forked from Mirrors/openclonk
Fixed incorrect Selection call to selected item when switching left and right hand.
Sometimes also caused errors.
parent
f295d10b6d
commit
6a885d33aa
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@ -131,7 +131,7 @@ public func SetHandItemPos(int hand, int inv)
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if(GetHandItem(hand2))
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if(GetHandItem(hand2))
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{
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{
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this->~OnSlotFull(hand2);
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this->~OnSlotFull(hand2);
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GetItem(inv)->~Selection(this, hand2);
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GetHandItem(hand2)->~Selection(this, hand2);
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}
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}
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else
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else
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this->~OnSlotEmpty(hand2);
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this->~OnSlotEmpty(hand2);
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