openclonk/planet/Objects.ocd/Items.ocd/Chunks.ocd/Rock.ocd/Scene.material

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material RockChunk
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{
receive_shadows on
technique
{
pass
{
ambient 0.500000 0.500000 0.500000 1.000000
diffuse 0.4 0.4 0.4 1.000000
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specular 0.652682 0.652682 0.652682 1.000000 18.000000
emissive 0.2 0.2 0.2 1.000000
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}
}
}