forked from Mirrors/openclonk
qt editor: Add "Editor" button to startup main menu
parent
f2daa51fa7
commit
b3712ace97
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@ -260,6 +260,7 @@ IDS_DLGTIP_CHATWIN=Nachrichten
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IDS_DLGTIP_CLEAR=Löscht die Auswahl
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IDS_DLGTIP_CLEAR=Löscht die Auswahl
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IDS_DLGTIP_COPY=Kopiert die Auswahl in die Zwischenablage
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IDS_DLGTIP_COPY=Kopiert die Auswahl in die Zwischenablage
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IDS_DLGTIP_CUT=Schneidet die Auswahl aus und kopiert sie in die Zwischenablage
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IDS_DLGTIP_CUT=Schneidet die Auswahl aus und kopiert sie in die Zwischenablage
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IDS_DLGTIP_EDITOR=Erstelle eigene Szenarien!
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IDS_DLGTIP_EXIT=Beendet das Programm.
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IDS_DLGTIP_EXIT=Beendet das Programm.
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IDS_DLGTIP_GAMEGO=Startet das Spiel.
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IDS_DLGTIP_GAMEGO=Startet das Spiel.
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IDS_DLGTIP_NETWORKGAME=Startet ein Netzwerkspiel oder tritt einem laufenden Netzwerkspiel bei.
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IDS_DLGTIP_NETWORKGAME=Startet ein Netzwerkspiel oder tritt einem laufenden Netzwerkspiel bei.
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@ -301,6 +302,7 @@ IDS_DLG_CUT=Ausschneiden
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IDS_DLG_DEFINITION=Objektdefinition
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IDS_DLG_DEFINITION=Objektdefinition
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IDS_DLG_DEFINITIONS=Objektdefinitionen
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IDS_DLG_DEFINITIONS=Objektdefinitionen
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IDS_DLG_DYNAMIC=Dynamische Landschaft
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IDS_DLG_DYNAMIC=Dynamische Landschaft
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IDS_DLG_EDITOR=Editor
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IDS_DLG_ERROR=Fehler
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IDS_DLG_ERROR=Fehler
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IDS_DLG_EXACT=Exakte Landschaft
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IDS_DLG_EXACT=Exakte Landschaft
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IDS_DLG_EXIT=&Beenden
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IDS_DLG_EXIT=&Beenden
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@ -416,6 +418,7 @@ IDS_ERR_SAVE_RUNTIMEDATA=Spiel speichern: Fehler beim Speichern von Laufzeitspie
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IDS_ERR_SAVE_SCENSECTIONS=Spiel speichern: Fehler beim Speichern der Szenariensektionen
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IDS_ERR_SAVE_SCENSECTIONS=Spiel speichern: Fehler beim Speichern der Szenariensektionen
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IDS_ERR_SAVE_TARGETGRP=Spiel speichern: Zielgruppe kann nicht als %s erzeugt werden.
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IDS_ERR_SAVE_TARGETGRP=Spiel speichern: Zielgruppe kann nicht als %s erzeugt werden.
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IDS_ERR_SCENSECTION=Fehler beim Laden des Szenarienteils "%s"
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IDS_ERR_SCENSECTION=Fehler beim Laden des Szenarienteils "%s"
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IDS_ERR_STARTEDITOR=Fehler beim Starten des Editors.
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IDS_ERR_SWITCHRES=Fehler beim Ändern der Bildschirmauflösung: %s
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IDS_ERR_SWITCHRES=Fehler beim Ändern der Bildschirmauflösung: %s
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IDS_ERR_TITLE=Fehler
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IDS_ERR_TITLE=Fehler
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IDS_ERR_TODO=Fehler beim Schreiben in TODO-Datei.
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IDS_ERR_TODO=Fehler beim Schreiben in TODO-Datei.
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@ -260,6 +260,7 @@ IDS_DLGTIP_CHATWIN=Messages
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IDS_DLGTIP_CLEAR=Clears the selection.
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IDS_DLGTIP_CLEAR=Clears the selection.
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IDS_DLGTIP_COPY=Copies the selection to the clipboard.
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IDS_DLGTIP_COPY=Copies the selection to the clipboard.
