Release 1.9.8.

Signed-off-by: Alexandre Julliard <julliard@winehq.org>
oldstable wine-1.9.8
Alexandre Julliard 2016-04-15 23:58:34 +09:00
parent e8ad3c9794
commit f0429adbff
4 changed files with 346 additions and 432 deletions

755
ANNOUNCE
View File

@ -1,17 +1,18 @@
The Wine development release 1.9.7 is now available. The Wine development release 1.9.8 is now available.
What's new in this release (see below for details): What's new in this release (see below for details):
- More work towards the WineD3D command stream. - More work towards the WineD3D command stream.
- More support for Shader Model 5 shaders. - Bug fix update of the Mono engine.
- C++ exception handling on x86-64. - More WebServices reader support.
- Support for Windows-style static import libraries. - Still more Shader Model 5 support.
- Performance fixes in the XML writer. - Support for gradients in metafiles.
- Improved table formatting in WinHelp.
- Various bug fixes. - Various bug fixes.
The source is available from the following locations: The source is available from the following locations:
http://dl.winehq.org/wine/source/1.9/wine-1.9.7.tar.bz2 http://dl.winehq.org/wine/source/1.9/wine-1.9.8.tar.bz2
http://mirrors.ibiblio.org/wine/source/1.9/wine-1.9.7.tar.bz2 http://mirrors.ibiblio.org/wine/source/1.9/wine-1.9.8.tar.bz2
Binary packages for various distributions will be available from: Binary packages for various distributions will be available from:
@ -27,460 +28,370 @@ AUTHORS in the distribution for the complete list.
---------------------------------------------------------------- ----------------------------------------------------------------
Bugs fixed in 1.9.7 (total 42): Bugs fixed in 1.9.8 (total 26):
10063 wineconsole run fail on korean locale. 9030 army men hangs on black screen
10156 oleidl.h has OLECONTF_ONLYUSER misspelled 17918 AvsP Preview window fails to load
12400 Display problems in Indiana Jones and The Emperor's Tomb with vertex shader enabled 22762 Multiple DirectX10 games need Texture2D DXGI_FORMAT_R24G8_TYPELESS format support for stencil operations (Battlefield Bad Company 2, Warhammer 40k: Kill Team)
15537 Game "PURE" shows black screen 24421 MJ's Help Diagnostics crashes on startup (app provided MonitorEnumProc callback relies on ECX = lprcMonitor)
19081 Force closing winhlp32 without a file loaded pops up an error dialog (appinstall) 31662 Office 2010 font embedding when exporting to PDF
19171 Powerpoint viewer 2003 & 2007 show weird characters (appinstall) 32007 AMD Demo - Whiteout crashes with null-ish pointer read after dxgi_output_GetDisplayModeList
19538 Microsoft Publisher 2007 and 2010 crash when opening documents/templates (TSF manager 'ITextStoreACPSink' must support QI with 'IID_ITextStoreACPServices') 34070 Simutronics 'StormFront.exe' runs out of wndproc slots (ActiveSkin control)
19585 Water is red in Settlers: Heritage of Kings demo 34851 Multiple applications need kernel32 GetFinalPathNameByHandleA/W (64-bit Autodesk Fusion 360, Microsoft OneDrive)
20695 Cannot scroll documents being compared in winmerge 35054 Dragon Age 2 system diagnostics tool fails to recognize GeForce GT 425M
26767 U-he Tyrell, Uhbik and ACE vst plugins: GUI Knob bug (image files files not being sorted correctly) 37460 Sid Meier's Civilization: Beyond Earth (Steam) crashes on startup
26942 CSPRO 4 editing : context menu on grid header not working properly 39444 Fifa 2005 Demo version - black and flashing screen
26978 tokenadmin.exe crash : Unimplemented function winscard.dll.SCardListReadersA 39573 GImageX v2.1.1 (gui for ImageX tool from Windows Assessment and Deployment Kit) crashes on unimplemented function wimgapi.dll.WIMCreateFile
28172 Civilization II crashes on startup 39605 GImageX v2.1.1 crashes with unimplemented function wimgapi.dll.WIMGetMountedImages
29319 Internet Explorer 8 fails to start an InPrivate Browsing session 39657 Tencent QQ 7.6 crashes on unimplemented function ntoskrnl.exe.PsRemoveLoadImageNotifyRoutine
29979 ElsterFormular crashes when trying to print already sent income tax return 39730 FillRect() confuses 16bit brush handles with color constants
30488 IE8 shows corrupted previews on the quick tabs screen 39796 SCP Containment Breach page fault
31393 Nvidia force antialiasing no longer works 39863 Microsoft .NET Runtime Optimization Service 2.x terminates prematurely due to failure to hook up registry notifier ('RegNotifyChangeKeyValue' must treat NTSTATUS 'STATUS_PENDING' as success)
32347 Alien8 and Head Over Heels crash when window is moved partly off-screen 39911 dxd9 PresentationInterval not propagated on device Reset
35092 Multiple 64-bit applications need __CxxFrameHandler implementation (Ableton Live 9.1, Adobe Cloud apps) 40260 wine-mono 4.6 crash when starting .net app - SIGSEGV (APB Reloaded)
35711 Winelib: compile error in wincon.h if NOGDI is defined before #include <windows.h> 40282 mIRC 7.43 options dialog does not accept focus / user input
36136 oleaut32/tests/vartest.c test shows a couple leaks with valgrind 40286 Geforce 980 maxwell card is not properly detected
36297 valgrind shows uninitialized memory in msxml3/tests/domdoc.c 40389 cmd.exe (native): Unimplemented function KERNEL32.dll.GetConsoleAliasExesLengthW
36383 valgrind shows several uninitialized values in ddraw_CreateSurface() in ddraw/tests/dsurface.c 40396 Windows SDK DirectWrite sample crashes on uninitialized parameter
36748 valgrind shows two possible leaks in d3drm/tests/d3drm.c 40397 Warhammer: Mark of Chaos - Battle March Demo needs unimplemented function sfc.dll.SRSetRestorePoint
38347 Canon PIXMA MP495 driver setup needs setupapi.dll.SetupDiSetDeviceInstallParamsW 40406 Doom 4 requires bcrypt RNG provider
38670 advapi32/registry tests shows several uninitialized values 40414 VirtualDub 1.10.4 crashes when attempting to play video with Directx9/11 backend
38971 Allied Telesis Smart Switch Management Utility v1.0.0.7 crashes on unimplemented function mgmtapi.dll.SnmpMgrTrapListen
39215 Nvidia GeForce GTX960M detected as GTX470
39435 The 64 bit mshtml:xmlhttprequest fails on Windows 8/10
39667 dinput: MotoGP 3 demo launcher crashes on leaving key configuration dialog.
