Another tree by Nachtfalter: Tree_Coniferous3

Controls
Clonkonaut 2015-07-25 12:59:22 +02:00
parent d8dcb6e73b
commit 5d3fc9683f
12 changed files with 94 additions and 0 deletions

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[DefCore]
id=Tree_Coniferous3_Burned
Version=6,0
Category=C4D_StaticBack
Width=38
Height=100
Offset=-19,-50
Vertices=9
VertexX=0,0,0,0,0,0,0,0,0
VertexY=53,30,20,10,0,-10,-20,-30,-49
VertexCNAT=8,16,16,16,16,16,16,16,4
VertexFriction=50,50,25,25,25,25,50,50,50
Components=Wood=5
Mass=80
StretchGrowth=1
Oversize=1
Float=1
Rotate=1

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/*-- Yet Another Burned Coniferous Tree --*/
#include Library_Plant
#include Library_Tree
public func IsBurnedTree()
{
return true;
}
local Name = "$Name$";
local Touchable = 0;
local BlastIncinerate = 1;
local ContactIncinerate = 3;

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[DefCore]
id=Tree_Coniferous3
Version=6,1
Category=C4D_StaticBack
Width=27
Height=73
Offset=-14,-37
Vertices=9
VertexX=0,0,0,0,0,0,0,0,0
VertexY=40,25,20,10,0,-10,-20,-25,-36
VertexCNAT=8,16,16,16,16,16,16,16,4
VertexFriction=50,50,25,25,25,25,50,50,50
Components=Wood=3
Mass=100
StretchGrowth=1
Oversize=1
Float=1
Rotate=1

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material Fir2
{
receive_shadows off
technique
{
pass
{
cull_hardware none
scene_blend alpha_blend
depth_check on
ambient 1.0 1.0 1.0
diffuse 1.0 1.0 1.0
emissive 1.0 1.0 1.0
texture_unit
{
texture coniferous3.png
tex_address_mode wrap
filtering trilinear
}
}
}
}

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/*-- Yet Another Coniferous Tree --*/
#include Library_Plant
#include Library_Tree
private func SeedChance() { return 500; }
private func SeedArea() { return 400; }
private func SeedAmount() { return 10; }
local lib_tree_burned = Tree_Coniferous3_Burned;
local Name = "$Name$";
local Touchable = 0;
local BlastIncinerate = 2;
local ContactIncinerate = 6;
local NoBurnDecay = 1;

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Name=Nadelbaum

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Name=Cone tree

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