openclonk/src/editor/C4EditCursor.cpp

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/*
* OpenClonk, http://www.openclonk.org
*
* Copyright (c) 1998-2000, 2003 Matthes Bender
* Copyright (c) 2001, 2005-2007 Sven Eberhardt
* Copyright (c) 2004-2005, 2007 Peter Wortmann
* Copyright (c) 2005-2010 Günther Brammer
* Copyright (c) 2006, 2010 Armin Burgmeier
* Copyright (c) 2009 Nicolas Hake
* Copyright (c) 2010 Benjamin Herr
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* Copyright (c) 2001-2009, RedWolf Design GmbH, http://www.clonk.de
*
* Portions might be copyrighted by other authors who have contributed
* to OpenClonk.
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
* See isc_license.txt for full license and disclaimer.
*
* "Clonk" is a registered trademark of Matthes Bender.
* See clonk_trademark_license.txt for full license.
*/
/* Handles viewport editing in console mode */
#include <C4Include.h>
#include <C4EditCursor.h>
#include <C4Console.h>
#include <C4Object.h>
#include <C4Application.h>
#include <C4Random.h>
#include <C4MouseControl.h>
#include <C4Landscape.h>
#include <C4Texture.h>
#include <C4GraphicsResource.h>
#include <C4Game.h>
#include <C4GameObjects.h>
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#include <C4GameControl.h>
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#ifdef _WIN32
#include "resource.h"
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#endif
#ifdef WITH_DEVELOPER_MODE
# include <C4Language.h>
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# include <gtk/gtk.h>
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#endif
C4EditCursor::C4EditCursor()
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{
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Default();
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}
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C4EditCursor::~C4EditCursor()
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{
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Clear();
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}
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void C4EditCursor::Execute()
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{
// alt check
bool fAltIsDown = Application.IsAltDown();
if (fAltIsDown != fAltWasDown)
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{
if ((fAltWasDown = fAltIsDown))
AltDown();
else
AltUp();
}
// drawing
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switch (Mode)
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{
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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case C4CNS_ModeEdit:
// Hold selection
if (Hold)
EMMoveObject(EMMO_Move, Fix0, Fix0, NULL, &Selection);
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break;
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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case C4CNS_ModeDraw:
switch (Console.ToolsDlg.Tool)
{
case C4TLS_Fill:
if (Hold) if (!Game.HaltCount) if (Console.Editing) ApplyToolFill();
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break;
}
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break;
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
}
if (!::Game.iTick35)
Console.PropertyDlgUpdate(Selection);
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}
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bool C4EditCursor::Init()
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{
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#ifdef _WIN32
if (!(hMenu = LoadMenu(Application.GetInstance(),MAKEINTRESOURCE(IDR_CONTEXTMENUS))))
return false;
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#else // _WIN32
#ifdef WITH_DEVELOPER_MODE
menuContext = gtk_menu_new();
itemDelete = gtk_menu_item_new_with_label(LoadResStr("IDS_MNU_DELETE"));
itemDuplicate = gtk_menu_item_new_with_label(LoadResStr("IDS_MNU_DUPLICATE"));
itemGrabContents = gtk_menu_item_new_with_label(LoadResStr("IDS_MNU_CONTENTS"));
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itemProperties = gtk_menu_item_new_with_label(""); // Set dynamically in DoContextMenu
gtk_menu_shell_append(GTK_MENU_SHELL(menuContext), itemDelete);
gtk_menu_shell_append(GTK_MENU_SHELL(menuContext), itemDuplicate);
gtk_menu_shell_append(GTK_MENU_SHELL(menuContext), itemGrabContents);
gtk_menu_shell_append(GTK_MENU_SHELL(menuContext), GTK_WIDGET(gtk_separator_menu_item_new()));
gtk_menu_shell_append(GTK_MENU_SHELL(menuContext), itemProperties);
g_signal_connect(G_OBJECT(itemDelete), "activate", G_CALLBACK(OnDelete), this);
g_signal_connect(G_OBJECT(itemDuplicate), "activate", G_CALLBACK(OnDuplicate), this);
g_signal_connect(G_OBJECT(itemGrabContents), "activate", G_CALLBACK(OnGrabContents), this);
g_signal_connect(G_OBJECT(itemProperties), "activate", G_CALLBACK(OnProperties), this);
gtk_widget_show_all(menuContext);
#endif // WITH_DEVELOPER_MODe
#endif // _WIN32
Console.UpdateModeCtrls(Mode);
return true;
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}
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void C4EditCursor::ClearPointers(C4Object *pObj)
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{