39681 Unimplemented function crypt32.dll.CryptMsgVerifyCountersignatureEncoded
39786 GoodSync crashes, needs oleaut32.OleLoadPictureFile
40048 Camtasia Studio 8 : crashes on unimplemented function dwmapi.dll.DwmSetPresentParameters
40081 CLM Explorer needs fontsub.dll.CreateFontPackage
40113 mshtml:xmlhttprequest regression
40135 msvcirt.c:1386:5: warning: comparison of unsigned expression < 0 is always false
40182 Elder Scrolls Online: Login connection issues
40297 Multiple app crashes in macdrv_EnumDisplayMonitors
40304 EveHQ2 crashes with builtin gdiplus
40306 Overexposed/wrong gamma? on The Legend of Heroes Trails in the Sky SC
40319 VerbAce Dictionary does not install correctly
40331 The Legend of Heroes Trails in the Sky SC crashes on start with runtime error R6025
---------------------------------------------------------------- ----------------------------------------------------------------
Changes since 1.9.6: Changes since 1.9.7:
Aaryaman Vasishta (2): Aaryaman Vasishta (2):
d3drm: Move struct d3drm_texture to header for global access. d3drm/tests: Add tests for IDirect3DRM*::CreateObject.
d3drm: Fix signature macro of IDirect3DRM*::CreateObject. d3drm/tests: Add tests for IDirect3DRMObject::Add/DeleteDestroyCallback.
Adam Buchbinder (1): Alexandre Julliard (4):
riched20: Implement ITextRange::ScrollIntoView. makefiles: Support installing scripts from the tools directory.
makefiles: Generate installation rules for static and import libraries.
makefiles: Use the msvcrt build flags also for cross tests.
winebuild: Mark the stack non-executable in static import libraries.
Alex Henrie (1): Alistair Leslie-Hughes (5):
ole32: Fix sizeof mismatch in CompositeMonikerImpl_Construct. wined3d: Add detection for NVIDIA GTX TITAN.
d3dx10: Add D3DX10UnsetAllDeviceObjects stub.
wininet: Free socket when connection is freed.
d3d11: Support NULL DepthStecilView pointer in ClearDepthStencilView.
d3d11: Support NULL RenderTargetView pointer in ClearRenderTargetView.
Alexandre Julliard (26): Aric Stewart (6):
winebuild: Use strarray objects instead of pointers where possible. hidclass.sys: Correct input vs output parameters for IOCTL_HID_SET_FEATURE.
winebuild: Use strarray objects for a few more string arrays. hidclass.sys: Improvements for IOCTL_HID_GET_FEATURE handling.
kernel32/tests: Use Interlocked functions to avoid fault counters being optimized out. hid: Implement HidD_SetNumInputBuffers.
winebuild: Don't store the full spec for an imported dll. include: Define REGSTR_VAL_MAX_HCID_LEN.
winebuild: Store a C-compatible version of the dll name. hidclass.sys: Implement IRP_MN_QUERY_ID for HID devices.
winebuild: Store dll imports in a list instead of an array. hidclass.sys: Use the instance id for the device link.
winebuild: Store delayed imports in a separate list.
winebuild: Add a separate structure to store the data of imported functions.
winebuild: Use a global flag to determine when to generate the get_pc thunk.
winebuild: Add a common helper to find an imported dll.
winebuild: Add support for creating static import libraries.
winebuild: Add support for linking to static import libraries.
makefiles: Expand the names of static libraries in linker commands.
makefiles: Build import libraries that contain object files as static libraries.
makefiles: Always expand the library name for cross-compiled import libraries.
makefiles: Add tool dependencies for winegcc and winebuild.
winegcc: Use explicit library file name when loading cross libraries.
makefiles: When supported, use -Ttext-segment also for the main loader.
makefiles: Reduce the maximum page size for modules that have a base address.
makefiles: Move the main loader base address to cope with huge page alignment.
kernel32: Lower the load address to accomodate the dll size.
wineconsole: If necessary, fallback to a font without the right properties instead of failing.
makedep: Sort makefile variables.
user32: Use kernel32 functions for character types and case conversions.
winegcc: Support building from the top directory.
makedep: Rename top_dir_path to top_src_dir_path for consistency.
Alistair Leslie-Hughes (2): Aurimas Fišeras (2):
include: Add d3dx10tex.h. po: Update Lithuanian translation.
d3d10: Add D3D10CreateEffectPoolFromMemory stub. po: Update Lithuanian translation.
Andrew Eikum (1): Austin English (7):
winecoreaudio.drv: Ensure divide-by-zero SSE exceptions are masked before calling AudioConverterNew. sfc_os: Add SRSetRestorePointA/W stubs.
ntoskrnl.exe: Add PsRemoveLoadImageNotifyRoutine stub.
ntoskrnl.exe: Add KeDelayExecutionThread stub.
kernel32: Add GetConsoleAliasExesLengthA/W stubs.
wimgapi: Add WIMGetMountedImages stub.
wimgapi: Add WIMCreateFile stub.
sfc_os: Return success in SRSetRestorePointA/W.
André Hentschel (1): Bernhard Übelacker (1):
shell32: Provide helper function a buffer of correct size. ntoskrnl.exe: Make IoAllocateIrp not crash on negative values.
Austin English (8): Caron Wills (2):
include: Fix GetCurrentConsoleFontEx/SetCurrentConsoleFontEx definition. wined3d: Add Nvidia GeForce 820M.
crypt32: Add CryptMsgVerifyCountersignatureEncoded stub. wined3d: Add Nvidia GeForce 830M.
mgmtapi: Add SnmpMgrTrapListen stub.
dwmapi: Add DwmSetPresentParameters stub.
winscard: Add stubs for SCardListReadersA/W.
oleaut32: Add OleLoadPictureFile stub.
sfc: Document ordinal only exports.
setupapi: Add SetupDiSetDeviceInstallParamsW stub.
Bernhard Übelacker (2): Daniel Lehman (8):
dinput: Implement device property DIPROP_USERNAME. msvcr120: Add scalbn.
d3drm/tests: Release two retrieved interfaces to allow proper cleanup. ucrtbase: Add some wide functions called on startup.
ucrtbase: Add _get_initial_wide_environment.
ucrtbase: Return initial env snapshot in _get_initial_narrow_environment.
msvcr120: Add remainder.
msvcp90: Add codecvt<wchar_t>::do_encoding that returns 0.
ucrtbase: Add __stdio_common_vfwprintf.
ucrtbase: Add __std_exception_destroy/copy.
