include: Expose MinPrecision field on d3dcompiler version >= 46.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
stable
Matteo Bruni 2019-11-12 19:47:25 +01:00 committed by Alexandre Julliard
parent cdcbc9581e
commit a02667beb2
2 changed files with 15 additions and 0 deletions

View File

@ -130,6 +130,9 @@ typedef struct _D3D11_SIGNATURE_PARAMETER_DESC
BYTE Mask;
BYTE ReadWriteMask;
UINT Stream;
#if D3D_COMPILER_VERSION >= 46
D3D_MIN_PRECISION MinPrecision;
#endif
} D3D11_SIGNATURE_PARAMETER_DESC;
DEFINE_GUID(IID_ID3D11ShaderReflectionType, 0x6e6ffa6a, 0x9bae, 0x4613, 0xa5, 0x1e, 0x91, 0x65, 0x2d, 0x50, 0x8c, 0x21);

View File

@ -490,6 +490,18 @@ typedef enum D3D_TESSELLATOR_OUTPUT_PRIMITIVE
D3D11_TESSELLATOR_OUTPUT_TRIANGLE_CCW,
} D3D_TESSELLATOR_OUTPUT_PRIMITIVE;
typedef enum D3D_MIN_PRECISION
{
D3D_MIN_PRECISION_DEFAULT = 0,
D3D_MIN_PRECISION_FLOAT_16 = 1,
D3D_MIN_PRECISION_FLOAT_2_8 = 2,
D3D_MIN_PRECISION_RESERVED = 3,
D3D_MIN_PRECISION_SINT_16 = 4,
D3D_MIN_PRECISION_UINT_16 = 5,
D3D_MIN_PRECISION_ANY_16 = 0xf0,
D3D_MIN_PRECISION_ANY_10 = 0xf1,
} D3D_MIN_PRECISION;
typedef enum D3D_CBUFFER_TYPE
{
D3D_CT_CBUFFER,