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if (Target==pObj) Target=NULL;
if (Selection.ClearPointers(pObj))
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OnSelectionChanged();
}
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bool C4EditCursor::Move(float iX, float iY, WORD wKeyFlags)
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{
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// Offset movement
float xoff = iX-X; float yoff = iY-Y;
X=iX; Y=iY;
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switch (Mode)
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{
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
case C4CNS_ModeEdit:
// Hold
if (!DragFrame && Hold)
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{
MoveSelection(ftofix(xoff),ftofix(yoff));
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UpdateDropTarget(wKeyFlags);
}
// Update target
// Shift always indicates a target outside the current selection
else
{
Target = ((wKeyFlags & MK_SHIFT) && Selection.Last) ? Selection.Last->Obj : NULL;
do
{
Target = Game.FindObject(C4ID::None,X,Y,0,0,OCF_NotContained, NULL, NULL, NULL, NULL, ANY_OWNER, Target);
}
while ((wKeyFlags & MK_SHIFT) && Target && Selection.GetLink(Target));
}
break;
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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case C4CNS_ModeDraw:
switch (Console.ToolsDlg.Tool)
{
case C4TLS_Brush:
if (Hold) ApplyToolBrush();
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break;
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case C4TLS_Line: case C4TLS_Rect:
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break;
}
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break;
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
}
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// Update
UpdateStatusBar();
return true;
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}
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void C4EditCursor::UpdateStatusBar()
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{
int32_t X=this->X, Y=this->Y;
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StdStrBuf str;
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switch (Mode)
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{
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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case C4CNS_ModePlay:
if (::MouseControl.GetCaption()) str.CopyUntil(::MouseControl.GetCaption(),'|');
break;
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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case C4CNS_ModeEdit:
str.Format("%i/%i (%s)",X,Y,Target ? (Target->GetName()) : LoadResStr("IDS_CNS_NOTHING") );
break;
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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case C4CNS_ModeDraw:
str.Format("%i/%i (%s)",X,Y,MatValid(GBackMat(X,Y)) ? ::MaterialMap.Map[GBackMat(X,Y)].Name : LoadResStr("IDS_CNS_NOTHING") );
break;
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
}
Console.DisplayInfoText(C4ConsoleGUI::CONSOLE_Cursor, str);
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}
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void C4EditCursor::OnSelectionChanged()
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{
Console.PropertyDlgUpdate(Selection);
Console.ObjectListDlg.Update(Selection);
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}
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bool C4EditCursor::LeftButtonDown(bool fControl)
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{
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// Hold
Hold=true;
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switch (Mode)
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{
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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case C4CNS_ModeEdit:
if (fControl)
{
// Toggle target
if (Target)
if (!Selection.Remove(Target))
Selection.Add(Target, C4ObjectList::stNone);
}
else
{
// Click on unselected: select single
if (Target && !Selection.GetLink(Target))
{ Selection.Clear(); Selection.Add(Target, C4ObjectList::stNone); }
// Click on nothing: drag frame
if (!Target)
{ Selection.Clear(); DragFrame=true; X2=X; Y2=Y; }
}
break;
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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case C4CNS_ModeDraw:
switch (Console.ToolsDlg.Tool)
{
case C4TLS_Brush: ApplyToolBrush(); break;
case C4TLS_Line: DragLine=true; X2=X; Y2=Y; break;
case C4TLS_Rect: DragFrame=true; X2=X; Y2=Y; break;
case C4TLS_Fill:
if (Game.HaltCount)
{ Hold=false; Console.Message(LoadResStr("IDS_CNS_FILLNOHALT")); return false; }
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break;
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case C4TLS_Picker: ApplyToolPicker(); break;
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}
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break;
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
}
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DropTarget=NULL;
OnSelectionChanged();
return true;