Bruno Jesus (1): Dmitry Timoshkov (4):
comctl32/tests: Add initial tests for the animation control. user32: Avoid dereferencing NULL pointer in a trace.
windowscodecs: Fix a copy/paste mistake.
user32/tests: Add some tests for dialog owner disabled state.
windowscodecs: Allocate correct amount of memory for PNG image data.
Caron Wills (1): François Gouget (13):
wined3d: Add Nvidia GeForce GTX 860. wined3d: Fix a typo in an error message.
shell32/tests: Fix a race condition in the DDE ShellExecute() tests on Windows 10.
hidclass.sys: Fix spelling of a private struct's name.
wintrust: Fix spelling of a variable name.
quartz: Fix spelling of a BaseOututPin method implementation name.
msctf: Fix spelling of a private struct's field name.
ole32/tests: Fix spelling of a few variable names.
mshtml: Fix spelling of an HTMLEmbedElement method implementation name.
tools: Fix spelling of a variable name.
include: Fix spelling of a method's parameter name.
wineps.drv: Fix spelling of a prototype's parameter name.
ole32/tests: Fix spelling of a test function name.
ole32: Rightmost spelling fix.
Daniel Lehman (3): Hans Leidekker (15):
ucrtbase: Add hypot forward. bcrypt: Add support for BCRYPT_RNG_ALGORITHM.
msvcp120: Add _Mtx_current_owns. webservices: Pass exact size in read_type_struct_field.
msvcr120: Add asinh. webservices: Add support for item ranges.
webservices: Use addition in read_skip.
Detlef Riekenberg (1): webservices: Reset the read position if an opening bracket is not followed by a valid name character.
kernelbase: Add dll with forwards to kernel32.dll. webservices: Always skip comment and empty text nodes in WsReadType.
webservices/tests: Add more tests for repeating element field mappings.
François Gouget (11): webservices: Fix reader movement for text field mappings.
shell32/tests: Delete the shlproto test class when done. webservices: Fix a typo.
shell32/tests: Move a file URL test to test_fileurl(). webservices: Reject field mappings without a description.
shell32/tests: Test default verb detection for files as well as for URLs. webservices: Add support for reading enum values.
dinput: Make ff_effect_direction_to_rad() static. include: Add missing Web Services declarations.
shell32/tests: Make shlexec's reset_association_description() static. webservices: Implement WsCreateChannel and WsFreeChannel.
wined3d: Make wined3d_texture_force_reload() static. webservices: Implement WsGetChannelProperty and WsSetChannelProperty.
mshtml: Make some functions static. webservices/tests: Add channel tests.
d3dx9_36: Make d3dx_set_shader_const_state() static.
winecfg: Highlight spelling fixes.
cmd/tests: Slash spelling fix.
gdi32: Fix the PAN_WEIGHT_INDEX constant name.
Hans Leidekker (7):
iphlpapi/tests: Trace network prefixes in the test for GetAdaptersAddresses.
webservices: Add support for optional values in WsReadType.
webservices: Fix memory leaks on error paths in WsCreateReader.
webservices: Add a helper to determine node type.
webservices: Add support for text field mappings in WsReadType.
webservices/tests: Add more structure type tests.
webservices: Add support for repeating element field mappings in WsReadType.
Henri Verbeet (50): Henri Verbeet (50):
wined3d: Get resource info from the texture in read_from_framebuffer(). wined3d: Use the texture dimension helpers in wined3d_device_create_cursor_texture().
wined3d: Get resource info from the texture in surface_load_fb_texture(). wined3d: Use the texture dimension helpers in wined3d_device_set_cursor_properties().
wined3d: Get resource info from the texture in surface_prepare_rb(). wined3d: Use the texture dimension helpers in surface_get_rect().
wined3d: Get resource info from the texture in fb_copy_to_texture_direct(). wined3d: Use the texture dimension helpers in surface_create_dib_section().
wined3d: Get resource info from the texture in fb_copy_to_texture_hwstretch(). wined3d: Use the texture dimension helpers in surface_is_full_rect().
wined3d: Get rid of wined3d_surface_ops.surface_private_setup(). wined3d: Try harder to create a converted surface in surface_convert_format().
wined3d: Validate (2D) texture dimensions in texture_init(). wined3d: Also update the swap interval when not recreating the context in wined3d_device_reset().
wined3d: Check for compressed and height scaled formats in texture_init(). wined3d: Avoid surface_from_resource() in swapchain_gdi_present().
wined3d: Merge surface_private_setup() into wined3d_surface_init(). wined3d: Avoid surface_from_resource() in surface_load_ds_location().
d3drm/tests: Properly initialise context.obj in test_Viewport(). wined3d: Return a wined3d_texture_sub_resource structure from wined3d_texture_get_sub_resource().
ddraw/tests: Rewrite blt_test(). wined3d: Use the texture dimension helpers in surface_download_data().
ddraw/tests: Get rid of the unused "d3d" variable in test_shademode(). wined3d: Use the texture dimension helpers in surface_upload_from_surface().
wined3d: Get resource info from the texture in surface_blt_to_drawable(). wined3d: Use the texture dimension helpers in read_from_framebuffer().
wined3d: Get resource info from the texture in surface_blt_special(). wined3d: Use the texture dimension helpers in surface_load_fb_texture().
wined3d: Get resource info from the texture in surface_depth_blt(). wined3d: Use the texture dimension helpers in fb_copy_to_texture_direct().
dxgi: Simplify the shader model comparison in dxgi_check_feature_level_support(). wined3d: Recognise Intel Ivybridge on MacOS.
d3d11: Use %#x for tracing the feature level in layer_set_feature_level(). wined3d: Explicitly pass a wined3d_state structure to context_apply_clear_state().
wined3d: Get the framebuffer height from the view in shader_glsl_load_constants(). wined3d: Use struct wined3d_ffp_attrib_ops for generic attributes as well.
wined3d: Pass a texture instead of a surface to context_create(). wined3d: Merge drawStridedSlow() and drawStridedSlowVs().
wined3d: Introduce wined3d_texture_get_gl_buffer(). wined3d: Merge drawStridedFast() and drawStridedInstanced().
wined3d: Get resource info from the texture in surface_load_ds_location(). wined3d: Use the texture dimension helpers in fb_copy_to_texture_hwstretch().
wined3d: Get resource info from the texture in surface_copy_simple_location(). wined3d: Use the texture dimension helpers in surface_translate_drawable_coords().
wined3d: Get resource info from the texture in surface_load_drawable(). wined3d: Use the texture dimension helpers in surface_blt_special().
wined3d: Get resource info from the texture in surface_load_texture(). wined3d: Use the texture dimension helpers in surface_load_ds_location().
wined3d: Get resource info from the texture in surface_load_renderbuffer(). wined3d: Use the texture dimension helpers in surface_load_texture().
