material RockChunk { receive_shadows on technique { pass { ambient 0.500000 0.500000 0.500000 1.000000 diffuse 0.4 0.4 0.4 1.000000 specular 0.652682 0.652682 0.652682 1.000000 18.000000 emissive 0.2 0.2 0.2 1.000000 } } }