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}
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bool C4EditCursor::RightButtonDown(bool fControl)
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{
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switch (Mode)
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{
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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case C4CNS_ModeEdit:
if (!fControl)
{
// Check whether cursor is on anything in the selection
bool fCursorIsOnSelection = false;
for (C4ObjectLink *pLnk = Selection.First; pLnk; pLnk = pLnk->Next)
if (pLnk->Obj->At(X,Y))
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{
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fCursorIsOnSelection = true;
break;
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}
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if (!fCursorIsOnSelection)
{
// Click on unselected
if (Target && !Selection.GetLink(Target))
{
Selection.Clear(); Selection.Add(Target, C4ObjectList::stNone);
}
// Click on nothing
if (!Target) Selection.Clear();
}
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}
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break;
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
}
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OnSelectionChanged();
return true;
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}
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bool C4EditCursor::LeftButtonUp()
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{
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// Finish edit/tool
switch (Mode)
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{
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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case C4CNS_ModeEdit:
if (DragFrame) FrameSelection();
if (DropTarget) PutContents();
break;
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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case C4CNS_ModeDraw:
switch (Console.ToolsDlg.Tool)
{
case C4TLS_Line:
if (DragLine) ApplyToolLine();
break;
case C4TLS_Rect:
if (DragFrame) ApplyToolRect();
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break;
}
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break;
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
}
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// Release
Hold=false;
DragFrame=false;
DragLine=false;
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DropTarget=NULL;
// Update
UpdateStatusBar();
return true;
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}
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#ifdef _WIN32
bool SetMenuItemEnable(HMENU hMenu, WORD id, bool fEnable)
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{
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return !!EnableMenuItem(hMenu,id,MF_BYCOMMAND | MF_ENABLED | ( fEnable ? 0 : MF_GRAYED));
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}
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bool SetMenuItemText(HMENU hMenu, WORD id, const char *szText)
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{
MENUITEMINFOW minfo;
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ZeroMem(&minfo,sizeof(minfo));
minfo.cbSize = sizeof(minfo);
minfo.fMask = MIIM_ID | MIIM_TYPE | MIIM_DATA;
minfo.fType = MFT_STRING;
minfo.wID = id;
StdBuf td = GetWideCharBuf(szText);
minfo.dwTypeData = getMBufPtr<wchar_t>(td);
minfo.cch = wcslen(minfo.dwTypeData);
return !!SetMenuItemInfoW(hMenu,id,false,&minfo);
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}
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#endif
bool C4EditCursor::RightButtonUp()
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{
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Target=NULL;
DoContextMenu();
// Update
UpdateStatusBar();
return true;
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}
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bool C4EditCursor::Delete()
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{
if (!EditingOK()) return false;
EMMoveObject(EMMO_Remove, Fix0, Fix0, NULL, &Selection);
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if (::Control.isCtrlHost())
{
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OnSelectionChanged();
}
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return true;
}
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bool C4EditCursor::OpenPropTools()
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{
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switch (Mode)
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{
case C4CNS_ModeEdit: case C4CNS_ModePlay:
Console.PropertyDlgOpen();
Console.PropertyDlgUpdate(Selection);
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break;
case C4CNS_ModeDraw:
Console.ToolsDlg.Open();
break;
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}
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return true;
}
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bool C4EditCursor::Duplicate()
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{