wined3d: Replace context_generate_rt_mask_from_surface() with context_generate_rt_mask_from_resource(). wined3d: Don't evict mapped resources in wined3d_device_evict_managed_resources().
wined3d: Pass a texture instead of a surface to context_generate_rt_mask_no_fbo(). wined3d: Store sub-resource map counts in the sub-resource structure.
wined3d: Use wined3d_texture_blt() in wined3d_device_copy_resource(). ddraw/tests: Rewrite GetDCFormatTest().
wined3d: Use wined3d_texture_blt() in wined3d_device_copy_sub_resource_region(). ddraw/tests: Add some more surface GetDC() tests to test_getdc().
wined3d: Use wined3d_texture_blt() in wined3d_swapchain_get_front_buffer_data(). d3d9/tests: Add some more surface GetDC() tests to test_getdc().
wined3d: Get resource info from the texture in surface_load_location(). wined3d: Use the texture dimension helpers in surface_load_renderbuffer().
wined3d: Get resource info from the texture in swapchain_blit(). wined3d: Use the texture dimension helpers in surface_load_location().
wined3d: Get resource info from the texture in wined3d_volume_upload_data(). wined3d: Use the texture dimension helpers in wined3d_surface_blt().
wined3d: Get resource info from the texture in wined3d_volume_download_data(). wined3d: Use the texture dimension helpers in texture3d_prepare_texture().
wined3d: Get resource info from the texture in wined3d_volume_load_location(). wined3d: Use the texture dimension helpers in wined3d_texture_update_overlay().
wined3d: Use wined3d_texture_blt() in swapchain_gl_present(). wined3d: Be more lenient with wined3d_texture_get_dc() calls from ddraw.
wined3d: Store the context's current rendertarget as a texture and sub-resource index. wined3d: Be more strict with wined3d_texture_get_dc() calls from d3d9.
wined3d: Simplify checking if the released resource is in use as a rendertarget in device_resource_released(). ddraw/tests: Add some tests for the properties of the DC returned by surface GetDC().
wined3d: Validate the sub-resource index in wined3d_rendertarget_view_init(). d3d9/tests: Add some tests for the properties of the DC returned by surface GetDC().
wined3d: Get rid of the d3d_surface and d3d_texture debug channels. gdi32: Implement DC creation from pre-existing memory.
wined3d: Use the texture dimension helpers in arbfp_blit_surface(). wined3d: Use the texture dimension helpers in wined3d_volume_upload_data().
wined3d: Use the texture dimension helpers in context_find_fbo_entry(). wined3d: Use the texture dimensions in swapchain_gdi_frontbuffer_updated().
wined3d: Use the texture dimension helpers in is_full_clear(). wined3d: Avoid wined3d_texture_get_sub_resource() in surface_load_ds_location().
wined3d: Use the texture dimension helpers in prepare_ds_clear(). wined3d: Store the power-of-two dimensions in the texture.
wined3d: Use the texture dimension helpers in wined3d_device_update_texture_3d(). wined3d: Use the texture dimension helpers in arbfp_blit_set().
wined3d: Avoid surface_from_resource() in device_load_logo(). wined3d: Introduce a helper function to map a wined3d_bo_address.
wined3d: Avoid surface_from_resource() in wined3d_device_init_3d(). wined3d: Implement texture DC creation on top of D3DKMTCreateDCFromMemory().
wined3d: Avoid surface_from_resource() in wined3d_device_update_texture(). wined3d: Track SFLAG_DISCARD per-texture.
wined3d: Avoid surface_from_resource() in swapchain_gl_present(). wined3d: Check texture usage/pool/flags in texture_init().
wined3d: Avoid surface_from_resource() in swapchain_gdi_frontbuffer_updated(). wined3d: Check texture usage/pool in volumetexture_init().
Hugh McMaster (4): Hugh McMaster (2):
reg: Allow values to be added, deleted or modified in root keys. reg: Clean-up and inform the user if RegDeleteValueW fails when deleting all values in a registry key.
kernel32: Add a stub for SetCurrentConsoleFontEx. reg: Exit with an error message if RegQueryInfoKeyW fails.
regedit: Display REG_DWORD_BIG_ENDIAN values.
regedit: Display REG_NONE values.
Huw D. M. Davies (1): Huw D. M. Davies (7):
wineqtdecoder: Use thread-safe initialization. oleaut32: Fix VarDateFromStr for the case of a trailing meridiem indicator.
gdi32: Implement recording of the GradientFill EMF record.
gdi32: Implement playback of the GradientFill EMF record.
oleaut32/tests: Test against floats not integers to silence a clang warning.
oleaut32/tests: Fix the size test in the case of an underflow of Lo.
gdi32: Use abs() on an integer argument to avoid a clang warning.
gdi32/tests: Allocate the font enum data structures.
Iván Matellanes (1): Jacek Caban (19):
msvcirt: Avoid superfluous comparison in some compilers. mshtml: Allow events without event object specified and EVENT_DEFAULTLISTENER flag in dispatch_event.
mshtml: Pass node as an object to fire_event.
mshtml: Added support for focusin event.
mshtml: Added support for focusout event and IHTMLElement4::onfocusout property.
mshtml: Added focusin and focusout event tests.
mshtml.idl: Added IDOMMessageEvent declaration.
mshtml: Added IHTMLWindow6::onmessage property implementation.
mshtml: Added IHTMLWindow6::postMessage semi-stub implementation.
mshtml: Event tests code clean up.
mshtml: Skip headers problematic for cache.
mshtml: Added support for sending BSTR over IHTMLXMLHttpRequst::send.
mshtml: Added more IHTMLXMLHttpRequst::send tests.
user32: Use top level window as dialog parent for modal dialogs.
user32: Use GWLP_HWNDPARENT to find an owner in EndDialog.
user32: Don't enable owner in DIALOG_DoDialogBox.
user32: Use the original owner used to create the dialog for WM_ENTERIDLE messages.
user32: Added more tests of handling parent/owner by dialog.
winex11.drv: Use InitOnceExecuteOnce in has_opengl.
taskschd.idl: Added IDailyTrigger declaration.
