forked from Mirrors/openclonk
Fix build with C4NET2IO_DUMP_LEVEL > 1
Instead of using the preprocessor to filter out debugging code, we might want to make more use of the optimizer's DCE. That way, renaming and moving a function or variable won't immediately break a rarely tested configuration.issue1247
parent
f351e903ee
commit
aa6b1384a7
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@ -499,7 +499,7 @@ bool C4Network2IO::OnConn(const C4NetIO::addr_t &PeerAddr, const C4NetIO::addr_t
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return false;
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}
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#if(C4NET2IO_DUMP_LEVEL > 1)
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ThreadLogS("OnConn: %s %s",
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Application.InteractiveThread.ThreadLogS("OnConn: %s %s",
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C4TimeMilliseconds::Now().AsString().getData(),
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getNetIOName(pNetIO));
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#endif
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@ -553,7 +553,7 @@ void C4Network2IO::OnDisconn(const C4NetIO::addr_t &addr, C4NetIO *pNetIO, const
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return;
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}
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#if(C4NET2IO_DUMP_LEVEL > 1)
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ThreadLogS("OnDisconn: %s %s",
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Application.InteractiveThread.ThreadLogS("OnDisconn: %s %s",
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C4TimeMilliseconds::Now().AsString().getData(),
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getNetIOName(pNetIO));
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#endif
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@ -581,8 +581,11 @@ void C4Network2IO::OnDisconn(const C4NetIO::addr_t &addr, C4NetIO *pNetIO, const
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void C4Network2IO::OnPacket(const class C4NetIOPacket &rPacket, C4NetIO *pNetIO)
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{
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#if C4NET2IO_DUMP_LEVEL > 0
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auto tTime = C4TimeMilliseconds::Now();
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#endif
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#if(C4NET2IO_DUMP_LEVEL > 1)
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ThreadLogS("OnPacket: %s status %02x %s",
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Application.InteractiveThread.ThreadLogS("OnPacket: %s status %02x %s",
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C4TimeMilliseconds::Now().AsString().getData(),
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rPacket.getStatus(), getNetIOName(pNetIO));
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#endif
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@ -593,7 +596,7 @@ void C4Network2IO::OnPacket(const class C4NetIOPacket &rPacket, C4NetIO *pNetIO)
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#if(C4NET2IO_DUMP_LEVEL > 2)
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uint32_t iFindConnectionBlocked = C4TimeMilliseconds::Now() - tTime;
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if (iFindConnectionBlocked > 100)
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ThreadLogS("OnPacket: ... blocked %d ms for finding the connection!", iFindConnectionBlocked);
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Application.InteractiveThread.ThreadLogS("OnPacket: ... blocked %d ms for finding the connection!", iFindConnectionBlocked);
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#endif
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// notify
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pConn->OnPacketReceived(rPacket.getStatus());
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@ -603,7 +606,7 @@ void C4Network2IO::OnPacket(const class C4NetIOPacket &rPacket, C4NetIO *pNetIO)
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#if(C4NET2IO_DUMP_LEVEL > 1)
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uint32_t iHandlingBlocked = C4TimeMilliseconds::Now() - tTime;
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if (iHandlingBlocked > 100)
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ThreadLogS("OnPacket: ... blocked %d ms for handling!", iHandlingBlocked);
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Application.InteractiveThread.ThreadLogS("OnPacket: ... blocked %d ms for handling!", iHandlingBlocked);
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#endif
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}
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@ -871,7 +874,7 @@ bool C4Network2IO::HandlePacket(const C4NetIOPacket &rPacket, C4Network2IOConnec
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uint32_t iBlockedTime = C4TimeMilliseconds::Now() - tStart;
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if (fThread && iBlockedTime > 100)
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{
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ThreadLogS("HandlePacket: ... blocked for %u ms!", iBlockedTime);
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Application.InteractiveThread.ThreadLogS("HandlePacket: ... blocked for %u ms!", iBlockedTime);
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}
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#endif
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