wine-wine/dlls/ddraw
Paul Gofman 422e05d844 ddraw: Update texture_memory when setting new texture parent in ddraw_surface7_Flip().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49391
Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-17 00:05:44 +02:00
..
tests wined3d: Allow setting user memory for mipmapped textures in wined3d_texture_update_desc(). 2020-05-14 23:12:31 +02:00
Makefile.in
clipper.c
ddraw.c ddraw: Get new window size from the primary output after display mode changes. 2020-05-28 20:18:32 +02:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h ddraw: Check surface flags when marking surface as lost. 2020-04-17 19:40:04 +02:00
device.c wined3d: Remove WINED3D_RS_EDGEANTIALIAS. 2020-04-17 19:40:26 +02:00
executebuffer.c ddraw: Retrieve transform state from the primary stateblock. 2020-02-28 16:39:01 +01:00
light.c
main.c wined3d: Remove device_name and device_name_size from struct wined3d_adapter_identifier. 2020-03-25 20:33:56 +01:00
material.c
palette.c ddraw: Make palette and remaining surface vtbls writable. 2020-04-27 19:41:27 +02:00
surface.c ddraw: Update texture_memory when setting new texture parent in ddraw_surface7_Flip(). 2020-06-17 00:05:44 +02:00
utils.c ddraw: Handle more cases in hr_ddraw_from_wined3d(). 2020-04-21 21:51:07 +02:00
version.rc
vertexbuffer.c ddraw: Store primary stateblock state pointer in the device. 2020-03-18 16:53:00 +01:00
viewport.c ddraw: Store primary stateblock state pointer in the device. 2020-03-18 16:53:00 +01:00