gameux: IGameStatistics::GetMaxNameLength implementation.

oldstable
Mariusz Pluciński 2010-09-23 15:39:42 +02:00 committed by Alexandre Julliard
parent 26552958f8
commit 301433b670
2 changed files with 9 additions and 4 deletions

View File

@ -32,6 +32,7 @@
WINE_DEFAULT_DEBUG_CHANNEL(gameux);
#define MAX_CATEGORY_LENGTH 60
#define MAX_NAME_LENGTH 30
/*******************************************************************************
* IGameStatistics implementation
*/
@ -121,8 +122,12 @@ static HRESULT WINAPI GameStatisticsImpl_GetMaxNameLength(
IGameStatistics *iface,
UINT *cch)
{
FIXME("stub\n");
return E_NOTIMPL;
TRACE("(%p, %p)\n", iface, cch);
if(!cch)
return E_INVALIDARG;
*cch = MAX_NAME_LENGTH;
return S_OK;
}
static HRESULT WINAPI GameStatisticsImpl_GetMaxValueLength(

View File

@ -248,8 +248,8 @@ static void test_gamestatisticsmgr( void )
ok(uMaxCategoryLength==60, "getting maximum length of category returned invalid value: %d\n", uMaxCategoryLength);
hr = IGameStatistics_GetMaxNameLength(gs, &uMaxNameLength);
todo_wine ok(hr==S_OK, "getting maximum name length failed\n");
todo_wine ok(uMaxNameLength==30, "getting maximum name length returned invalid value: %d\n", uMaxNameLength);
ok(hr==S_OK, "getting maximum name length failed\n");
ok(uMaxNameLength==30, "getting maximum name length returned invalid value: %d\n", uMaxNameLength);
hr = IGameStatistics_GetMaxValueLength(gs, &uMaxValueLength);
todo_wine ok(hr==S_OK, "getting maximum value length failed\n");