forked from Mirrors/openclonk
Allow scenario saving as editor client
parent
4fbeead744
commit
4f5ba57170
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@ -153,10 +153,6 @@ bool C4Console::SaveGame(const char * path)
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bool C4Console::SaveScenario(const char * path)
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{
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// Network hosts only
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if (::Network.isEnabled() && !::Network.isHost())
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{ Message(LoadResStr("IDS_GAME_NOCLIENTSAVE")); return false; }
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// Open new scenario file
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if (path)
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{
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