forked from Mirrors/openclonk
341 lines
8.8 KiB
C++
341 lines
8.8 KiB
C++
/*
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* OpenClonk, http://www.openclonk.org
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*
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* Copyright (c) 2005-2007, 2009-2010 Günther Brammer
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* Copyright (c) 2005 Sven Eberhardt
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* Copyright (c) 2005, 2009 Peter Wortmann
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* Copyright (c) 2006 Julian Raschke
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* Copyright (c) 2006, 2008, 2010 Armin Burgmeier
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* Copyright (c) 2007 Alexander Post
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* Copyright (c) 2010 Martin Plicht
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* Copyright (c) 2005-2009, RedWolf Design GmbH, http://www.clonk.de
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*
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* Portions might be copyrighted by other authors who have contributed
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* to OpenClonk.
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*
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* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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* See isc_license.txt for full license and disclaimer.
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*
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* "Clonk" is a registered trademark of Matthes Bender.
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* See clonk_trademark_license.txt for full license.
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*/
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/* A wrapper class to OS dependent event and window interfaces */
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#ifndef INC_STDWINDOW
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#define INC_STDWINDOW
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#include <StdBuf.h>
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#ifdef _WIN32
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#include <C4windowswrapper.h>
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#define K_ALT VK_MENU
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#define K_ESCAPE VK_ESCAPE
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#define K_PAUSE VK_PAUSE
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#define K_TAB VK_TAB
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#define K_RETURN VK_RETURN
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#define K_DELETE VK_DELETE
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#define K_INSERT VK_INSERT
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#define K_BACK VK_BACK
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#define K_SPACE VK_SPACE
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#define K_F1 VK_F1
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#define K_F2 VK_F2
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#define K_F3 VK_F3
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#define K_F4 VK_F4
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#define K_F5 VK_F5
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#define K_F6 VK_F6
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#define K_F7 VK_F7
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#define K_F8 VK_F8
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#define K_F9 VK_F9
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#define K_F10 VK_F10
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#define K_F11 VK_F11
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#define K_F12 VK_F12
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#define K_ADD VK_ADD
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#define K_SUBTRACT VK_SUBTRACT
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#define K_MULTIPLY VK_MULTIPLY
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#define K_UP VK_UP
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#define K_DOWN VK_DOWN
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#define K_LEFT VK_LEFT
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#define K_RIGHT VK_RIGHT
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#define K_HOME VK_HOME
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#define K_END VK_END
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#define K_SCROLL VK_SCROLL
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#define K_MENU VK_APPS
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#define K_PAGEUP VK_PRIOR
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#define K_PAGEDOWN VK_NEXT
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#define KEY_A ((WORD) 'A') // select all in GUI-editbox
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#define KEY_C ((WORD) 'C') // copy in GUI-editbox
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#define KEY_I ((WORD) 'I') // console mode control key
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#define KEY_M ((WORD) 'M') // console mode control key
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#define KEY_T ((WORD) 'T') // console mode control key
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#define KEY_V ((WORD) 'V') // paste in GUI-editbox
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#define KEY_W ((WORD) 'W') // console mode control key
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#define KEY_X ((WORD) 'X') // cut from GUI-editbox
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#elif defined(USE_X11)
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#include <X11/keysym.h>
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#define K_F1 XK_F1
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#define K_F2 XK_F2
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#define K_F3 XK_F3
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#define K_F4 XK_F4
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#define K_F5 XK_F5
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#define K_F6 XK_F6
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#define K_F7 XK_F7
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#define K_F8 XK_F8
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#define K_F9 XK_F9
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#define K_F10 XK_F10
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#define K_F11 XK_F11
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#define K_F12 XK_F12
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#define K_ADD XK_KP_Add
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#define K_SUBTRACT XK_KP_Subtract
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#define K_MULTIPLY XK_KP_Multiply
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#define K_ESCAPE XK_Escape
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#define K_PAUSE XK_Pause
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#define K_TAB XK_Tab
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#define K_RETURN XK_Return
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#define K_DELETE XK_Delete
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#define K_INSERT XK_Insert
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#define K_BACK XK_BackSpace
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#define K_SPACE XK_space
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#define K_UP XK_Up
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#define K_DOWN XK_Down
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#define K_LEFT XK_Left
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#define K_RIGHT XK_Right
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#define K_HOME XK_Home
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#define K_END XK_End
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#define K_SCROLL XK_Scroll_Lock
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#define K_MENU XK_Menu
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#define K_PAGEUP XK_Page_Up
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#define K_PAGEDOWN XK_Page_Down
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#define KEY_A XK_a // select all in GUI-editbox
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#define KEY_C XK_c // copy in GUI-editbox
