Hideout: chests dont stuck in material

MimmoO 2010-12-04 20:35:13 +01:00
parent 63dcc5bb0f
commit 25aa4f2f70
1 changed files with 2 additions and 2 deletions

View File

@ -56,13 +56,13 @@ protected func Initialize()
AddEffect("FillBaseChest", chest, 100, 6 * 36,nil,nil,true);
chest = CreateObject(Chest, 25, 460, NO_OWNER);
AddEffect("FillBaseChest", chest, 100, 6 * 36,nil,nil,false);
chest = CreateObject(Chest, 730, 390, NO_OWNER);
chest = CreateObject(Chest, 730, 400, NO_OWNER);
AddEffect("FillOtherChest", chest, 100, 6 * 36);
chest = CreateObject(Chest, LandscapeWidth() - 110, 590, NO_OWNER);
AddEffect("FillBaseChest", chest, 100, 6 * 36,nil,nil,true);
chest = CreateObject(Chest, LandscapeWidth() - 25, 460, NO_OWNER);
AddEffect("FillBaseChest", chest, 100, 6 * 36,nil,nil,false);
chest = CreateObject(Chest, LandscapeWidth() - 730, 390, NO_OWNER);
chest = CreateObject(Chest, LandscapeWidth() - 730, 400, NO_OWNER);
AddEffect("FillOtherChest", chest, 100, 6 * 36);
chest = CreateObject(Chest, LandscapeWidth()/2, 0, NO_OWNER);