From 752f086a0c5f090f814de3bbbbdf6703d286ecc4 Mon Sep 17 00:00:00 2001 From: Maikel de Vries Date: Sun, 3 Dec 2017 20:01:09 +0100 Subject: [PATCH] fix dark mine relaunching for deathmatch mode (#1962) --- planet/Arena.ocf/DarkMine.ocs/Script.c | 1 - 1 file changed, 1 deletion(-) diff --git a/planet/Arena.ocf/DarkMine.ocs/Script.c b/planet/Arena.ocf/DarkMine.ocs/Script.c index 5c27c246e..81a889203 100644 --- a/planet/Arena.ocf/DarkMine.ocs/Script.c +++ b/planet/Arena.ocf/DarkMine.ocs/Script.c @@ -18,7 +18,6 @@ protected func Initialize() if (SCENPAR_GameMode == GAMEMODE_Deathmatch) { CreateObject(Goal_DeathMatch); - GetRelaunchRule()->SetDefaultRelaunchCount(Max(SCENPAR_NrRelaunchesKills, 0)); } else if (SCENPAR_GameMode == GAMEMODE_LastManStanding) {