EMMoveObject(EMMO_Duplicate, Fix0, Fix0, NULL, &Selection);
return true;
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}
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void C4EditCursor::Draw(C4TargetFacet &cgo)
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{
ZoomDataStackItem zdsi(cgo.X, cgo.Y, cgo.Zoom);
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// Draw selection marks
C4Object *cobj; C4ObjectLink *clnk;
for (clnk=Selection.First; clnk && (cobj=clnk->Obj); clnk=clnk->Next)
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{
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// target pos (parallax)
float offX, offY, newzoom;
cobj->GetDrawPosition(cgo, offX, offY, newzoom);
ZoomDataStackItem zdsi(cgo.X, cgo.Y, newzoom);
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FLOAT_RECT frame =
{
offX+cobj->Shape.x,
offX+cobj->Shape.x + cobj->Shape.Wdt,
offY+cobj->Shape.y,
offY+cobj->Shape.y + cobj->Shape.Hgt
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};
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DrawSelectMark(cgo, frame);
// highlight selection if shift is pressed
if (Application.IsShiftDown())
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{
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uint32_t dwOldMod = cobj->ColorMod;
uint32_t dwOldBlitMode = cobj->BlitMode;
cobj->ColorMod = 0xffffffff;
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cobj->BlitMode = C4GFXBLIT_CLRSFC_MOD2 | C4GFXBLIT_ADDITIVE;
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StdMeshInstance::FaceOrdering old_fo = StdMeshInstance::FO_Fixed;
if(cobj->pMeshInstance)
{
old_fo = cobj->pMeshInstance->GetFaceOrdering();
cobj->pMeshInstance->SetFaceOrdering(StdMeshInstance::FO_NearestToFarthest);
}
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cobj->Draw(cgo,-1);
cobj->DrawTopFace(cgo, -1);
if(cobj->pMeshInstance)
cobj->pMeshInstance->SetFaceOrdering(old_fo);
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cobj->ColorMod = dwOldMod;
cobj->BlitMode = dwOldBlitMode;
}
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}
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// Draw drag frame
if (DragFrame)
lpDDraw->DrawFrameDw(cgo.Surface,
Min(X, X2) + cgo.X - cgo.TargetX, Min(Y, Y2) + cgo.Y - cgo.TargetY,
Max(X, X2) + cgo.X - cgo.TargetX, Max(Y, Y2) + cgo.Y - cgo.TargetY, 0xffffffff);
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// Draw drag line
if (DragLine)
lpDDraw->DrawLineDw(cgo.Surface,
X + cgo.X - cgo.TargetX, Y + cgo.Y - cgo.TargetY,
X2 + cgo.X - cgo.TargetX, Y2 + cgo.Y - cgo.TargetY, 0xffffffff);
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// Draw drop target
if (DropTarget)
::GraphicsResource.fctDropTarget.Draw(cgo.Surface,
DropTarget->GetX() + cgo.X - cgo.TargetX - ::GraphicsResource.fctDropTarget.Wdt / 2,
DropTarget->GetY() + DropTarget->Shape.y + cgo.Y - cgo.TargetY - ::GraphicsResource.fctDropTarget.Hgt);
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}
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void C4EditCursor::DrawSelectMark(C4Facet &cgo, FLOAT_RECT frame)
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{
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if ((cgo.Wdt<1) || (cgo.Hgt<1)) return;
if (!cgo.Surface) return;
lpDDraw->DrawPix(cgo.Surface,frame.left,frame.top,0xFFFFFFFF);
lpDDraw->DrawPix(cgo.Surface,frame.left+1,frame.top,0xFFFFFFFF);
lpDDraw->DrawPix(cgo.Surface,frame.left,frame.top+1,0xFFFFFFFF);
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lpDDraw->DrawPix(cgo.Surface,frame.left,frame.bottom-1,0xFFFFFFFF);
lpDDraw->DrawPix(cgo.Surface,frame.left+1,frame.bottom-1,0xFFFFFFFF);
lpDDraw->DrawPix(cgo.Surface,frame.left,frame.bottom-2,0xFFFFFFFF);
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lpDDraw->DrawPix(cgo.Surface,frame.right-1,frame.top,0xFFFFFFFF);
lpDDraw->DrawPix(cgo.Surface,frame.right-2,frame.top,0xFFFFFFFF);
lpDDraw->DrawPix(cgo.Surface,frame.right-1,frame.top+1,0xFFFFFFFF);
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lpDDraw->DrawPix(cgo.Surface,frame.right-1,frame.bottom-1,0xFFFFFFFF);
lpDDraw->DrawPix(cgo.Surface,frame.right-2,frame.bottom-1,0xFFFFFFFF);
lpDDraw->DrawPix(cgo.Surface,frame.right-1,frame.bottom-2,0xFFFFFFFF);
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}
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void C4EditCursor::MoveSelection(C4Real XOff, C4Real YOff)
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{
EMMoveObject(EMMO_Move, XOff, YOff, NULL, &Selection);
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}
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void C4EditCursor::FrameSelection()
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{
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Selection.Clear();
C4Object *cobj; C4ObjectLink *clnk;
for (clnk=::Objects.First; clnk && (cobj=clnk->Obj); clnk=clnk->Next)
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if (cobj->Status) if (cobj->OCF & OCF_NotContained)
{
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if (Inside(cobj->GetX(),Min(X,X2),Max(X,X2)) && Inside(cobj->GetY(),Min(Y,Y2),Max(Y,Y2)))
Selection.Add(cobj, C4ObjectList::stNone);
