set_uint(value, c4_material_handle_get_num(priv->handle));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID(object, prop_id, pspec);
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break;
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}
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}
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/*
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* Gype registration.
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*/
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static void
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mape_material_map_class_init(MapeMaterialMapClass *class)
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{
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GObjectClass* object_class;
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object_class = G_OBJECT_CLASS(class);
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mape_material_map_parent_class =
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G_OBJECT_CLASS(g_type_class_peek_parent(class));
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g_type_class_add_private(class, sizeof(MapeMaterialMapPrivate));
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object_class->finalize = mape_material_map_finalize;
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object_class->set_property = mape_material_map_set_property;
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object_class->get_property = mape_material_map_get_property;
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|
||||
mape_material_map_error_quark =
|
||||
g_quark_from_static_string("MAPE_MATERIAL_MAP_ERROR");
|
||||
|
||||
g_object_class_install_property(
|
||||
object_class,
|
||||
PROP_N_MATERIALS,
|
||||
g_param_spec_uint(
|
||||
"n-materials",
|
||||
"Material count",
|
||||
"The number of loaded materials",
|
||||
0,
|
||||
G_MAXUINT,
|
||||
0,
|
||||
G_PARAM_READABLE
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
GType
|
||||
mape_material_get_type(void)
|
||||
{
|
||||
static GType material_type = 0;
|
||||
|
||||
if(material_type == 0)
|
||||
{
|
||||
material_type = g_boxed_type_register_static(
|
||||
"MapeMaterial",
|
||||
(GBoxedCopyFunc)mape_material_copy,
|
||||
(GBoxedFreeFunc)mape_material_free);
|
||||
}
|
||||
|
||||
return material_type;
|
||||
}
|
||||
|
||||
/*
|
||||
* Public API.
|
||||
*/
|
||||
|
||||
/**
|
||||
* mape_material_map_new:
|
||||
*
|
||||
* Creates a new #MapeMaterialMap. The map is initially empty. Use
|
||||
* mape_material_map_load() to load materials from one or more Material.c4g
|
||||
* group files.
|
||||
*
|
||||
* Return Value: A new #MapeMaterialMap. Free with g_object_unref().
|
||||
**/
|
||||
MapeMaterialMap*
|
||||
mape_material_map_new(void)
|
||||
{
|
||||
return MAPE_MATERIAL_MAP(g_object_new(MAPE_TYPE_MATERIAL_MAP, NULL));
|
||||
}
|
||||
|
||||
/**
|
||||
* mape_material_map_load:
|
||||
* @map: A #MapeMaterialMap.
|
||||
* @from: An open #MapeGroup to load materials from.
|
||||
* @error: Location to store error information, if any.
|
||||
*
|
||||
* Loads all the material files (*.c4m) from the group @from. If this includes
|
||||
* materials with the same name as materials already contained in @map, then
|
||||
* the materials in @map will be replaced by the new ones. If an error occurs
|
||||
* while loading the material map the function returns %FALSE and @error is
|
||||
* set.
|
||||
*
|
||||
* Returns: %TRUE on success, %FALSE on failure.
|
||||
*/
|
||||
gboolean
|
||||
mape_material_map_load(MapeMaterialMap* map,
|
||||
MapeGroup* from,
|
||||
GError** error)
|
||||
{
|
||||
MapeMaterialMapPrivate* priv;
|
||||
guint new_count;
|
||||
|
||||
g_return_val_if_fail(MAPE_IS_MATERIAL_MAP(map), FALSE);
|
||||
g_return_val_if_fail(MAPE_IS_GROUP(from), FALSE);
|
||||
g_return_val_if_fail(mape_group_is_open(from), FALSE);
|
||||
g_return_val_if_fail(error == NULL || *error == NULL, FALSE);
|
||||
|
||||
priv = MAPE_MATERIAL_MAP_PRIVATE(map);
|
||||
|
||||
new_count = c4_material_handle_load(
|
||||
priv->handle, _mape_group_get_handle(from));
|
||||
|
||||
if(new_count > 0)
|
||||
g_object_notify(G_OBJECT(map), "n-materials");
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* mape_material_map_get_material_count:
|
||||
* @map: A #MapeMaterialMap.
