wined3d: Disable the scissor test in stretch_rect_fbo.

oldstable
H. Verbeet 2007-04-10 19:14:01 +02:00 committed by Alexandre Julliard
parent f0fcf7e133
commit 384ad311f3
1 changed files with 3 additions and 0 deletions

View File

@ -5276,6 +5276,9 @@ void stretch_rect_fbo(IWineD3DDevice *iface, IWineD3DSurface *src_surface, const
TRACE("src_rect [%u, %u]->[%u, %u]\n", src_rect->x1, src_rect->y1, src_rect->x2, src_rect->y2);
TRACE("dst_rect [%u, %u]->[%u, %u]\n", dst_rect->x1, dst_rect->y1, dst_rect->x2, dst_rect->y2);
glDisable(GL_SCISSOR_TEST);
IWineD3DDeviceImpl_MarkStateDirty(This, STATE_RENDER(WINED3DRS_SCISSORTESTENABLE));
switch (filter) {
case WINED3DTEXF_LINEAR:
gl_filter = GL_LINEAR;