Jacek Caban (49): Jactry Zeng (1):
mshtml/tests: Fixed xmlhttprequest test failures. gdi32: Load system fonts on Android.
mshtml/tests: Fixed remaining xmlhttprequest test failures.
jscript: Removed no longer used argument from exec_source.
jscript: Added a few more arguments tests.
jscript: Keep track of active call in a separated structure.
jscript: Store bytecode pointer in call_frame_t.
jscript: Store function description in call_frame_t.
jscript: Added new helpers for jumps.
jscript: Store exception frame in call_frame_t.
jscript: Store instruction pointer in call_frame_t.
jscript: Store stack base in call_frame_t.
jscript: Store current scope chain in call_frame_t.
jscript: Store entry scope chain in call_frame_t.
jscript: Pass script context instead of execution context to op handlers.
jscript: Moved stack from execution context to script context.
jscript: Store this object in call_frame_t.
jscript: Store variable object in call_frame_t.
jscript: Store return value in call_frame_t.
jscript: Store is_global flag in call_frame_t.
jscript: Get rid of no longer needed exec_ctx_t.
secur32: Use %LATEST_RECORD_VERSION gnutls priority.
jscript: Don't assume that ret value is cleared when it's not set explicitly.
jscript: Clear stack outside OP_new handler.
jscript: Clear stack outside OP_call* handlers.
jscript: Sore is_global as a flag.
jscript: Moved constructor return logic to interpreter.
jscript: Merge setup_call_frame into exec_source.
jscript: Keep reference to bytecode in call_frame_t.
jscript: Moved more return object logic to enter_bytecode loop.
jscript: Moved arguments object destuction to interpreter.
jscript: Find Function.arguments on the stack instead of storing it in FunctionInstance object.
jscript: Use already running interpreter for execution of member source function.
jscript: Use already running interpreter for execution expressions that are source functions.
jscript: Use already running interpreter for execution new expressions.
jscript: Use already running interpreter for Function.apply() execution.
jscript: Use already running interpreter for Function.call() execution.
jscript: Use already running interpreter for eval() execution.
mshtml: Moved createAttribute tests to test_attr.
mshtml: Split conversion to string out of get_elem_attr_value_by_dispid.
mshtml: Added support for IHTMLDOMAttribute2::get_value on detached attributes.
mshtml: Added IHTMLDOMAttribute2::get_parentNode implementation.
mshtml: Added IHTMLElement4::setAttributeNode implementation.
mshtml: Return NULL instead of empty string in get_node_text.
mshtml: Added IHTMLElement::get_outerText implementation.
mshtml: Added IHTMLElement::put_outerText implementation.
mshtml: Added IHTMLElement::outerText tests.
mshtml.idl: Added IHTMLHtmlElement declaration.
mshtml: Added HTMLHtmlElement object implementation.
mshtml: Added IHTMLDivElement declaration.
Józef Kucia (46): Jarkko Korpi (1):
wined3d: Add extension detection for ARB_copy_buffer. wined3d: Add detection for NVIDIA GeForce 425M.
wined3d: Implement copying of buffer resources.
wined3d: Add support for buffers in wined3d_device_copy_sub_resource(). Jean-Christophe Cardot (6):
d3d10core/tests: Add test for copying buffer resources. winhlp32: Replace magic numbers by symbols.
d3d11/tests: Add test for copying buffer resources. winhlp32: Add some trace calls.
wined3d: Prevent possible integer overflow in buffer_invalidate_bo_range(). winhlp32: Add a warning trace.
wined3d: Fix driver version check. winhlp32: Prepare winhlp32 for more font types.
wined3d: Introduce helper function for binding buffers. winhlp32: Rework and rename HLPFILE_HalfPointsToTwips.
wined3d: Allow draw calls without color attachments. winhlp32: Fix table formatting.
d3d10core/tests: Test render to depth texture.
d3d11/tests: Test render to depth texture. Józef Kucia (40):
d3d10core/tests: Add test for ClearRenderTargetView(). wined3d: Print FIXME() for unknown SM4+ register types.
d3d11/tests: Add test for ClearRenderTargetView(). wined3d: Print "state_id" for undefined states.
wined3d: Implement SM4 sample_c instruction. wined3d: Recognize SM5 vDomainLocation register.
wined3d: Implement SM4 sample_c_lz instruction. wined3d: Recognize SM5 vicp register.
wined3d: Use dcl_sampler to determine if shadow sampler is needed. wined3d: Recognize SM5 vOutputControlPointID register.
d3d8: Avoid '\n' in middle of TRACE() messages. wined3d: Recognize SM5 vpc register.
d3d9: Avoid '\n' in middle of TRACE() messages. wined3d: Recognize SM5 hs_control_point_phase opcode.
wined3d: Improve advertized driver version for Windows 10. wined3d: Recognize SM5 hs_join_phase opcode.
d3dx9: Avoid '\n' in middle of TRACE() message. wined3d: Implement SM4 ult instruction.
d3dcompiler: Avoid '\n' in middle of TRACE() messages. d3d11: Allow to query ID3D11Predicate interface when predicate was created by CreateQuery().
wined3d: Recognize SM 4.1 ld2dms opcode. d3d11: Allow to pass NULL as "query" to d3d11_device_CreateQuery().
wined3d: Recognize SM5 dcl_resource_structured opcode. d3d11: Allow to pass NULL as "predicate" to d3d11_device_CreatePredicate().
wined3d: Use lower case letters for simple data types in SM4 "opcode_table". d3d11: Allow to pass NULL as "predicate" to d3d10_device_CreatePredicate().
wined3d: Recognize SM5 dcl_uav_typed opcode. d3d11: Allow to pass NULL as "query" to d3d10_device_CreateQuery().
wined3d: Recognize SM5 store_uav_typed opcode. d3d10core/tests: Add test for ID3D10Device_CreateQuery().
d3d11: Implement private data methods for immediate ID3D11DeviceContext. d3d11/tests: Add test for ID3D11Device_CreateQuery().
d3d11: Add ID3D11HullShader interface stub. d3d11/tests: Also trace feature level when HAL device cannot be created.
wined3d: Add hull shader type. d3d11: Fix return values returned by D3D11CreateDevice functions.
wined3d: Introduce wined3d_shader_create_hs(). d3d11/tests: Test exact return values returned by D3D11CreateDevice functions.
wined3d: Recognize SM5 hs_decls opcode. include: Add D3D11_KEEP_* constants.
wined3d: Recognize SM5 hs_fork_phase opcode. d3d11: Partially implement OMSetRenderTargetsAndUnorderedAccessViews().
wined3d: Recognize SM5 dcl_input_control_point_count opcode. d3d10core/tests: Add more tests for texture data initialization.
wined3d: Recognize SM5 dcl_output_control_point_count opcode. d3d11/tests: Add more tests for texture data initialization.
wined3d: Add system value names used by tessellation shaders. d3d10core/tests: Test creating 2D array textures.
wined3d: Improve wined3d_sysval_semantic enum values naming. d3d11/tests: Test creating 2D array textures.
wined3d: Recognize SM5 dcl_hs_fork_phase_instance_count opcode. d3d10core/tests: Test creating 2D array texture views.