|
||||
*
|
||||
* Returns the number of materials contained in @map.
|
||||
*
|
||||
* Return Value: The number of materials in @map.
|
||||
**/
|
||||
guint
|
||||
mape_material_map_get_material_count(MapeMaterialMap* map)
|
||||
{
|
||||
g_return_val_if_fail(MAPE_IS_MATERIAL_MAP(map), 0);
|
||||
return c4_material_handle_get_num(MAPE_MATERIAL_MAP_PRIVATE(map)->handle);
|
||||
}
|
||||
|
||||
/**
|
||||
* mape_material_map_get_material:
|
||||
* @material: A #MapeMaterialMap.
|
||||
* @index: A material index.
|
||||
*
|
||||
* Returns the entry with the given index in the map.
|
||||
*
|
||||
* Returns: A new #MapeMaterial to be freed with mape_material_free() when
|
||||
* no longer needed.
|
||||
**/
|
||||
MapeMaterial*
|
||||
mape_material_map_get_material(MapeMaterialMap* map,
|
||||
guint index)
|
||||
{
|
||||
MapeMaterialMapPrivate* priv;
|
||||
|
||||
g_return_val_if_fail(MAPE_IS_MATERIAL_MAP(map), NULL);
|
||||
|
||||
priv = MAPE_MATERIAL_MAP_PRIVATE(map);
|
||||
g_return_val_if_fail(index < c4_material_handle_get_num(priv->handle), NULL);
|
||||
|
||||
return mape_material_new(map, index);
|
||||
}
|
||||
|
||||
#if 0
|
||||
/*
|
||||
* mape_material_map_get_material_by_name:
|
||||
* @map: A #MapeMaterialMap.
|
||||
* @name: The name of the material to retrieve.
|
||||
*
|
||||
* Returns the material in the map which has the given name, if any. If there
|
||||
* is no such material the function returns %NULL.
|
||||
*
|
||||
* Returns: A new #MapeMaterial to be freed with mape_material_free() when
|
||||
* no longer needed, or %NULL.
|
||||
*/
|
||||
MapeMaterial*
|
||||
mape_material_map_get_material_by_name(MapeMaterialMap* map,
|
||||
const gchar* name)
|
||||
{
|
||||
MapeMaterialMapPrivate* priv;
|
||||
const gchar* cur_name;
|
||||
guint i;
|
||||
|
||||
g_return_val_if_fail(MAPE_IS_MATERIAL_MAP(map), NULL);
|
||||
g_return_val_if_fail(name != NULL, NULL);
|
||||
|
||||
priv = MAPE_MATERIAL_MAP_PRIVATE(map);
|
||||
|
||||
for(i = 0; i < c4_material_handle_get_num(priv->handle); ++i)
|
||||
{
|
||||
cur_name = c4_material_handle_get_name(priv->handle, i);
|
||||
if(g_ascii_strcasecmp(cur_name, name) == 0)
|
||||
return mape_material_new(map, i);
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* mape_material_copy:
|
||||
* @material: A #MapeMaterial.
|
||||
*
|
||||
* Creates a copy of @material.
|
||||
*
|
||||
* Returns: A new #MapeMaterial to be freed with mape_material_free() when
|
||||
* no longer needed.
|
||||
*/
|
||||
MapeMaterial*
|
||||
mape_material_copy(const MapeMaterial* material)
|
||||
{
|
||||
g_return_val_if_fail(material != NULL, NULL);
|
||||
return mape_material_new(material->map, material->mat_index);
|
||||
}
|
||||
|
||||
/**
|
||||
* mape_material_free:
|
||||
* @material: A #MapeMaterial.
|
||||
*
|
||||
* Releases all ressources taken up by @material.
|
||||
*/
|
||||
void
|
||||
mape_material_free(MapeMaterial* material)
|
||||
{
|
||||
g_return_if_fail(material != NULL);
|
||||
|
||||
g_object_unref(material->map);
|
||||
g_slice_free(MapeMaterial, material);
|
||||
}
|
||||
|
||||
/**
|
||||
* mape_material_get_name:
|
||||
* @material: A #MapeMaterial.
