wine-wine/dlls/d3d8/d3d8.spec

6 lines
184 B
Ruby

@ stdcall D3D8GetSWInfo()
@ stdcall DebugSetMute()
@ stdcall Direct3DCreate8(long)
@ stdcall ValidatePixelShader(ptr ptr long ptr)
@ stdcall ValidateVertexShader(ptr ptr ptr long ptr)