wined3d: Avoid abbreviations in SM5 opcode names. d3d11/tests: Tests creating 2D array texture views.
wined3d: Recognize SM5 dcl_hs_max_tessfactor opcode. dxgi/tests: Add tests for reference counting.
wined3d: Recognize SM5 vForkInstanceId register. dxgi/tests: Add test for IDXGISwapChain_GetParent().
wined3d: Recognize SM5 dcl_tessellator_domain opcode. dxgi: Implement dxgi_swapchain_GetDevice().
wined3d: Recognize SM5 dcl_tessellator_output_primitive opcode. d3d11/tests: Add more tests for D3D11CreateDeviceAndSwapChain().
wined3d: Recognize SM5 dcl_tessellator_partitioning opcode. dxgi: Partially implement dxgi_swapchain_GetContainingOutput().
wined3d: Get rid of long else-if sequence from shader_sm4_read_instruction(). dxgi/tests: Add test for IDXGISwapChain_GetContainingOutput().
wined3d: Add domain shader type. dxgi: Do not store IDXGIOutputs in IDXGIAdapter.
d3d11: Implement d3d11_device_CreateDomainShader(). dxgi: Store IDXGIAdapter in IDXGIDevice.
dxgi: Do not store IDXGIAdapters in IDXGIFactory.
dxgi: Do not store IDXGIFactory in IDXGIDevice.
dxgi: Implement dxgi_swapchain_GetParent().
wined3d: Add shader limits for SM 4.1.
d3d11/tests: Add test for creating SM 4.1 shaders.
Ken Thomases (1): Ken Thomases (1):
user32: Call the EnumDisplayMonitors callback using a wrapper. ntoskrnl.exe: Fix SIB_INDEX() to use REX_X, not REX_R.
Kerstin Noa (1): Lauri Kenttä (1):
wined3d: Add NVIDIA GeForce GTX 980 GPU information. po: Update Finnish translation.
Louis Lenders (3): Michael Müller (6):
gdiplus: GdipTransformPath should return Ok if matrix = NULL. krnl386.exe16: Emulate 'mov Eb, Gb' instruction on x86 processor architecture.
gdiplus/tests: Add test for GdipTransformPath with null-matrix. winex11: Add 320x240 as supported resolution in desktop mode.
user32: Add stub for IsProcessDPIAware. kernelbase: Add missing forwards to advapi32 and user32 functions.
kernel32/tests: Add additional tests for overlapped handling of CreateNamedPipe.
kernel32: Implement GetFinalPathNameByHandle.
compobj.dll16: Fix implementation of StringFromGUID2.
Mark Jansen (1): Michael Stefaniuc (4):
user32: Correctly determine bit count for BITMAPCOREINFO in is_dib_monochrome. comctl32/tests: Use SetRect() instead of open coding it.
shell32/tests: Use SetRect instead of open coding it.
quartz: Use SetRect instead of open coding it.
quartz: Simplify a RECT transformation.
Matteo Bruni (19): Nikolay Sivov (22):
wined3d: Emulate luminance texture formats on core profile. t2embed: Implement TTIsEmbeddingEnabledForFacename().
wined3d: Add ARB_texture_swizzle extension. t2embed: Implement TTIsEmbeddingEnabled().
wined3d: Use ARB_texture_swizzle for color fixups when possible. msxml3/mxwriter: Implement notation declaration output.
d3d11/tests: Add a test for DXGI_FORMAT_A8_UNORM textures. msxml3/tests: Remove duplicated test check.
d3d10core/tests: Add a test for DXGI_FORMAT_A8_UNORM textures. po: Update Russian translation.
d3d11: Add a couple missing wined3d_mutex_unlock() in d3d_shader_resource_view_init() error paths. usp10: Trace RECT arguments in text output functions.
wined3d: Get rid of WINED3D_GLSL_SAMPLE_NPOT. usp10: Some spelling fixes.
wined3d: Clamp diffuse and specular color in GLSL vertex ffp replacement for core profile. gdi32: Increase first gdi handle value.
wined3d: Don't flag vertex color clamping for changes on core profile. comctl32/listview: Handle DPA_SetPtr() failure (Coverity).
wined3d: Don't call glClampColorARB() on core profile. user32/tests: Message filtering tests for broadcast messages.
d3d9/tests: Add a test for color varyings clamping. user32: Limit broadcast messages to system and registered ones.
d3d8/tests: Add a test for color varyings clamping. dwrite/tests: Test underline/strikethrough metrics for all system fonts.
wined3d: Don't set legacy light and texture environment state on core profile contexts. dwrite: Always return non-zero metrics for strikethrough/underline thickness.
wined3d: Disable ARB_point_sprite on core profile contexts. ieframe: Simplify IPersist_Load, make error handling more straightforward.
wined3d: Don't try to set line stippling on core profile contexts. ieframe: Convert to integer without additional string buffer allocation.
ddraw/tests: Add a test for color varyings clamping. ieframe: Handle storage opening failure in shortcut Load().
wined3d: Avoid the deprecated GLSL "attribute" keyword on core profile contexts. dwrite: Only use fsSelection to switch to sTypo* metrics, remove table version check.
wined3d: Avoid the deprecated gl_FragData on core profile contexts. webservices: Fix unsupported options detection (Coverity).
wined3d: Don't read texcoord attributes unless necessary. wordpad: Use correct buffer size when calling SHGetFolderPathW() (Coverity).
dwrite/tests: A test for glyphBox* metrics.
po: Update Russian translation.
dwrite/tests: Test for superscript/subscript font metrics.
Michael Müller (2): Paul Gofman (3):
kernel32: Set ERROR_DLL_NOT_FOUND as error code in load_library for Win 9x compatibility. d3dx9: Implement preshader parsing.
kernel32: Check for invalid filename pointers in CreateFileA for Win9x compatibility. d3dx9: Implement preshaders disassembly dump.
d3dx9: D3DXVec3Transform should support input and output parameter overlap.
Michael Stefaniuc (1): Piotr Caban (4):
ddraw: Use SetRect() instead of open coding it. msvcrt: Fix i386 rethrown exceptions handling.
ieframe: Restore closed IOleClientSite in DoVerb.
ieframe: Improve setting different client site in OleObject_SetClientSite.
ieframe: Test setting different client site in OleObject_SetClientSite.