|
||||
*
|
||||
* Returns the material's name.
|
||||
*
|
||||
* Return Value: The name of the material. The string is owned by the
|
||||
* #MapeMaterial and must not be freed by the user.
|
||||
*/
|
||||
const gchar*
|
||||
mape_material_get_name(const MapeMaterial* material)
|
||||
{
|
||||
MapeMaterialMapPrivate* priv;
|
||||
|
||||
g_return_val_if_fail(material != NULL, NULL);
|
||||
priv = MAPE_MATERIAL_MAP_PRIVATE(material->map);
|
||||
|
||||
return c4_material_handle_get_name(priv->handle, material->mat_index);
|
||||
}
|
||||
|
||||
/**
|
||||
* mape_material_get_texture_overlay:
|
||||
* @material: A #MapeMaterial.
|
||||
*
|
||||
* Returns the material's texture overlay as a string. This can be used to
|
||||
* make a texture lookup in a corresponding #MapeTextureMap.
|
||||
*
|
||||
* Return Value: The texture overlay of the material. The string is owned by
|
||||
* the #MapeMaterial and must not be freed by the user.
|
||||
*/
|
||||
const gchar*
|
||||
mape_material_get_texture_overlay(const MapeMaterial* material)
|
||||
{
|
||||
MapeMaterialMapPrivate* priv;
|
||||
|
||||
g_return_val_if_fail(material != NULL, NULL);
|
||||
priv = MAPE_MATERIAL_MAP_PRIVATE(material->map);
|
||||
|
||||
return c4_material_handle_get_texture_overlay(
|
||||
priv->handle, material->mat_index);
|
||||
}
|
||||
|
||||
/* This function is for internal use only */
|
||||
C4MaterialHandle*
|
||||
_mape_material_map_get_handle(MapeMaterialMap* map)
|
||||
{
|
||||
g_return_val_if_fail(MAPE_IS_MATERIAL_MAP(map), NULL);
|
||||
return MAPE_MATERIAL_MAP_PRIVATE(map)->handle;
|
||||
}
|
||||
|
||||
/* vim:set et sw=2 ts=2: */
|
|
@ -1,129 +0,0 @@
|
|||
/*
|
||||
* mape - C4 Landscape.txt editor
|
||||
*
|
||||
* Copyright (c) 2005-2009 Armin Burgmeier
|
||||
*
|
||||
* Portions might be copyrighted by other authors who have contributed
|
||||
* to OpenClonk.
|
||||
*
|
||||
* Permission to use, copy, modify, and/or distribute this software for any
|
||||
* purpose with or without fee is hereby granted, provided that the above
|
||||
* copyright notice and this permission notice appear in all copies.
|
||||
* See isc_license.txt for full license and disclaimer.
|
||||
*
|
||||
* "Clonk" is a registered trademark of Matthes Bender.
|
||||
* See clonk_trademark_license.txt for full license.
|
||||
*/
|
||||
|
||||
// TODO: Move this to an extra file:
|
||||
|
||||
#include <C4Application.h>
|
||||
#include <C4Console.h>
|
||||
#include <C4FullScreen.h>
|
||||
#include <C4Game.h>
|
||||
#include <C4Network2.h>
|
||||
|
||||
C4Application Application;
|
||||
C4Console Console;
|
||||
C4FullScreen FullScreen;
|
||||
C4Game Game;
|
||||
C4Network2 Network;
|
||||
|
||||
|
||||
#define MAPE_COMPILING_CPP
|
||||
|
||||
#include <exception>
|
||||
#include <C4Material.h>
|
||||
|
||||
#include "mape/cpp-handles/group-handle.h"
|
||||
|
||||
#include "mape/group.h"
|
||||
#include "mape/material.h"
|
||||
|
||||
#define CPPMAT(mat) ( (C4Material*)mat)
|
||||
#define CPPMATMAP(map) ( (C4MaterialMap*)map->handle)
|
||||
|
||||
extern "C" C4GroupHandle* _mape_group_get_handle(MapeGroup*);
|
||||
#define CPPGROUP(group) (reinterpret_cast<C4Group*>(_mape_group_get_handle(group)))
|
||||
|
||||
extern "C" {
|
||||
|
||||
MapeMaterialMap* mape_material_map_new(MapeGroup* base,
|
||||
MapeGroup* overload_from,
|
||||
GError** error)
|
||||
{
|
||||
MapeMaterialMap* map;
|
||||
map = (MapeMaterialMap*)malloc(sizeof(MapeMaterialMap) );
|
||||
|
||||
try
|
||||
{
|
||||
// TODO: Make sure overloading works as expected...