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#define KEY_I XK_i // console mode control key
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#define KEY_M XK_m // console mode control key
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#define KEY_T XK_t // console mode control key
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#define KEY_V XK_v // paste in GUI-editbox
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#define KEY_W XK_w // console mode control key
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#define KEY_X XK_x // cut from GUI-editbox
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#elif defined(USE_SDL_MAINLOOP)
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#include <SDL.h>
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#define K_F1 SDLK_F1
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#define K_F2 SDLK_F2
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#define K_F3 SDLK_F3
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#define K_F4 SDLK_F4
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#define K_F5 SDLK_F5
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#define K_F6 SDLK_F6
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#define K_F7 SDLK_F7
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#define K_F8 SDLK_F8
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#define K_F9 SDLK_F9
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#define K_F10 SDLK_F10
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#define K_F11 SDLK_F11
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#define K_F12 SDLK_F12
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#define K_ADD SDLK_KP_PLUS
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#define K_SUBTRACT SDLK_KP_MINUS
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#define K_MULTIPLY SDLK_KP_MULTIPLY
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#define K_ESCAPE SDLK_ESCAPE
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#define K_PAUSE SDLK_PAUSE
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#define K_TAB SDLK_TAB
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#define K_RETURN SDLK_RETURN
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#define K_DELETE SDLK_DELETE
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#define K_INSERT SDLK_INSERT
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#define K_BACK SDLK_BACKSPACE
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#define K_SPACE SDLK_SPACE
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#define K_UP SDLK_UP
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#define K_DOWN SDLK_DOWN
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#define K_LEFT SDLK_LEFT
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#define K_RIGHT SDLK_RIGHT
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#define K_HOME SDLK_HOME
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#define K_END SDLK_END
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#define K_SCROLL SDLK_SCROLLOCK
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#define K_MENU SDLK_MENU
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#define K_PAGEUP SDLK_PAGEUP
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#define K_PAGEDOWN SDLK_PAGEDOWN
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#define KEY_M SDLK_m
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#define KEY_T SDLK_t
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#define KEY_W SDLK_w
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#define KEY_I SDLK_i
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#define KEY_C SDLK_c
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#define KEY_V SDLK_v
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#define KEY_X SDLK_x
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#define KEY_A SDLK_a
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#elif defined(USE_CONSOLE)
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#define K_F1 0
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#define K_F2 0
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#define K_F3 0
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#define K_F4 0
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#define K_F5 0
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#define K_F6 0
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#define K_F7 0
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#define K_F8 0
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#define K_F9 0
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#define K_F10 0
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#define K_F11 0
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#define K_F12 0
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#define K_ADD 0
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#define K_SUBTRACT 0
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#define K_MULTIPLY 0
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#define K_ESCAPE 0
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#define K_PAUSE 0
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#define K_TAB 0
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#define K_RETURN 0
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#define K_DELETE 0
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#define K_INSERT 0
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#define K_BACK 0
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#define K_SPACE 0
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#define K_UP 0
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#define K_DOWN 0
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#define K_LEFT 0
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#define K_RIGHT 0
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#define K_HOME 0
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#define K_END 0
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#define K_SCROLL 0
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#define K_MENU 0
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#define K_PAGEUP 0
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#define K_PAGEDOWN 0
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#define KEY_M 0
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#define KEY_T 0
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#define KEY_W 0
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#define KEY_I 0
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#define KEY_C 0
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#define KEY_V 0
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#define KEY_X 0
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#define KEY_A 0
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#elif defined(USE_COCOA)
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// declare as extern variables and initialize them in StdMacWindow.mm so as to not include objc headers
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const int CocoaKeycodeOffset = 300;
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extern int K_F1;
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extern int K_F2;
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extern int K_F3;
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extern int K_F4;
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extern int K_F5;
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extern int K_F6;
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extern int K_F7;
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extern int K_F8;
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extern int K_F9;
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extern int K_F10;
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extern int K_F11;
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extern int K_F12;
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extern int K_ADD;
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extern int K_SUBTRACT;
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extern int K_MULTIPLY;
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extern int K_ESCAPE;
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extern int K_PAUSE;
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extern int K_TAB;
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extern int K_RETURN;
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extern int K_DELETE;
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extern int K_INSERT;
