killtracing: club set controller when hitting an object

shapetextures
Maikel de Vries 2016-01-03 12:25:38 +01:00
parent 5ba7519b79
commit 6530cba8eb
1 changed files with 1 additions and 0 deletions

View File

@ -219,6 +219,7 @@ func DoStrike(clonk, angle)
obj->SetXDir((obj->GetXDir(100) + Sin(angle, speed)) / 2, div);
obj->SetYDir((obj->GetYDir(100) - Cos(angle, speed)) / 2, div);
obj->SetController(clonk->GetController());
}
AddEffect(en, obj, 1, 15, nil);
found=true;