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}
OnSelectionChanged();
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}
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bool C4EditCursor::In(const char *szText)
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{
EMMoveObject(EMMO_Script, Fix0, Fix0, NULL, &Selection, szText);
return true;
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}
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void C4EditCursor::Default()
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{
fAltWasDown=false;
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Mode=C4CNS_ModePlay;
X=Y=X2=Y2=0;
Target=DropTarget=NULL;
#ifdef _WIN32
hMenu=NULL;
#endif
Hold=DragFrame=DragLine=false;
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Selection.Default();
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}
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void C4EditCursor::Clear()
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{
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#ifdef _WIN32
if (hMenu) DestroyMenu(hMenu); hMenu=NULL;
#endif
Selection.Clear();
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}
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bool C4EditCursor::SetMode(int32_t iMode)
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{
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// Store focus
#ifdef _WIN32
HWND hFocus=GetFocus();
#endif
// Update console buttons (always)
Console.UpdateModeCtrls(iMode);
// No change
if (iMode==Mode) return true;
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// Set mode
Mode = iMode;
// Update prop tools by mode
switch (Mode)
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{
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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case C4CNS_ModeEdit: case C4CNS_ModePlay:
Console.ToolsDlgClose();
OpenPropTools();
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break;
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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case C4CNS_ModeDraw:
Console.PropertyDlgClose();
OpenPropTools();
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break;
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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}
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// Update cursor
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if (Mode==C4CNS_ModePlay) ::MouseControl.ShowCursor();
else ::MouseControl.HideCursor();
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// Restore focus
#ifdef _WIN32
SetFocus(hFocus);
#endif
// Done
return true;
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}
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bool C4EditCursor::ToggleMode()
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{
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if (!EditingOK()) return false;
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// Step through modes
int32_t iNewMode;
switch (Mode)
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{
case C4CNS_ModePlay: iNewMode=C4CNS_ModeEdit; break;
case C4CNS_ModeEdit: iNewMode=C4CNS_ModeDraw; break;
case C4CNS_ModeDraw: iNewMode=C4CNS_ModePlay; break;
default: iNewMode=C4CNS_ModePlay; break;
}
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// Set new mode
SetMode(iNewMode);
return true;
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}
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void C4EditCursor::ApplyToolBrush()
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{
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if (!EditingOK()) return;
C4ToolsDlg *pTools=&Console.ToolsDlg;
// execute/send control
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EMControl(CID_EMDrawTool, new C4ControlEMDrawTool(EMDT_Brush, ::Landscape.Mode, X,Y,0,0, pTools->Grade, !!pTools->ModeIFT, pTools->Material,pTools->Texture));
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}
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void C4EditCursor::ApplyToolLine()
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{
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if (!EditingOK()) return;
C4ToolsDlg *pTools=&Console.ToolsDlg;
// execute/send control
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EMControl(CID_EMDrawTool, new C4ControlEMDrawTool(EMDT_Line, ::Landscape.Mode, X,Y,X2,Y2, pTools->Grade, !!pTools->ModeIFT, pTools->Material,pTools->Texture));
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}
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void C4EditCursor::ApplyToolRect()
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{
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if (!EditingOK()) return;
C4ToolsDlg *pTools=&Console.ToolsDlg;
// execute/send control
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EMControl(CID_EMDrawTool, new C4ControlEMDrawTool(EMDT_Rect, ::Landscape.Mode, X,Y,X2,Y2, pTools->Grade, !!pTools->ModeIFT, pTools->Material,pTools->Texture));
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}
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void C4EditCursor::ApplyToolFill()