|
||||
map->handle = new C4MaterialMap;
|
||||
CPPMATMAP(map)->Load(*CPPGROUP(base));
|
||||
if(overload_from != NULL)
|
||||
CPPMATMAP(map)->Load(*CPPGROUP(overload_from));
|
||||
}
|
||||
catch(const std::exception& e)
|
||||
{
|
||||
g_set_error(
|
||||
error,
|
||||
g_quark_from_static_string("MAPE_MATERIAL_ERROR"),
|
||||
MAPE_MATERIAL_ERROR_FAILED,
|
||||
"%s",
|
||||
e.what()
|
||||
);
|
||||
|
||||
free(map);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return map;
|
||||
}
|
||||
|
||||
void mape_material_map_destroy(MapeMaterialMap* map)
|
||||
{
|
||||
delete CPPMATMAP(map);
|
||||
free(map);
|
||||
}
|
||||
|
||||
unsigned int mape_material_map_get_material_count(MapeMaterialMap* map)
|
||||
{
|
||||
return CPPMATMAP(map)->Num;
|
||||
}
|
||||
|
||||
MapeMaterial* mape_material_map_get_material(MapeMaterialMap* map,
|
||||
unsigned int index)
|
||||
{
|
||||
return (MapeMaterial*)&CPPMATMAP(map)->Map[index];
|
||||
}
|
||||
|
||||
MapeMaterial* mape_material_map_get_material_by_string(MapeMaterialMap* map,
|
||||
const char* mat_name)
|
||||
{
|
||||
unsigned int i;
|
||||
for(i = 0; i < CPPMATMAP(map)->Num; ++ i)
|
||||
if(stricmp(CPPMATMAP(map)->Map[i].Name, mat_name) == 0)
|
||||
return (MapeMaterial*)&CPPMATMAP(map)->Map[i];
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const char* mape_material_get_name(MapeMaterial* material)
|
||||
{
|
||||
return CPPMAT(material)->Name;
|
||||
}
|
||||
|
||||
GdkColor mape_material_get_color(MapeMaterial* material)
|
||||
{
|
||||
// TODO: Color field in C4Material is gone. Read from texture?
|
||||
GdkColor color = {
|
||||
0,
|
||||
/*CPPMAT(material)->Color[0]*/0xff * 0xffff / 0xff,
|
||||
/*CPPMAT(material)->Color[1]*/0xff * 0xffff / 0xff,
|
||||
/*CPPMAT(material)->Color[2]*/0xff * 0xffff / 0xff
|
||||
};
|
||||
|
||||
return color;
|
||||
}
|
||||
|
||||
} // extern "C"
|
|
@ -15,46 +15,102 @@
|
|||
* See clonk_trademark_license.txt for full license.