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IDS_DLGTIP_CUT=Moves the selection to the clipboard.
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IDS_DLGTIP_CUT=Moves the selection to the clipboard.
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IDS_DLGTIP_EDITOR=Create your own scenarios.
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IDS_DLGTIP_EXIT=End the program.
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IDS_DLGTIP_EXIT=End the program.
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IDS_DLGTIP_GAMEGO=Starts the game.
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IDS_DLGTIP_GAMEGO=Starts the game.
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IDS_DLGTIP_NETWORKGAME=Start a network game or join an existing one.
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IDS_DLGTIP_NETWORKGAME=Start a network game or join an existing one.
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@ -301,6 +302,7 @@ IDS_DLG_CUT=Cut
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IDS_DLG_DEFINITION=Object Definition
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IDS_DLG_DEFINITION=Object Definition
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IDS_DLG_DEFINITIONS=Object Definitions
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IDS_DLG_DEFINITIONS=Object Definitions
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IDS_DLG_DYNAMIC=Dynamic landscape
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IDS_DLG_DYNAMIC=Dynamic landscape
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IDS_DLG_EDITOR=Editor
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IDS_DLG_ERROR=Error
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IDS_DLG_ERROR=Error
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IDS_DLG_EXACT=Exact landscape
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IDS_DLG_EXACT=Exact landscape
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IDS_DLG_EXIT=E&xit
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IDS_DLG_EXIT=E&xit
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@ -416,6 +418,7 @@ IDS_ERR_SAVE_RUNTIMEDATA=SaveGame: Error saving game data
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IDS_ERR_SAVE_SCENSECTIONS=SaveGame: Error saving scenario sections
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IDS_ERR_SAVE_SCENSECTIONS=SaveGame: Error saving scenario sections
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IDS_ERR_SAVE_TARGETGRP=SaveGame: Unable to create target group at %s.
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IDS_ERR_SAVE_TARGETGRP=SaveGame: Unable to create target group at %s.
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IDS_ERR_SCENSECTION=Error loading scenario section "%s"
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IDS_ERR_SCENSECTION=Error loading scenario section "%s"
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IDS_ERR_STARTEDITOR=Error starting editor.
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IDS_ERR_SWITCHRES=Error switching resolution: %s
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IDS_ERR_SWITCHRES=Error switching resolution: %s
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IDS_ERR_TITLE=Error
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IDS_ERR_TITLE=Error
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IDS_ERR_TODO=Error writing to TODO file.
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IDS_ERR_TODO=Error writing to TODO file.
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@ -33,6 +33,10 @@
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#include <C4Language.h>
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#include <C4Language.h>
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#include <C4GraphicsResource.h>
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#include <C4GraphicsResource.h>
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#ifdef USE_WIN32_WINDOWS
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#include <shellapi.h>
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#endif
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C4StartupMainDlg::C4StartupMainDlg() : C4StartupDlg(NULL) // create w/o title; it is drawn in custom draw proc
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C4StartupMainDlg::C4StartupMainDlg() : C4StartupDlg(NULL) // create w/o title; it is drawn in custom draw proc
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{
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{
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@ -59,6 +63,11 @@ C4StartupMainDlg::C4StartupMainDlg() : C4StartupDlg(NULL) // create w/o title; i
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AddElement(btn = new C4GUI::CallbackButton<C4StartupMainDlg>(LoadResStr("IDS_DLG_OPTIONS"), caButtons.GetFromTop(iButtonHeight), &C4StartupMainDlg::OnOptionsBtn));
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AddElement(btn = new C4GUI::CallbackButton<C4StartupMainDlg>(LoadResStr("IDS_DLG_OPTIONS"), caButtons.GetFromTop(iButtonHeight), &C4StartupMainDlg::OnOptionsBtn));
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btn->SetToolTip(LoadResStr("IDS_DLGTIP_OPTIONS"));
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btn->SetToolTip(LoadResStr("IDS_DLGTIP_OPTIONS"));
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btn->SetCustomGraphics(&C4Startup::Get()->Graphics.barMainButtons, &C4Startup::Get()->Graphics.barMainButtonsDown);
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btn->SetCustomGraphics(&C4Startup::Get()->Graphics.barMainButtons, &C4Startup::Get()->Graphics.barMainButtonsDown);
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#ifdef WITH_QT_EDITOR
