2010-08-22 13:13:17 +00:00
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<!DOCTYPE funcs
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SYSTEM '../../../clonk.dtd'>
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2009-05-09 13:11:51 +00:00
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<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
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<funcs>
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2011-06-30 15:25:22 +00:00
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<const>
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2010-08-22 13:13:17 +00:00
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<title>C4D_Background</title>
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<category>Objects</category>
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<subcat>Category</subcat>
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2018-03-24 22:13:08 +00:00
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<version>1.0 OC</version>
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2010-08-22 13:13:17 +00:00
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<syntax><rtype>int </rtype></syntax>
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<desc>Object category: object is drawn behind the landscape. Useful for effects like clouds or celestial bodies.</desc>
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<remark>This category does not work in the old 8 bit graphics system.</remark>
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<examples>
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<example>
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2011-07-03 02:01:19 +00:00
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<code><funclink>SetCategory</funclink>(<funclink>GetCategory</funclink>() | C4D_Background);</code>
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2010-08-22 13:13:17 +00:00
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<text>Move the calling object into the background.</text>
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</example>
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</examples>
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<related>
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<funclink>GetCategory</funclink>
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<funclink>SetCategory</funclink>
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<funclink>GetDefinition</funclink>
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<funclink>C4D_Parallax</funclink>
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</related>
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2011-06-30 15:25:22 +00:00
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</const>
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2010-08-22 13:13:17 +00:00
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<author>Sven2</author><date>2003-06</date>
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</funcs>
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