d3d8: Rename abort_stateblock() to delete_stateblock() in the stateblock tests.

oldstable
Henri Verbeet 2009-10-07 09:02:58 +02:00 committed by Alexandre Julliard
parent 3cb7e87284
commit d6f4892722
1 changed files with 2 additions and 2 deletions

View File

@ -317,7 +317,7 @@ static int end_stateblock(IDirect3DDevice8 *device, struct event_data *event_dat
return EVENT_OK; return EVENT_OK;
} }
static int abort_stateblock(IDirect3DDevice8 *device, struct event_data *event_data) static int delete_stateblock(IDirect3DDevice8 *device, struct event_data *event_data)
{ {
IDirect3DDevice8_DeleteStateBlock(device, event_data->stateblock); IDirect3DDevice8_DeleteStateBlock(device, event_data->stateblock);
return EVENT_OK; return EVENT_OK;
@ -367,7 +367,7 @@ static void execute_test_chain_all(IDirect3DDevice8 *device, struct state_test *
{ {
{begin_stateblock, SB_DATA_NONE, SB_DATA_TEST_IN}, {begin_stateblock, SB_DATA_NONE, SB_DATA_TEST_IN},
{end_stateblock, SB_DATA_NONE, SB_DATA_NONE}, {end_stateblock, SB_DATA_NONE, SB_DATA_NONE},
{abort_stateblock, SB_DATA_DEFAULT, SB_DATA_NONE}, {delete_stateblock, SB_DATA_DEFAULT, SB_DATA_NONE},
}; };
struct event apply_stateblock_events[] = struct event apply_stateblock_events[] =