forked from Mirrors/openclonk
MenuTest scenario: minor visual tweaks
parent
f80a64787e
commit
5fa7c54842
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@ -7,7 +7,7 @@ func Initialize()
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Style = GUI_Multiple | GUI_TextVCenter | GUI_TextHCenter,
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Style = GUI_Multiple | GUI_TextVCenter | GUI_TextHCenter,
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Decoration = GUI_MenuDeco,
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Decoration = GUI_MenuDeco,
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X = [1000, -100], Y = [0, 50],
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X = [1000, -100], Y = [0, 50],
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Wdt = [1000], Hgt = [0, 100],
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Wdt = [1000, -25], Hgt = [0, 75],
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Text = "OPEN MENU",
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Text = "OPEN MENU",
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BackgroundColor = {Std = 0, Hover = 0xffff0000},
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BackgroundColor = {Std = 0, Hover = 0xffff0000},
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OnMouseIn = GuiAction_SetTag(nil, nil, "Hover"),
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OnMouseIn = GuiAction_SetTag(nil, nil, "Hover"),
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@ -161,8 +161,6 @@ func StartScenarioOptionsTest(parameter, int ID, int player)
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}
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}
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}
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}
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};
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};
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Gui_AddMargin(menu.right.hostdesc, 25, 25);
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Gui_AddMargin(menu.right.clientdesc, 25, 25);
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Gui_AddCloseButton(menu, Scenario, "CloseCurrentMenu");
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Gui_AddCloseButton(menu, Scenario, "CloseCurrentMenu");
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var def, rules =[], i = 0;
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var def, rules =[], i = 0;
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