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extern int K_BACK;
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extern int K_SPACE;
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extern int K_UP;
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extern int K_DOWN;
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extern int K_LEFT;
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extern int K_RIGHT;
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extern int K_HOME;
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extern int K_END;
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extern int K_SCROLL;
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extern int K_MENU;
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extern int K_PAGEUP;
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extern int K_PAGEDOWN;
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extern int KEY_M;
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extern int KEY_T;
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extern int KEY_W;
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extern int KEY_I;
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extern int KEY_C;
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extern int KEY_V;
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extern int KEY_X;
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extern int KEY_A;
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#endif
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#ifdef USE_X11
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// Forward declarations because xlib.h is evil
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typedef union _XEvent XEvent;
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typedef struct _XDisplay Display;
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#endif
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class C4Window
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{
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public:
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enum WindowKind
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{
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W_GuiWindow,
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W_Viewport,
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W_Fullscreen
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};
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public:
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C4Window ();
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virtual ~C4Window ();
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bool Active;
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C4Surface * pSurface;
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virtual void Clear();
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// Only when the wm requests a close
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// For example, when the user clicks the little x in the corner or uses Alt-F4
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virtual void Close() = 0;
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// Keypress(es) translated to a char
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virtual void CharIn(const char *) { }
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virtual C4Window * Init(WindowKind windowKind, C4AbstractApp * pApp, const char * Title, C4Window * pParent = 0, bool HideCursor = true);
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// Reinitialize the window with updated configuration settings.
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// Keep window kind, title and size as they are. Currently the only point
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// at which it makes sense for this function to be called is when the
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// multisampling configuration option changes, since, for the change to
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// take effect, we need to choose another visual or pixel format, respectively.
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virtual bool ReInit(C4AbstractApp* pApp);
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// Creates a list of available samples for multisampling
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virtual void EnumerateMultiSamples(std::vector<int>& samples) const;
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bool StorePosition(const char *szWindowName, const char *szSubKey, bool fStoreSize = true);
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bool RestorePosition(const char *szWindowName, const char *szSubKey, bool fHidden = false);
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bool GetSize(C4Rect * pRect);
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void SetSize(unsigned int cx, unsigned int cy); // resize
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void SetTitle(const char * Title);
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void FlashWindow();
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#ifdef _WIN32
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public:
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HWND hWindow;
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HWND hRenderWindow;
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virtual bool Win32DialogMessageHandling(MSG * msg) { return false; };
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protected:
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bool RegisterWindowClass(HINSTANCE hInst);
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#elif defined(USE_X11)
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protected:
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bool FindInfo(int samples, void** info);
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unsigned long wnd;
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unsigned long renderwnd;
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Display * dpy;
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virtual void HandleMessage (XEvent &);
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// The currently set window hints
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void * Hints;
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bool HasFocus; // To clear urgency hint
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// The XVisualInfo the window was created with
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void * Info;
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#elif defined(USE_SDL_MAINLOOP)
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private:
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int width, height;
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protected:
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virtual void HandleMessage(SDL_Event&) {}
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#elif defined(USE_COCOA)
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protected:
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/*ClonkWindowController*/void* controller;
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virtual void HandleMessage(/*NSEvent*/void*);
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public:
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/*ClonkWindowController*/void* GetController() {return controller;}
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#endif
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public:
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// request that this window be redrawn in the near future (including immediately)
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virtual void RequestUpdate();
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// Invokes actual drawing code - should not be called directly
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virtual void PerformUpdate();
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public:
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friend class C4Draw;
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friend class CStdGL;
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friend class CStdGLCtx;
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friend class C4AbstractApp;
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friend class C4GtkWindow;
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};
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#endif // INC_STDWINDOW
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