Change .c4d extension to .ocd

Armin Burgmeier 2011-03-13 16:55:00 +01:00
parent 2a2408f9a8
commit 675c077ed2
1405 changed files with 55 additions and 55 deletions

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@ -1178,7 +1178,7 @@ ENDIF()
") ")
# Remove previously installed data files # Remove previously installed data files
FILE(GLOB OC_INSTALLED_DATA_FILES "${CMAKE_INSTALL_PREFIX}/share/openclonk/*.c4[d]" "${CMAKE_INSTALL_PREFIX}/share/openclonk/*.oc[fgs]") FILE(GLOB OC_INSTALLED_DATA_FILES "${CMAKE_INSTALL_PREFIX}/share/openclonk/*.oc[dfgs]")
install(CODE " install(CODE "
FOREACH(CURRENT_FILE ${OC_INSTALLED_DATA_FILES}) FOREACH(CURRENT_FILE ${OC_INSTALLED_DATA_FILES})
FILE(REMOVE \${CURRENT_FILE}) FILE(REMOVE \${CURRENT_FILE})
@ -1186,7 +1186,7 @@ ENDFOREACH()
") ")
# Install new files # Install new files
FILE(GLOB OC_DATA_FILES "${CMAKE_CURRENT_SOURCE_DIR}/planet/*.c4[d]" "${CMAKE_CURRENT_SOURCE_DIR}/planet/*.oc[fgs]") FILE(GLOB OC_DATA_FILES "${CMAKE_CURRENT_SOURCE_DIR}/planet/*.oc[dfgs]")
install(DIRECTORY ${OC_DATA_FILES} DESTINATION share/openclonk) install(DIRECTORY ${OC_DATA_FILES} DESTINATION share/openclonk)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/clonk.desktop DESTINATION share/applications) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/clonk.desktop DESTINATION share/applications)

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@ -741,7 +741,7 @@ EXTRA_DIST = \
src/res/Halt.bmp \ src/res/Halt.bmp \
src/res/mouse.bmp \ src/res/mouse.bmp \
src/res/Rectangle.bmp \ src/res/Rectangle.bmp \
src/res/c4d.ico \ src/res/ocd.ico \
src/res/c4m.ico \ src/res/c4m.ico \
src/res/c4x.xpm \ src/res/c4x.xpm \
src/res/fill1.bmp \ src/res/fill1.bmp \

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@ -5,7 +5,7 @@ Version=4,10,0,0
MaxPlayer=8 MaxPlayer=8
[Definitions] [Definitions]
Definition1=Objects.c4d Definition1=Objects.ocd
[Player1] [Player1]
Crew=Clonk=1 Crew=Clonk=1

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@ -6,7 +6,7 @@ MinPlayer=2
MaxPlayer=2 MaxPlayer=2
[Definitions] [Definitions]
Definition1=Objects.c4d Definition1=Objects.ocd
[Player1] [Player1]
Crew=Clonk=1 Crew=Clonk=1

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@ -5,7 +5,7 @@ Version=4,10,0
MaxPlayer=16 MaxPlayer=16
[Definitions] [Definitions]
Definition1=Objects.c4d Definition1=Objects.ocd
[Player1] [Player1]
Crew=Clonk=1 Crew=Clonk=1

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@ -5,7 +5,7 @@ Version=4,10,0,0
MaxPlayer=12 MaxPlayer=12
[Definitions] [Definitions]
Definition1=Objects.c4d Definition1=Objects.ocd
[Game] [Game]
Goals=MELE Goals=MELE

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@ -6,7 +6,7 @@ MinPlayer=2
MaxPlayer=8 MaxPlayer=8
[Definitions] [Definitions]
Definition1=Objects.c4d Definition1=Objects.ocd
[Player1] [Player1]
Crew=Clonk=1 Crew=Clonk=1

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@ -6,7 +6,7 @@ MinPlayer=2
MaxPlayer=8 MaxPlayer=8
[Definitions] [Definitions]
Definition1=Objects.c4d Definition1=Objects.ocd
[Player1] [Player1]
Crew=Clonk=1 Crew=Clonk=1

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@ -6,7 +6,7 @@ MinPlayer=2
MaxPlayer=8 MaxPlayer=8
[Definitions] [Definitions]
Definition1=Objects.c4d Definition1=Objects.ocd
[Game] [Game]
Goals=MELE Goals=MELE

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