ddraw: Update texture_memory when setting new texture parent in ddraw_surface7_Flip().

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49391
Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
feature/deterministic
Paul Gofman 2020-06-16 19:20:29 +03:00 committed by Alexandre Julliard
parent 5b287bb0ca
commit 422e05d844
1 changed files with 14 additions and 9 deletions

View File

@ -1288,11 +1288,12 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_Flip(IDirectDrawSurface7
{
struct ddraw_surface *dst_impl = impl_from_IDirectDrawSurface7(iface);
struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface7(src);
struct ddraw_texture *dst_ddraw_texture, *src_ddraw_texture;
struct wined3d_rendertarget_view *tmp_rtv, *src_rtv, *rtv;
struct ddraw_texture *ddraw_texture, *prev_ddraw_texture;
DDSCAPS2 caps = {DDSCAPS_FLIP, 0, 0, {0}};
struct wined3d_texture *texture;
IDirectDrawSurface7 *current;
void *texture_memory;
HRESULT hr;
TRACE("iface %p, src %p, flags %#x.\n", iface, src, flags);
@ -1318,7 +1319,8 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_Flip(IDirectDrawSurface7
ERR("Invalid sub-resource index %u on surface %p.\n", dst_impl->sub_resource_idx, dst_impl);
texture = dst_impl->wined3d_texture;
rtv = wined3d_device_get_rendertarget_view(dst_impl->ddraw->wined3d_device, 0);
ddraw_texture = wined3d_texture_get_parent(dst_impl->wined3d_texture);
dst_ddraw_texture = wined3d_texture_get_parent(dst_impl->wined3d_texture);
texture_memory = dst_ddraw_texture->texture_memory;
if (src_impl)
{
@ -1345,12 +1347,13 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_Flip(IDirectDrawSurface7
wined3d_rendertarget_view_set_parent(src_rtv, dst_impl);
dst_impl->wined3d_rtv = src_rtv;
wined3d_texture_set_sub_resource_parent(src_impl->wined3d_texture, 0, dst_impl);
prev_ddraw_texture = wined3d_texture_get_parent(src_impl->wined3d_texture);
wined3d_resource_set_parent(wined3d_texture_get_resource(src_impl->wined3d_texture), ddraw_texture);
src_ddraw_texture = wined3d_texture_get_parent(src_impl->wined3d_texture);
dst_ddraw_texture->texture_memory = src_ddraw_texture->texture_memory;
wined3d_resource_set_parent(wined3d_texture_get_resource(src_impl->wined3d_texture), dst_ddraw_texture);
dst_ddraw_texture = src_ddraw_texture;
if (src_impl->sub_resource_idx)
ERR("Invalid sub-resource index %u on surface %p.\n", src_impl->sub_resource_idx, src_impl);
dst_impl->wined3d_texture = src_impl->wined3d_texture;
ddraw_texture = prev_ddraw_texture;
}
else
{
@ -1376,9 +1379,10 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_Flip(IDirectDrawSurface7
wined3d_rendertarget_view_set_parent(src_rtv, dst_impl);
dst_impl->wined3d_rtv = src_rtv;
wined3d_texture_set_sub_resource_parent(src_impl->wined3d_texture, 0, dst_impl);
prev_ddraw_texture = wined3d_texture_get_parent(src_impl->wined3d_texture);
wined3d_resource_set_parent(wined3d_texture_get_resource(src_impl->wined3d_texture), ddraw_texture);
ddraw_texture = prev_ddraw_texture;
src_ddraw_texture = wined3d_texture_get_parent(src_impl->wined3d_texture);
dst_ddraw_texture->texture_memory = src_ddraw_texture->texture_memory;
wined3d_resource_set_parent(wined3d_texture_get_resource(src_impl->wined3d_texture), dst_ddraw_texture);
dst_ddraw_texture = src_ddraw_texture;
if (src_impl->sub_resource_idx)
ERR("Invalid sub-resource index %u on surface %p.\n", src_impl->sub_resource_idx, src_impl);
dst_impl->wined3d_texture = src_impl->wined3d_texture;
@ -1393,7 +1397,8 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_Flip(IDirectDrawSurface7
wined3d_rendertarget_view_set_parent(tmp_rtv, src_impl);
src_impl->wined3d_rtv = tmp_rtv;
wined3d_texture_set_sub_resource_parent(texture, 0, src_impl);
wined3d_resource_set_parent(wined3d_texture_get_resource(texture), ddraw_texture);
dst_ddraw_texture->texture_memory = texture_memory;
wined3d_resource_set_parent(wined3d_texture_get_resource(texture), dst_ddraw_texture);
src_impl->wined3d_texture = texture;
if (flags & ~(DDFLIP_NOVSYNC | DDFLIP_INTERVAL2 | DDFLIP_INTERVAL3 | DDFLIP_INTERVAL4))