forked from Mirrors/openclonk
Make various vertices more symmetrically laid out and more fitting to the shape (#1979).
parent
ad66ba3145
commit
9eef4e2a9f
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@ -6,8 +6,8 @@ Width=95
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Height=52
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Height=52
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Offset=-47,-26
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Offset=-47,-26
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Vertices=8
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Vertices=8
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VertexX=-1,20,30,43,20,0,-20,-43
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VertexX= 0,-30, 30,43,20, 0,-20,-43
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VertexY=-13,-15,-14,24,24,24,24,24
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VertexY=-15,-13,-13,24,24,24, 24, 24
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VertexFriction=50,50,50,100,100,100,100,100
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VertexFriction=50,50,50,100,100,100,100,100
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Mass=4500
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Mass=4500
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Exclusive=1
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Exclusive=1
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@ -6,8 +6,8 @@ Width=50
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Height=52
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Height=52
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Offset=-25,-26
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Offset=-25,-26
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Vertices=7
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Vertices=7
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VertexX=-1,10,20,23,10,-10,-23
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VertexX= 0,-20, 20,23,10,-10,-23
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VertexY=-17,-25,-14,25,25,25,25
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VertexY=-20,-14,-14,25,25, 25, 25
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VertexFriction=50,50,50,100,100,100,100
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VertexFriction=50,50,50,100,100,100,100
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Mass=4500
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Mass=4500
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Exclusive=1
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Exclusive=1
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@ -5,10 +5,10 @@ Category=C4D_Structure
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Width=50
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Width=50
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Height=52
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Height=52
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Offset=-25,-26
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Offset=-25,-26
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Vertices=7
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Vertices=8
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VertexX=-20,-5,20,20,-20,-10,10
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VertexX=-18, 0, 18,20,-20,-10,10, 0
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VertexY=-15,-19,-13,25,25,25,25
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VertexY=-10,-17,-10,25, 25, 25,25,25
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VertexFriction=50,50,50,100,100,100,100
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VertexFriction=50,50,50,100,100,100,100,100
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Mass=4500
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Mass=4500
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Exclusive=1
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Exclusive=1
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Construction=1
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Construction=1
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@ -6,8 +6,8 @@ Width=28
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Height=32
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Height=32
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Offset=-14,-16
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Offset=-14,-16
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Vertices=4
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Vertices=4
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VertexX=-1,-14,8,0
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VertexX= 0,-14,14, 0
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VertexY=-3,15,15,15
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VertexY=-5, 15,15,15
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VertexFriction=50,100,100,100
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VertexFriction=50,100,100,100
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Mass=400
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Mass=400
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Picture=3360,0,112,128,0,0
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Picture=3360,0,112,128,0,0
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@ -5,10 +5,10 @@ Category=C4D_Structure
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Width=50
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Width=50
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Height=31
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Height=31
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Offset=-25,-15
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Offset=-25,-15
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Vertices=7
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Vertices=8
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VertexX=0,20,25,-20,-25,-5,5
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VertexX= 0, 20,-20,23,-23,-11,11, 0
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VertexY=-14,-13,14,-13,14,14,14
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VertexY=-14,-10,-10,14, 14, 14,14,14
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VertexFriction=50,50,100,50,100,100,100
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VertexFriction=50,50,50,100,100,100,100
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Mass=1500
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Mass=1500
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Exclusive=1
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Exclusive=1
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Construction=1
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Construction=1
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@ -5,10 +5,10 @@ Category=C4D_Structure
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Width=66
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Width=66
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Height=48
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Height=48
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Offset=-33,-24
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Offset=-33,-24
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Vertices=6
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Vertices=8
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VertexX=-16,18,-19,19,-10,10
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VertexX=-18,18, 0,-24,24,-10,10, 0
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VertexY=-4,-4,24,24,24,24
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VertexY= -5,-5,-7, 24,24, 24,24,24
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VertexFriction=50,50,100,100,100,100
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VertexFriction=50,50,100,100,100,100,100,100
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Mass=4000
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Mass=4000
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Collection=-33,7,12,12
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Collection=-33,7,12,12
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Exclusive=1
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Exclusive=1
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@ -6,7 +6,7 @@ Width=50
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Height=96
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Height=96
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Offset=-25,-48
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Offset=-25,-48
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Vertices=7
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Vertices=7
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VertexX=0,25,15,-15,-25,-5,5
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VertexX=0,30,15,-15,-30,-5,5
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VertexY=-10,-20,47,47,-20,47,47
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VertexY=-10,-20,47,47,-20,47,47
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VertexFriction=50,50,100,100,50,100,100
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VertexFriction=50,50,100,100,50,100,100
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Mass=2500
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Mass=2500
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