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{
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if (!EditingOK()) return;
C4ToolsDlg *pTools=&Console.ToolsDlg;
// execute/send control
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EMControl(CID_EMDrawTool, new C4ControlEMDrawTool(EMDT_Fill, ::Landscape.Mode, X,Y,0,Y2, pTools->Grade, false, pTools->Material));
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}
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bool C4EditCursor::DoContextMenu()
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{
bool fObjectSelected = !!Selection.ObjectCount();
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#ifdef _WIN32
POINT point; GetCursorPos(&point);
HMENU hContext = GetSubMenu(hMenu,0);
SetMenuItemEnable( hContext, IDM_VIEWPORT_DELETE, fObjectSelected && Console.Editing);
SetMenuItemEnable( hContext, IDM_VIEWPORT_DUPLICATE, fObjectSelected && Console.Editing);
SetMenuItemEnable( hContext, IDM_VIEWPORT_CONTENTS, fObjectSelected && Selection.GetObject()->Contents.ObjectCount() && Console.Editing);
SetMenuItemEnable( hContext, IDM_VIEWPORT_PROPERTIES, Mode!=C4CNS_ModePlay);
SetMenuItemText(hContext,IDM_VIEWPORT_DELETE,LoadResStr("IDS_MNU_DELETE"));
SetMenuItemText(hContext,IDM_VIEWPORT_DUPLICATE,LoadResStr("IDS_MNU_DUPLICATE"));
SetMenuItemText(hContext,IDM_VIEWPORT_CONTENTS,LoadResStr("IDS_MNU_CONTENTS"));
SetMenuItemText(hContext,IDM_VIEWPORT_PROPERTIES,LoadResStr((Mode==C4CNS_ModeEdit) ? "IDS_CNS_PROPERTIES" : "IDS_CNS_TOOLS"));
int32_t iItem = TrackPopupMenu(
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hContext,
TPM_LEFTALIGN | TPM_TOPALIGN | TPM_RETURNCMD | TPM_LEFTBUTTON | TPM_NONOTIFY,
point.x,point.y, 0,
Console.hWindow,
NULL);
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switch (iItem)
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{
case IDM_VIEWPORT_DELETE: Delete(); break;
case IDM_VIEWPORT_DUPLICATE: Duplicate(); break;
case IDM_VIEWPORT_CONTENTS: GrabContents(); break;
case IDM_VIEWPORT_PROPERTIES: OpenPropTools(); break;
}
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#else
#ifdef WITH_DEVELOPER_MODE
gtk_widget_set_sensitive(itemDelete, fObjectSelected && Console.Editing);
gtk_widget_set_sensitive(itemDuplicate, fObjectSelected && Console.Editing);
gtk_widget_set_sensitive(itemGrabContents, fObjectSelected && Selection.GetObject()->Contents.ObjectCount() && Console.Editing);
gtk_widget_set_sensitive(itemProperties, Mode!=C4CNS_ModePlay);
GtkLabel* label = GTK_LABEL(gtk_bin_get_child(GTK_BIN(itemProperties)));
gtk_label_set_text(label, LoadResStr((Mode==C4CNS_ModeEdit) ? "IDS_CNS_PROPERTIES" : "IDS_CNS_TOOLS"));
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gtk_menu_popup(GTK_MENU(menuContext), NULL, NULL, NULL, NULL, 3, 0);
#endif
#endif
return true;
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}
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void C4EditCursor::GrabContents()
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{
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// Set selection
C4Object *pFrom;
if (!( pFrom = Selection.GetObject() )) return;
Selection.Copy(pFrom->Contents);
OnSelectionChanged();
Hold=true;
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// Exit all objects
EMMoveObject(EMMO_Exit, Fix0, Fix0, NULL, &Selection);
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}
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void C4EditCursor::UpdateDropTarget(WORD wKeyFlags)
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{
C4Object *cobj; C4ObjectLink *clnk;
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DropTarget=NULL;
if (wKeyFlags & MK_CONTROL)
if (Selection.GetObject())
for (clnk=::Objects.First; clnk && (cobj=clnk->Obj); clnk=clnk->Next)
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if (cobj->Status)
if (!cobj->Contained)
if (Inside<int32_t>(X-(cobj->GetX()+cobj->Shape.x),0,cobj->Shape.Wdt-1))
if (Inside<int32_t>(Y-(cobj->GetY()+cobj->Shape.y),0,cobj->Shape.Hgt-1))
if (!Selection.GetLink(cobj))
{ DropTarget=cobj; break; }
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}
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void C4EditCursor::PutContents()
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{
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if (!DropTarget) return;
EMMoveObject(EMMO_Enter, Fix0, Fix0, DropTarget, &Selection);
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}
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C4Object *C4EditCursor::GetTarget()
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{
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return Target;
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}
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bool C4EditCursor::EditingOK()
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{
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if (!Console.Editing)
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{
Hold=false;
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Console.Message(LoadResStr("IDS_CNS_NONETEDIT"));
return false;
