forked from Mirrors/openclonk
Fix variable_out_of_scope warnings in Missions
parent
7fb098c4df
commit
14ed608941
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@ -272,10 +272,11 @@ private func FindMainIslandPosition(int xpos, int sep, bool no_struct)
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if (sep == nil)
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if (sep == nil)
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sep = 250;
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sep = 250;
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var x, y;
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for (var i = 0; i < 100; i++)
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for (var i = 0; i < 100; i++)
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{
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{
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var x = main_island_x + xpos + Random(sep*2+1)-sep;
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x = main_island_x + xpos + Random(sep*2+1)-sep;
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var y = main_island_y / 2 - 220;
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y = main_island_y / 2 - 220;
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while (!GBackSolid(x, y) && y < LandscapeHeight()*3/4)
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while (!GBackSolid(x, y) && y < LandscapeHeight()*3/4)
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y++;
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y++;
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@ -315,4 +316,4 @@ global func Particles_Smoke(...)
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p.DampingX = 800;
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p.DampingX = 800;
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}
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}
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return p;
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return p;
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}
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}
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