Nikolay Sivov (41): Qian Hong (1):
include: Added shimgdata.idl. loader: Fix wld_prctl prototype.
msctf: Make ITextStoreACPSink a part of context object.
msctf: Added stub ITextStoreACPServices support for context ITextStoreACPSink.
xmllite/writer: Implement WriteRaw().
xmllite/tests: Use static linking to xmllite.dll.
xmllite/tests: Add a helper to test writer output.
xmllite/tests: Add a helper to create/set writer output.
ole32: Make CoGetInstanceFromFile() propagate failure codes to returned MULTI_QI data (Coverity).
ole32: Fix CreataDataCache() return value when requested riid is not IUnknown, for aggregation case.
msctf/tests: Fix a crash on unsupported interface.
oleaut32/tests: Fix a test crash on some XP SP1 VM.
xmllite/tests: A test for Write* behaviour on initial writer state.
xmllite/writer: Fix initial state handling in WriteEndDocument().
xmllite/writer: Properly fail on initial state in WriteEndElement().
xmllite/writer: Fix WriteEndElement()/WriteFullEndElement() on ready state.
msxml3/mxwriter: Don't allocate output buffer structure separately from the writer.
msxml3/mxwriter: Simplify argument check in externalEntityDecl().
msxml3/tests: Remove useless VariantClear().
msxml3/tests: Use win_skip() consistently.
xmllite/writer: Handle initial and ready states in the rest of tested Write* methods.
xmllite/writer: Put writer into closed state on WriteAttributeString().
xmllite/writer: Fix a bunch of Write* methods to set closed state.
xmllite/writer: Make it possible to use WriteRaw() multiple times.
user32: For EnableScrollBar() always go through EnableWindow() in SB_CTL case.
include: Added IDXGISurface1 definition.
msxml3/mxwriter: No need to use contiguous allocation in case of BSTR output.
msxml3/mxwriter: Handle allocation failure in get_output().
msxml3/mxwriter: Flush internal buffer as soon as it's filled.
msxml3/mxwriter: Use 4K for internal buffer size.
dwrite: Use regular QI way to return interface client asked for.
dwrite: Update to IDWriteFactory3.
include: Fix ID2D1DCRenderTarget definition.
d2d1: Don't use render target pointer directly in bitmap initialization helpers.
dxgi: Update to IDXGISurface1.
d2d1/tests: Basic test for ID2D1DCRenderTarget creation.
d2d1: Move bitmap creation helpers to common location.
t2embed: Implement TTGetEmbeddingType().
fontsub: Added CreateFontPackage() stub.
d2d1: Move brush creation helpers to common location.
d2d1: Move mesh creation to mesh.c.
dwrite: Always initialize context and font table pointers.
Patrick Armstrong (1): Rodrigo Rivas Costa (1):
bcrypt: Added BCryptHash function. user32: Make DeferWindowPos() fail on invalid window handles.
Paul Gofman (4): Sebastian Lackner (11):
d3dx9: Add test for preshader in effect. ntoskrnl.exe: Add missing linebreak to FIXME in KeDelayExecutionThread.
d3d9/tests: Add test for D3DFMT_L8 format as render target. advapi32: Fix return value of RegNotifyChangeKeyValue for pending events.
wined3d: Support D3DFMT_L8 format as render target. msi: Fix stack alignment in CUSTOMPROC_wrapper.
d3dx9: Introduce preshaders in effect. ntdll/tests: Fix some test failures on Win 8+.
ntdll/tests: Add tests for iosb.Status value after pending FSCTL_PIPE_LISTEN call.
ntdll: Do not update iosb.Status after FSCTL_PIPE_LISTEN call.
ntdll: Preinitialize OS version data in thread_init.
ntdll: Handle stack guard pages on x86_64.
kernel32/tests: Use inline implementation of NtCurrentTeb for virtual tests.
kernel32/tests: Port stack commit tests to x86_64.
services: Initialize environment block immediately after startup.
Piotr Caban (11): Sergei Bolotov (2):
msvcrt: Fix exception parameters number validation in x86_64 __CxxDetectRethrow. widl: Handle "midl_pragma warning" statement in parser.
msvcrt: Dump exception information in x86_64 __CxxFrameHandler. widl: Support for toggling and checking status for warnings, support for warning 2368.
msvcrt: Restore exception object stored in thread storage after frames unwinding.
msvcrt: Register exception object before unwinding.
msvcrt: Update previous exception stored in cxx_frame_info after frames unwinding.
msvcrt: Call C structured exception translator in x86_64 __CxxFrameHandler.
msvcrt: Improve dump_function_descr helper.
msvcrt: Add x86_64 __CxxFrameHandler implementation.
msvcrt: Handle frames with CXX_FRAME_MAGIC_VC6 and CXX_FRAME_MAGIC_VC7 magic value.
include: Fix ITargetFrame definition.
ieframe: Add ITargetFrame stub.
Rob Walker (1):
wined3d: Add Nvidia GPU SKUs 950,950M,960,960M.
Sebastian Lackner (9):
ntdll: Fix off-by-one errors in __wine_set_signal_handler.
quartz: Fix use of CONTAINING_RECORD in impl_from_TransformFilter.
jscript: Fix off-by-one error in decode_dword.
include: Add definition for TP_CALLBACK_ENVIRON_V3.
ntdll/tests: Add test for threadpool environment version 3.
ntdll: Don't warn about unsupported environment version 3.
kernel32: Fix handling of GetOverlappedResult when status remains STATUS_PENDING.
user32: Set %ecx to address of rect in EnumDisplayMonitors callback.
ntdll: Use close_handle instead of NtClose for internal memory management functions.
Stefan Dösinger (10): Stefan Dösinger (10):
wined3d: Avoid storing a clip plane pointer in struct wined3d_cs_set_clip_plane. wined3d: Remove the dead wined3d_volume_invalidate_location declaration.
wined3d: Avoid storing a transformation matrix pointer in struct wined3d_cs_set_transform. d3d10core/tests: Remove dead code.
wined3d: Avoid storing a rectangle pointer in struct wined3d_cs_set_scissor_rect. d3d11/tests: Port swapchain_flip() to d3d11.
wined3d: Avoid storing a viewport pointer in struct wined3d_cs_set_viewport. wined3d: Get rid of wined3d_texture_ops.texture_sub_resource_load().
wined3d: Avoid storing color and rectangle pointers in struct wined3d_cs_clear. wined3d: Pass a texture and sub-resource index to wined3d_texture_ops.texture_sub_resource_upload_data().
wined3d: Avoid storing rectangle pointers in struct wined3d_cs_present. wined3d: Discard default pool surfaces on unload.
wined3d: Store sub-resource locations in the sub-resource structure. d3d9/tests: Add a system memory miptree layout test.
wined3d: Introduce wined3d_texture_validate_location(). d3d8/tests: Add a system memory miptree layout test.
wined3d: Introduce wined3d_texture_invalidate_location(). wined3d: Explicitly pass a wined3d_state structure to draw_primitive().
wined3d: Introduce wined3d_texture_get_memory(). wined3d: Explicitly pass a wined3d_state structure to context_apply_draw_state().