|
||||
*/
|
||||
|
||||
#ifndef INC_MAPE_MATERIAL_H
|
||||
#define INC_MAPE_MATERIAL_H
|
||||
#ifndef INC_MAPE_MATERIAL_MAP_H
|
||||
#define INC_MAPE_MATERIAL_MAP_H
|
||||
|
||||
#include <gtk/gtk.h>
|
||||
#include <glib-object.h>
|
||||
|
||||
#include "mape/forward.h"
|
||||
#include "mape/group.h"
|
||||
|
||||
/* Simple C-based interface to C4MaterialMap */
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#ifdef MAPE_COMPILING_CPP
|
||||
extern "C" {
|
||||
#endif
|
||||
#define MAPE_TYPE_MATERIAL_MAP (mape_material_map_get_type())
|
||||
#define MAPE_MATERIAL_MAP(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), MAPE_TYPE_MATERIAL_MAP, MapeMaterialMap))
|
||||
#define MAPE_MATERIAL_MAP_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), MAPE_TYPE_MATERIAL_MAP, MapeMaterialMapClass))
|
||||
#define MAPE_IS_MATERIAL_MAP(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), MAPE_TYPE_MATERIAL_MAP))
|
||||
#define MAPE_IS_MATERIAL_MAP_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), MAPE_TYPE_MATERIAL_MAP))
|
||||
#define MAPE_MATERIAL_MAP_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), MAPE_TYPE_MATERIAL_MAP, MapeMaterialMapClass))
|
||||
|
||||
typedef enum MapeMaterialError_ {
|
||||
MAPE_MATERIAL_ERROR_FAILED
|
||||
} MapeMaterialError;
|
||||
#define MAPE_TYPE_MATERIAL (mape_material_get_type())
|
||||
|
||||
typedef void MapeMaterial;
|
||||
typedef struct _MapeMaterial MapeMaterial;
|
||||
|
||||
struct MapeMaterialMap_ {
|
||||
void* handle;
|
||||
typedef struct _MapeMaterialMap MapeMaterialMap;
|
||||
typedef struct _MapeMaterialMapClass MapeMaterialMapClass;
|
||||
|
||||
/**
|
||||
* MapeMaterialMapError:
|
||||
* @MAPE_MATERIAL_MAP_ERROR_LOAD: An error occured when loading a material map.
|
||||
*
|
||||
* These errors are from the MAPE_MATERIAL_MAP_ERROR error domain. They can
|
||||
* occur when operating on material maps.
|
||||
*/
|
||||
typedef enum _MapeMaterialMapError {
|
||||
MAPE_MATERIAL_MAP_ERROR_LOAD
|
||||
} MapeMaterialMapError;
|
||||
|
||||
/**
|
||||
* MapeMaterialMapClass:
|
||||
*
|
||||
* This structure does not contain any public fields.
|
||||
*/
|
||||
struct _MapeMaterialMapClass {
|
||||
/*< private >*/
|
||||
GObjectClass parent_class;
|
||||
};
|
||||
|
||||
MapeMaterialMap* mape_material_map_new(MapeGroup* base,
|
||||
MapeGroup* overload_from,
|
||||
GError** error);
|
||||
void mape_material_map_destroy(MapeMaterialMap* map);
|
||||
/**
|
||||
* MapeMaterialMap:
|
||||
*
|
||||
* #MapeMaterialMap is an opaque data type. You should only access it via the
|
||||
* public API functions.
|
||||
*/
|
||||
struct _MapeMaterialMap {
|
||||
/*< private >*/
|
||||
GObject parent;
|
||||
};
|
||||
|
||||
unsigned int mape_material_map_get_material_count(MapeMaterialMap* map);
|
||||
MapeMaterial* mape_material_map_get_material(MapeMaterialMap* map,
|
||||
unsigned int index);
|
||||
MapeMaterial* mape_material_map_get_material_by_string(MapeMaterialMap* map,
|
||||
const char* mat_name);
|
||||
GType
|
||||
mape_material_get_type(void) G_GNUC_CONST;
|
||||
|
||||
const char* mape_material_get_name(MapeMaterial* material);
|
||||
GdkColor mape_material_get_color(MapeMaterial* material);
|
||||
GType
|
||||
mape_material_map_get_type(void) G_GNUC_CONST;
|
||||
|
||||
#ifdef MAPE_COMPILING_CPP
|
||||
} /* extern "C" */
|
||||
MapeMaterialMap*
|
||||
mape_material_map_new(void);
|
||||
|
||||
gboolean
|
||||
mape_material_map_load(MapeMaterialMap* map,
|
||||