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AddElement(btn = new C4GUI::CallbackButton<C4StartupMainDlg>(LoadResStr("IDS_DLG_EDITOR"), caButtons.GetFromTop(iButtonHeight), &C4StartupMainDlg::OnEditorBtn));
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btn->SetToolTip(LoadResStr("IDS_DLGTIP_EDITOR"));
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btn->SetCustomGraphics(&C4Startup::Get()->Graphics.barMainButtons, &C4Startup::Get()->Graphics.barMainButtonsDown);
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#endif
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AddElement(btn = new C4GUI::CallbackButton<C4StartupMainDlg>(LoadResStr("IDS_DLG_ABOUT"), caButtons.GetFromTop(iButtonHeight), &C4StartupMainDlg::OnAboutBtn));
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AddElement(btn = new C4GUI::CallbackButton<C4StartupMainDlg>(LoadResStr("IDS_DLG_ABOUT"), caButtons.GetFromTop(iButtonHeight), &C4StartupMainDlg::OnAboutBtn));
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btn->SetToolTip(LoadResStr("IDS_DLGTIP_ABOUT"));
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btn->SetToolTip(LoadResStr("IDS_DLGTIP_ABOUT"));
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btn->SetCustomGraphics(&C4Startup::Get()->Graphics.barMainButtons, &C4Startup::Get()->Graphics.barMainButtonsDown);
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btn->SetCustomGraphics(&C4Startup::Get()->Graphics.barMainButtons, &C4Startup::Get()->Graphics.barMainButtonsDown);
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@ -245,6 +254,28 @@ void C4StartupMainDlg::OnOptionsBtn(C4GUI::Control *btn)
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C4Startup::Get()->SwitchDialog(C4Startup::SDID_Options);
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C4Startup::Get()->SwitchDialog(C4Startup::SDID_Options);
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}
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}
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void C4StartupMainDlg::OnEditorBtn(C4GUI::Control *btn)
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{
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// restart in editor mode
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bool success = false;
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#ifdef USE_WIN32_WINDOWS
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wchar_t buf[_MAX_PATH];
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DWORD sz = ::GetModuleFileName(::GetModuleHandle(NULL), buf, _MAX_PATH);
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if (sz)
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{
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intptr_t iError = (intptr_t)::ShellExecute(NULL, NULL, buf, L"--editor", Config.General.ExePath.GetWideChar(), SW_SHOW);
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if (iError > 32) success = true;
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}
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#else
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TODO start editor
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#endif
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// must quit ourselves for editor to be shown
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if (success)
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Application.Quit();
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else
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C4GUI::TheScreen.ShowErrorMessage(LoadResStr("IDS_ERR_STARTEDITOR"));
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}
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void C4StartupMainDlg::OnAboutBtn(C4GUI::Control *btn)
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void C4StartupMainDlg::OnAboutBtn(C4GUI::Control *btn)
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{
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{
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// advance to about screen
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// advance to about screen
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@ -47,6 +47,7 @@ protected:
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void OnNetJoinBtn(C4GUI::Control *btn); // callback: join net work game (direct join only for now)
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void OnNetJoinBtn(C4GUI::Control *btn); // callback: join net work game (direct join only for now)
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void OnNetJoin(const StdStrBuf &rsHostAddress);
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void OnNetJoin(const StdStrBuf &rsHostAddress);
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void OnOptionsBtn(C4GUI::Control *btn); // callback: Show options screen
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void OnOptionsBtn(C4GUI::Control *btn); // callback: Show options screen
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void OnEditorBtn(C4GUI::Control *btn); // callback: Editor
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void OnAboutBtn(C4GUI::Control *btn); // callback: Show about screen
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void OnAboutBtn(C4GUI::Control *btn); // callback: Show about screen
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void OnExitBtn(C4GUI::Control *btn); // callback: exit button pressed
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void OnExitBtn(C4GUI::Control *btn); // callback: exit button pressed
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void OnTODO(C4GUI::Control *btn); // button not yet implemented
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void OnTODO(C4GUI::Control *btn); // button not yet implemented
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