Theodore Dubois (2): Vincent Povirk (5):
shell32: Fix return value for ASSOCSTR_FRIENDLYDOCNAME and ASSOCSTR_DEFAULTICON when passed a ProgID. mscoree: Update Wine Mono to 4.6.2.
shell32/tests: Additional tests for IQueryAssociations. gdiplus: Fix bounds of recorded Metafile objects.
gdiplus: Add test for creating a metafile with NULL frameRect.
Thomas Faber (3): gdiplus: Allow recording metafiles with a NULL frame.
dbghelp: Use documented member name in SYMBOL_INFO structure. gdiplus: Implement GdipRecordMetafileStream.
user32/tests: Test loading monochrome icons.
user32: Handle BITMAPCOREINFO when loading icons.
Vincent Povirk (1):
mscoree: Enable crash chaining in Mono.
-- --
Alexandre Julliard Alexandre Julliard

View File

@ -623,6 +623,7 @@ Jau-Horng Chen
Javier Cantero Javier Cantero
Jay Yang Jay Yang
Jean-Bruno Luginbühl Jean-Bruno Luginbühl
Jean-Christophe Cardot
Jean-Claude Batista Jean-Claude Batista
Jean-Claude Cote Jean-Claude Cote
Jean Labrousse Jean Labrousse
@ -1244,6 +1245,7 @@ Rob Farnum
Rob McClinton Rob McClinton
Rob Walker Rob Walker
Roderick Colenbrander Roderick Colenbrander
Rodrigo Rivas Costa
Roger Hoang Roger Hoang
Roger Koot Roger Koot
Roger Olson Roger Olson
@ -1296,6 +1298,7 @@ Sean Young
Sebastian Gasiorek Sebastian Gasiorek
Sebastian Lackner Sebastian Lackner
Sébastien Ramage Sébastien Ramage
Sergei Bolotov
Sergei Butakov Sergei Butakov
Sergei Ivanov Sergei Ivanov
Serge S. Spiridonoff Serge S. Spiridonoff

View File

@ -1 +1 @@
Wine version 1.9.7 Wine version 1.9.8

18
configure vendored
View File

@ -1,6 +1,6 @@
#! /bin/sh #! /bin/sh
# Guess values for system-dependent variables and create Makefiles. # Guess values for system-dependent variables and create Makefiles.
# Generated by GNU Autoconf 2.69 for Wine 1.9.7. # Generated by GNU Autoconf 2.69 for Wine 1.9.8.
# #
# Report bugs to <wine-devel@winehq.org>. # Report bugs to <wine-devel@winehq.org>.
# #
@ -580,8 +580,8 @@ MAKEFLAGS=
# Identity of this package. # Identity of this package.
PACKAGE_NAME='Wine' PACKAGE_NAME='Wine'
PACKAGE_TARNAME='wine' PACKAGE_TARNAME='wine'
PACKAGE_VERSION='1.9.7' PACKAGE_VERSION='1.9.8'
PACKAGE_STRING='Wine 1.9.7' PACKAGE_STRING='Wine 1.9.8'
PACKAGE_BUGREPORT='wine-devel@winehq.org' PACKAGE_BUGREPORT='wine-devel@winehq.org'
PACKAGE_URL='http://www.winehq.org' PACKAGE_URL='http://www.winehq.org'
@ -2133,7 +2133,7 @@ if test "$ac_init_help" = "long"; then
# Omit some internal or obsolete options to make the list less imposing. # Omit some internal or obsolete options to make the list less imposing.
# This message is too long to be a string in the A/UX 3.1 sh. # This message is too long to be a string in the A/UX 3.1 sh.
cat <<_ACEOF cat <<_ACEOF
\`configure' configures Wine 1.9.7 to adapt to many kinds of systems. \`configure' configures Wine 1.9.8 to adapt to many kinds of systems.
Usage: $0 [OPTION]... [VAR=VALUE]... Usage: $0 [OPTION]... [VAR=VALUE]...
@ -2203,7 +2203,7 @@ fi
if test -n "$ac_init_help"; then if test -n "$ac_init_help"; then
case $ac_init_help in case $ac_init_help in
short | recursive ) echo "Configuration of Wine 1.9.7:";; short | recursive ) echo "Configuration of Wine 1.9.8:";;
esac esac
cat <<\_ACEOF cat <<\_ACEOF
@ -2408,7 +2408,7 @@ fi
test -n "$ac_init_help" && exit $ac_status test -n "$ac_init_help" && exit $ac_status
if $ac_init_version; then if $ac_init_version; then
cat <<\_ACEOF cat <<\_ACEOF
Wine configure 1.9.7 Wine configure 1.9.8
generated by GNU Autoconf 2.69 generated by GNU Autoconf 2.69
Copyright (C) 2012 Free Software Foundation, Inc. Copyright (C) 2012 Free Software Foundation, Inc.
@ -2926,7 +2926,7 @@ cat >config.log <<_ACEOF
This file contains any messages produced by compilers while This file contains any messages produced by compilers while
running configure, to aid debugging if configure makes a mistake. running configure, to aid debugging if configure makes a mistake.
It was created by Wine $as_me 1.9.7, which was It was created by Wine $as_me 1.9.8, which was
generated by GNU Autoconf 2.69. Invocation command line was generated by GNU Autoconf 2.69. Invocation command line was
$ $0 $@ $ $0 $@
@ -18829,7 +18829,7 @@ cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
# report actual input values of CONFIG_FILES etc. instead of their # report actual input values of CONFIG_FILES etc. instead of their
# values after options handling. # values after options handling.
ac_log=" ac_log="
This file was extended by Wine $as_me 1.9.7, which was This file was extended by Wine $as_me 1.9.8, which was
generated by GNU Autoconf 2.69. Invocation command line was generated by GNU Autoconf 2.69. Invocation command line was
CONFIG_FILES = $CONFIG_FILES CONFIG_FILES = $CONFIG_FILES
@ -18900,7 +18900,7 @@ _ACEOF
cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1 cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
ac_cs_config="`$as_echo "$ac_configure_args" | sed 's/^ //; s/[\\""\`\$]/\\\\&/g'`" ac_cs_config="`$as_echo "$ac_configure_args" | sed 's/^ //; s/[\\""\`\$]/\\\\&/g'`"
ac_cs_version="\\ ac_cs_version="\\
Wine config.status 1.9.7 Wine config.status 1.9.8
configured by $0, generated by GNU Autoconf 2.69, configured by $0, generated by GNU Autoconf 2.69,
with options \\"\$ac_cs_config\\" with options \\"\$ac_cs_config\\"