diff --git a/planet/Worlds.ocf/AcidGoldMine.ocs/Map.c b/planet/Worlds.ocf/AcidGoldMine.ocs/Map.c index d9854b4ab..43bd9fca2 100644 --- a/planet/Worlds.ocf/AcidGoldMine.ocs/Map.c +++ b/planet/Worlds.ocf/AcidGoldMine.ocs/Map.c @@ -34,7 +34,7 @@ protected func InitializeMap(proplist map) // Acid lake: draw first and let rest overwrite this layer. var acid_lake = {Algo = MAPALGO_Rect, X = 0, Y = acid_level, Wdt = wdt, Hgt = hgt}; - map->Draw("Acid:Sky", acid_lake); + map->Draw("Acid", acid_lake); // Draw the basic shape of the earth and add different earth types. var ground = GetGroundShape(map, acid_level, acid_hills, acid_bottom);