wine-wine/dlls/d3d8
Henri Verbeet 56d1225ec2 d3d8/tests: Direct3DCreate8() is always available if we have d3d8. 2014-01-29 20:26:06 +01:00
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tests d3d8/tests: Direct3DCreate8() is always available if we have d3d8. 2014-01-29 20:26:06 +01:00
Makefile.in makefiles: Get rid of the MAKE_DLL_RULES variable. 2014-01-02 12:08:18 +01:00
buffer.c d3d8: Use proper helpers for iface calls. 2012-08-27 19:45:59 +02:00
d3d8.spec
d3d8_main.c d3d8: Avoid LPVOID. 2013-09-12 10:59:26 +02:00
d3d8_private.h wined3d: Create volumes inside wined3d. 2013-12-06 13:14:52 +01:00
device.c wined3d: Merge wined3d_surface_set_mem into wined3d_surface_update_desc . 2014-01-08 20:02:22 +01:00
directx.c d3d: d3d9ex does not do video memory accounting for D3DPOOL_DEFAULT resources. 2013-05-20 19:08:28 +02:00
shader.c d3d8: Added missing hyphen in WARN message. 2013-12-23 11:54:31 +01:00
surface.c wined3d: Create surfaces inside wined3d. 2013-11-15 12:00:26 +01:00
swapchain.c d3d8: Remove ERR() on HeapAlloc failure for small sizes known at compile time. 2013-02-07 15:48:18 +01:00
texture.c wined3d: Merge the texture creation functions. 2013-11-27 11:30:15 +01:00
version.rc
vertexdeclaration.c d3d8: Get rid of the wined3d_usage_t typedef. 2012-05-24 20:08:49 +02:00
volume.c wined3d: Create volumes inside wined3d. 2013-12-06 13:14:52 +01:00