d3dx9: Merge the d3dx_effect_SetFloatArray() helper.

Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
stable
Michael Stefaniuc 2019-03-08 00:13:55 +01:00 committed by Alexandre Julliard
parent 2543e78b82
commit 86dff681fc
1 changed files with 30 additions and 39 deletions

View File

@ -1488,44 +1488,6 @@ static HRESULT d3dx9_base_effect_get_int_array(struct d3dx9_base_effect *base,
return D3DERR_INVALIDCALL;
}
static HRESULT d3dx9_base_effect_set_float_array(struct d3dx9_base_effect *base,
D3DXHANDLE parameter, const float *f, UINT count)
{
struct d3dx_parameter *param = get_valid_parameter(base, parameter);
if (param)
{
UINT i, size = min(count, param->bytes / sizeof(DWORD));
TRACE("Class %s\n", debug_d3dxparameter_class(param->class));
switch (param->class)
{
case D3DXPC_SCALAR:
case D3DXPC_VECTOR:
case D3DXPC_MATRIX_ROWS:
for (i = 0; i < size; ++i)
{
set_number((DWORD *)param->data + i, param->type, &f[i], D3DXPT_FLOAT);
}
set_dirty(param);
return D3D_OK;
case D3DXPC_OBJECT:
case D3DXPC_STRUCT:
break;
default:
FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param->class));
break;
}
}
WARN("Parameter not found.\n");
return D3DERR_INVALIDCALL;
}
static HRESULT d3dx9_base_effect_set_vector(struct d3dx9_base_effect *base,
D3DXHANDLE parameter, const D3DXVECTOR4 *vector)
{
@ -3530,10 +3492,39 @@ static HRESULT WINAPI d3dx_effect_SetFloatArray(ID3DXEffect *iface, D3DXHANDLE p
const float *f, UINT count)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
TRACE("iface %p, parameter %p, f %p, count %u.\n", iface, parameter, f, count);
return d3dx9_base_effect_set_float_array(&effect->base_effect, parameter, f, count);
if (param)
{
unsigned int i, size = min(count, param->bytes / sizeof(DWORD));
TRACE("Class %s.\n", debug_d3dxparameter_class(param->class));
switch (param->class)
{
case D3DXPC_SCALAR:
case D3DXPC_VECTOR:
case D3DXPC_MATRIX_ROWS:
for (i = 0; i < size; ++i)
set_number((DWORD *)param->data + i, param->type, &f[i], D3DXPT_FLOAT);
set_dirty(param);
return D3D_OK;
case D3DXPC_OBJECT:
case D3DXPC_STRUCT:
break;
default:
FIXME("Unhandled class %s.\n", debug_d3dxparameter_class(param->class));
break;
}
}
WARN("Parameter not found.\n");
return D3DERR_INVALIDCALL;
}
static HRESULT WINAPI d3dx_effect_GetFloatArray(ID3DXEffect *iface, D3DXHANDLE parameter, float *f, UINT count)