Remove duplicate sound system initialization.

shapetextures
Sven Eberhardt 2015-09-03 23:47:41 -04:00
parent a4629e0758
commit 0b308e75fe
1 changed files with 1 additions and 1 deletions

View File

@ -620,7 +620,7 @@ void C4Game::Clear()
PlayerControlDefaultAssignmentSets.Clear();
PlayerControlDefs.Clear();
::MeshMaterialManager.Clear();
Application.SoundSystem.Init(); // clear it up and re-init it for startup menu use
Application.SoundSystem.Clear(); // will be re-inited by application pre-init if running from startup system
// global fullscreen class is not cleared, because it holds the carrier window
// but the menu must be cleared (maybe move Fullscreen.Menu somewhere else?)