forked from Mirrors/openclonk
Supposedly fixed endless javelin restoration in Tutorial 3. (#553)
parent
4ce82c364c
commit
29aa801eeb
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@ -101,7 +101,7 @@ protected func FxRestoreStop(object target, effect, int reason, bool temporary)
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else
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to_restore->SetPosition(to_x, to_y);
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// Restored object might have been removed on enter (Stackable).
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if (to_restore)
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if (to_restore && !to_restore->~IsStackable())
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{
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// Add new restore mode, either standard one or effect supplied in EffectVar 4.
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if (ctrl_string)
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