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}
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return true;
}
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int32_t C4EditCursor::GetMode()
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{
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return Mode;
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}
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void C4EditCursor::ToolFailure()
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{
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C4ToolsDlg *pTools=&Console.ToolsDlg;
Hold=false;
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Console.Message(FormatString(LoadResStr("IDS_CNS_NOMATDEF"),pTools->Material,pTools->Texture).getData());
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}
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void C4EditCursor::ApplyToolPicker()
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{
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int32_t iMaterial;
BYTE byIndex;
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switch (::Landscape.Mode)
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{
case C4LSC_Static:
// Material-texture from map
if ((byIndex=::Landscape.GetMapIndex(X/::Landscape.MapZoom,Y/::Landscape.MapZoom)))
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{
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const C4TexMapEntry *pTex = ::TextureMap.GetEntry(byIndex & (IFT-1));
if (pTex)
{
Console.ToolsDlg.SelectMaterial(pTex->GetMaterialName());
Console.ToolsDlg.SelectTexture(pTex->GetTextureName());
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Console.ToolsDlg.SetIFT(!!(byIndex & ~(IFT-1)));
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}
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}
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else
Console.ToolsDlg.SelectMaterial(C4TLS_MatSky);
break;
case C4LSC_Exact:
// Material only from landscape
if (MatValid(iMaterial=GBackMat(X,Y)))
{
Console.ToolsDlg.SelectMaterial(::MaterialMap.Map[iMaterial].Name);
Console.ToolsDlg.SetIFT(!!GBackIFT(X,Y));
}
else
Console.ToolsDlg.SelectMaterial(C4TLS_MatSky);
break;
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}
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Hold=false;
}
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void C4EditCursor::EMMoveObject(C4ControlEMObjectAction eAction, C4Real tx, C4Real ty, C4Object *pTargetObj, const C4ObjectList *pObjs, const char *szScript)
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{
// construct object list
int32_t iObjCnt = 0; int32_t *pObjIDs = NULL;
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if (pObjs && (iObjCnt = pObjs->ObjectCount()))
{
pObjIDs = new int32_t [iObjCnt];
// fill
int32_t i = 0;
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for (C4ObjectLink *pLnk = pObjs->First; pLnk; pLnk = pLnk->Next, i++)
if (pLnk->Obj && pLnk->Obj->Status)
pObjIDs[i] = pLnk->Obj->Number;
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}
// execute control
EMControl(CID_EMMoveObj, new C4ControlEMMoveObject(eAction, tx, ty, pTargetObj, iObjCnt, pObjIDs, szScript));
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}
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void C4EditCursor::EMControl(C4PacketType eCtrlType, C4ControlPacket *pCtrl)
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{
::Control.DoInput(eCtrlType, pCtrl, CDT_Decide);
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}
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#ifdef WITH_DEVELOPER_MODE
// GTK+ callbacks
void C4EditCursor::OnDelete(GtkWidget* widget, gpointer data)
{
static_cast<C4EditCursor*>(data)->Delete();
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}
void C4EditCursor::OnDuplicate(GtkWidget* widget, gpointer data)
{
static_cast<C4EditCursor*>(data)->Duplicate();
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}
void C4EditCursor::OnGrabContents(GtkWidget* widget, gpointer data)
{
static_cast<C4EditCursor*>(data)->GrabContents();
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}
void C4EditCursor::OnProperties(GtkWidget* widget, gpointer data)
{
static_cast<C4EditCursor*>(data)->OpenPropTools();
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}
#endif
bool C4EditCursor::AltDown()
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{
// alt only has an effect in draw mode (picker)
if (Mode == C4CNS_ModeDraw)
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{
Console.ToolsDlg.SetAlternateTool();
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}
// key not processed - allow further usages of Alt
return false;
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}
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bool C4EditCursor::AltUp()
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{
if (Mode == C4CNS_ModeDraw)
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{
Console.ToolsDlg.ResetAlternateTool();
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}
// key not processed - allow further usages of Alt
return false;
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}