diff --git a/docs/images/GuiPositioning.jpg b/docs/images/GuiPositioning.jpg new file mode 100644 index 000000000..60589f740 Binary files /dev/null and b/docs/images/GuiPositioning.jpg differ diff --git a/docs/sdk/script/GUI.xml b/docs/sdk/script/GUI.xml index 02c02253a..df4ce761f 100644 --- a/docs/sdk/script/GUI.xml +++ b/docs/sdk/script/GUI.xml @@ -261,7 +261,7 @@ func MakeMyMenu() GuiOpen(menu); } - ![Example Image](GuiPositioning.jpg "The result of the example code above.") +
The result of the example code above.
In the screenshot the GUI debugging info is activated, too. You can reach it via hitting CTRL+F7 multiple times. Tags for Properties Nearly all properties can be tagged - that means they can be assigned different values for different tags. The default tag for every window is Std. To assign multiple values for different tags, just assign a proplist instead of the original property value, such as: