PyreGem: added even more feedback

MimmoO 2010-12-04 20:46:39 +01:00
parent 25aa4f2f70
commit 44aef776db
1 changed files with 2 additions and 1 deletions

View File

@ -77,9 +77,10 @@ global func FxGemPyreTimer(object target, int num, int time)
if(end) continue;
if(PathFree(x,y,obj->GetX(),obj->GetY()))
{
obj->DoEnergy(-BoundBy((30-time),1,25));
obj->DoEnergy((-BoundBy((30-time),1,25)*3)/4);
obj->CastParticles("MagicFire",20 + (BoundBy((30-time),1,25)*2),(BoundBy((30-time),5,25)*2),0,0,25,40,clr,clr);
obj->CastParticles("Air",10 + BoundBy((30-time),1,25),10,0,0,15,30,clr,clr);
obj->Fling(RandomX(-2,2),-2-(BoundBy((30-time),10,30)/10));
EffectVar(5+EffectVar(4, target, num), target, num) = obj;
EffectVar(4, target, num)++;
}