MapeGroup* from,
|
||||
GError** error);
|
||||
|
||||
guint
|
||||
mape_material_map_get_material_count(MapeMaterialMap* map);
|
||||
|
||||
MapeMaterial*
|
||||
mape_material_map_get_material(MapeMaterialMap* map,
|
||||
guint index);
|
||||
|
||||
#if 0
|
||||
MapeMaterial*
|
||||
mape_material_map_get_material_by_name(MapeMaterialMap* map,
|
||||
const gchar* name);
|
||||
#endif
|
||||
|
||||
#endif /* INC_MAPE_MATERIAL_H */
|
||||
MapeMaterial*
|
||||
mape_material_copy(const MapeMaterial* material);
|
||||
|
||||
void
|
||||
mape_material_free(MapeMaterial* material);
|
||||
|
||||
const gchar*
|
||||
mape_material_get_name(const MapeMaterial* material);
|
||||
|
||||
const gchar*
|
||||
mape_material_get_texture_overlay(const MapeMaterial* material);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* INC_MAPE_MATERIAL_MAP_H */
|
||||
|
||||
/* vim:set et sw=2 ts=2: */
|
||||
|
|
|
@ -82,7 +82,7 @@ MapeMatTexView* mape_mat_tex_view_new(MapeFileIconSet* icon_set,
|
|||
void mape_mat_tex_view_destroy(MapeMatTexView* view)
|
||||
{
|
||||
if(view->mat_map != NULL)
|
||||
mape_material_map_destroy(view->mat_map);
|
||||
g_object_unref(view->mat_map);
|
||||
if(view->tex_map != NULL)
|
||||
mape_texture_map_destroy(view->tex_map);
|
||||
|
||||
|
@ -103,17 +103,30 @@ gboolean mape_mat_tex_view_reload(MapeMatTexView* view,
|
|||
MapeMaterial* mat;
|
||||
unsigned int i;
|
||||
|
||||
new_mat_map = mape_material_map_new(base_group, overload_from, error);
|
||||
if(new_mat_map == NULL) return FALSE;
|
||||
new_mat_map = mape_material_map_new();
|
||||
if(!mape_material_map_load(new_mat_map, base_group, error))
|
||||
{
|
||||
g_object_unref(new_mat_map);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
if(overload_from)
|
||||
{
|
||||
if(!mape_material_map_load(new_mat_map, overload_from, error))
|
||||
{
|
||||
g_object_unref(new_mat_map);
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
new_tex_map = mape_texture_map_new(base_group, overload_from, error);
|
||||
if(new_tex_map == NULL)
|
||||
{
|
||||
mape_material_map_destroy(new_mat_map);
|
||||
g_object_unref(new_mat_map);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
if(view->mat_map != NULL) mape_material_map_destroy(view->mat_map);
|
||||
if(view->mat_map != NULL) g_object_unref(view->mat_map);
|
||||
if(view->tex_map != NULL) mape_texture_map_destroy(view->tex_map);
|
||||
view->mat_map = new_mat_map; view->tex_map = new_tex_map;
|
||||
|
||||
|
@ -132,6 +145,8 @@ gboolean mape_mat_tex_view_reload(MapeMatTexView* view,
|
|||
mape_file_icon_get(icon),
|
||||
mape_material_get_name(mat)
|
||||
);
|
||||
|
||||
mape_material_free(mat);
|
||||
}
|
||||
|
||||
mape_icon_view_clear(view->view_tex);
|
||||
|
|
|
@ -22,6 +22,7 @@
|
|||
|
||||
#include "mape/forward.h"
|
||||
#include "mape/group.h"
|
||||
#include "mape/material.h"
|
||||
|
||||
struct MapeMatTexView_ {
|
||||
GtkWidget* notebook;
|
||||
|
|
|
@ -17,6 +17,21 @@
|
|||
|
||||
#define MAPE_COMPILING_CPP
|
||||
|
||||
// TODO: Move this to an extra file:
|
||||
|
||||
#include <C4Application.h>
|
||||
#include <C4Console.h>
|
||||
#include <C4FullScreen.h>
|
||||
#include <C4Game.h>
|
||||
#include <C4Network2.h>
|
||||
|
||||
C4Application Application;
|
||||
C4Console Console;
|
||||
C4FullScreen FullScreen;
|
||||
C4Game Game;
|
||||
C4Network2 Network;
|
||||
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <C4Include.h>
|
||||
#include <C4Random.h>
|
||||
|
|
Loading…
Reference in New Issue