Added Cloth to home base material in AcidRift (#1356).

shapetextures
Clonkonaut 2015-10-05 13:17:58 +02:00
parent 3300f6f80d
commit ba82d75a31
1 changed files with 2 additions and 0 deletions

View File

@ -82,6 +82,8 @@ protected func InitializePlayer(int plr)
GivePlayerToolsBaseMaterial(plr);
SetBaseMaterial(plr, Wood, 100);
SetBaseProduction(plr, Wood, 10);
SetBaseMaterial(plr, Cloth, 10);
SetBaseProduction(plr, Cloth, 5);
// Set player wealth.
SetWealth(plr, 75 - 25 * SCENPAR_Difficulty);