forked from Mirrors/openclonk
Reset default material zoom level to 4
Due to popular demand
parent
114bfb6365
commit
4dfa3f9309
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@ -291,7 +291,7 @@ void C4SLandscape::Default()
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KeepMapCreator=0;
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SkyScrollMode=0;
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FoWRes=C4FogOfWar::DefResolutionX;
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MaterialZoom=8;
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MaterialZoom=4;
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}
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void C4SLandscape::GetMapSize(int32_t &rWdt, int32_t &rHgt, int32_t iPlayerNum)
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@ -334,7 +334,7 @@ void C4SLandscape::CompileFunc(StdCompiler *pComp)
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pComp->Value(mkNamingAdapt(KeepMapCreator, "KeepMapCreator", false));
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pComp->Value(mkNamingAdapt(SkyScrollMode, "SkyScrollMode", 0));
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pComp->Value(mkNamingAdapt(FoWRes, "FoWRes", static_cast<int32_t>(C4FogOfWar::DefResolutionX)));
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pComp->Value(mkNamingAdapt(MaterialZoom, "MaterialZoom", 8));
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pComp->Value(mkNamingAdapt(MaterialZoom, "MaterialZoom", 4));
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}
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void C4SWeather::Default()
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