forked from Mirrors/openclonk
fix problems with scenarios after having added the shape textures
parent
eff4820a69
commit
01cbe4d17f
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Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 13 KiB |
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@ -99,7 +99,7 @@ private func InitMines()
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lorry->CreateContents(Metal, 32);
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// Another lorry with coal and ore in the lower part of the mines.
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var lorry = CreateObjectAbove(Lorry, 592, 974);
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var lorry = CreateObjectAbove(Lorry, 517, 974);
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lorry->CreateContents(Ore, 8);
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lorry->CreateContents(Coal, 16);
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@ -149,7 +149,7 @@ private func InitAI()
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npc_chief->SetDialogue("Chief", true);
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// A miner npc for random conversation.
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var npc_miner = CreateObjectAbove(Clonk, 360, 974);
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var npc_miner = CreateObjectAbove(Clonk, 300, 974);
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npc_miner->SetColor(0x990099);
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npc_miner->SetName("Demi");
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npc_miner->SetObjectLayer(npc_miner);
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