forked from Mirrors/openclonk
AcidGoldMine: Draw acid lake with tunnel background (#1652)
The new AutoScanSideOpen won't close the border otherwise. Additionally, this makes clear where to pump acid.install-platforms
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@ -34,7 +34,7 @@ protected func InitializeMap(proplist map)
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// Acid lake: draw first and let rest overwrite this layer.
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var acid_lake = {Algo = MAPALGO_Rect, X = 0, Y = acid_level, Wdt = wdt, Hgt = hgt};
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map->Draw("Acid:Sky", acid_lake);
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map->Draw("Acid", acid_lake);
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// Draw the basic shape of the earth and add different earth types.
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var ground = GetGroundShape(map, acid_level, acid_hills, acid_bottom);
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