More rain in Acid Rift.

issue1247
Sven Eberhardt 2014-10-19 17:12:17 +02:00
parent 896ea0a875
commit 8a7a96a453
1 changed files with 1 additions and 1 deletions

View File

@ -110,7 +110,7 @@ private func InitEnvironment(int map_size, int difficulty)
if (difficulty >= 2) Rockfall->SetExplosiveness(difficulty * 25);
// Acid rain!
Cloud->Place(20 * difficulty - 10);
Cloud->Place(40 * difficulty - 30);
Cloud->SetPrecipitation("Acid", 100);
return;