Add missing image in script gui docs.

shapetextures
Sven Eberhardt 2015-09-06 17:05:53 -04:00
parent cc3452bd0d
commit 31a3f5979f
2 changed files with 1 additions and 1 deletions

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@ -261,7 +261,7 @@ func MakeMyMenu()
GuiOpen(menu);
}
</code>
![Example Image](GuiPositioning.jpg "The result of the example code above.")
<text><img src="../../images/GuiPositioning.jpg" width="829" height="561"/><br />The result of the example code above.</text>
<text>In the screenshot the GUI debugging info is activated, too. You can reach it via hitting CTRL+F7 multiple times.</text>
<h id="tagsforproperties">Tags for Properties</h>
<text>Nearly all properties can be tagged - that means they can be assigned different values for different <em>tags</em>. The default tag for every window is <em>Std</em>. To assign multiple values for different tags, just assign a proplist instead of the original property value, such as:</text>