tutorial 4: make sure player hacks out ore at the right location (#1675)

liquid_container
Maikel de Vries 2016-02-08 11:43:45 +01:00
parent 04877e33da
commit 0d358ce45b
2 changed files with 5 additions and 1 deletions

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@ -81,7 +81,7 @@ private func InitVillageMain()
// Elevator, and grain production on the right.
var elevator = CreateObjectAbove(Elevator, 601, 392);
elevator->CreateShaft(264);
elevator->CreateShaft(262);
elevator->MakeInvincible();
CreateObjectAbove(Windmill, 816, 392)->MakeInvincible();
CreateObjectAbove(Kitchen, 904, 376)->MakeInvincible();
@ -497,7 +497,11 @@ protected func OnGuideMessageShown(int plr, int index)
}
// Show ore to mine.
if (index == 8)
{
TutArrowShowPos(620, 400, 0);
TutArrowShowPos(400, 398, 240);
TutArrowShowPos(306, 628, 90);
}
return;
}