From 6530cba8ebabc3096e008690e59050d7355a33e3 Mon Sep 17 00:00:00 2001 From: Maikel de Vries Date: Sun, 3 Jan 2016 12:25:38 +0100 Subject: [PATCH] killtracing: club set controller when hitting an object --- planet/Objects.ocd/Items.ocd/Weapons.ocd/Club.ocd/Script.c | 1 + 1 file changed, 1 insertion(+) diff --git a/planet/Objects.ocd/Items.ocd/Weapons.ocd/Club.ocd/Script.c b/planet/Objects.ocd/Items.ocd/Weapons.ocd/Club.ocd/Script.c index cbeab150a..476f5fde7 100644 --- a/planet/Objects.ocd/Items.ocd/Weapons.ocd/Club.ocd/Script.c +++ b/planet/Objects.ocd/Items.ocd/Weapons.ocd/Club.ocd/Script.c @@ -219,6 +219,7 @@ func DoStrike(clonk, angle) obj->SetXDir((obj->GetXDir(100) + Sin(angle, speed)) / 2, div); obj->SetYDir((obj->GetYDir(100) - Cos(angle, speed)) / 2, div); + obj->SetController(clonk->GetController()); } AddEffect(en, obj, 1, 15, nil); found=true;